Player Matchup

Freya
Freya
RoyalSL
Freya
Level 38
God Stats
2W - 7L
1,127 SR
Queue Stats
15W - 33L
1,280 Elo+
Party 1
Odin
Odin
S4ltedP0rk
Odin
Level 21
God Stats
5W - 2L
1,735 SR
Queue Stats
7W - 23L
1,191 Elo+
Party 1
Cerberus
Cerberus
ltsaTrap
Cerberus
Level 23
God Stats
1W - 1L
1,455 SR
Queue Stats
11W - 27L
1,191 Elo+
Party 1
Team Averages
Level 27
1,439 SR
1,221 Elo+

VS

Team Averages
Level 81
1,371 SR
1,316 Elo+
Vamana
Vamana
MrDaanii
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,275 Elo+
Party 2
Heimdallr
Heimdallr
N00bPanda
Heimdallr
Level 87
God Stats
1W - 3L
1,414 SR
Queue Stats
135W - 185L
1,375 Elo+
Solo
Anubis
Anubis
sechuGTI
Anubis
Level 28
God Stats
1W - 1L
1,200 SR
Queue Stats
3W - 7L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
RoyalSL
Freya
14
2 / 4 / 4
9,957
664
9,651
15,132
6,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 2 / 5
9,637
642
3,699
17,140
16,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
ltsaTrap
Cerberus
16
5 / 0 / 1
11,118
741
11,547
27,336
36,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MrDaanii
Vamana
16
3 / 2 / 2
10,508
701
18,184
18,424
15,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
N00bPanda
Heimdallr
15
2 / 2 / 3
10,463
698
15,320
9,928
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
sechuGTI
Anubis
16
1 / 3 / 5
10,314
688
16,084
13,214
7,318
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
6
6
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
MrDaanii
Vamana
3
2
2
2
W
Heimdallr
N00bPanda
Heimdallr
2
2
3
1.75
L
Freya
RoyalSL
Freya
2
4
4
1
L
0
2
5
1.25
L
Cerberus
ltsaTrap
Cerberus
5
0
1
5.5
W
Anubis
sechuGTI
Anubis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,897
Damage
49,588
59,608
Taken
41,566
59,721
Mitigated
27,457
12,842
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
MrDaanii
Vamana
18,184
10,691
0
6,507
18,424
15,378
276
8,660
9,236
0
49,800
W
Heimdallr
N00bPanda
Heimdallr
15,320
7,851
26
2,427
9,928
4,761
1,268
5,970
3,736
0
46,502
L
Freya
RoyalSL
Freya
9,651
3,067
0
1,956
15,132
6,299
0
5,391
9,741
36,063
0
L
3,699
1,546
0
2,522
17,140
16,526
0
2,808
14,332
0
10,852
L
Cerberus
ltsaTrap
Cerberus
11,547
1,616
0
8,364
27,336
36,896
0
8,183
19,153
37,800
0
W
Anubis
sechuGTI
Anubis
16,084
1,384
307
7,683
13,214
7,318
249
6,245
6,670
57,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
31,285
129
Minions Killed
193
3
Camps Cleared
10
955,260
Distance Traveled
802,589
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,508
701
55
4
3
295,968
2
W
Heimdallr
10,463
698
66
4
2
263,229
0
L
Freya
9,957
664
59
4
1
270,755
0
L
Odin
9,637
642
15
1
1
364,106
3
L
Cerberus
11,118
741
55
4
1
320,399
2
W
Anubis
10,314
688
72
5
5
243,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role