Player Matchup

Persephone
Persephone
Mighty-_SouL
Persephone
Level 84
God Stats
0W - 2L
1,225 SR
Queue Stats
27W - 40L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
VilePhoenix548
Jormungandr
Level 88
God Stats
1W - 2L
1,693 SR
Queue Stats
139W - 139L
1,448 Elo+
Solo
Loki
Loki
kidd87SIX
Loki
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,487 Elo+
Party 1
Ratatoskr
Ratatoskr
strikerjim
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,246 Elo+
Solo
Tiamat
Tiamat
xKNIFExPARTYx13
Tiamat
Level 129
God Stats
2W - 1L
1,532 SR
Queue Stats
115W - 106L
1,437 Elo+
Solo
Team Averages
Level 79
1,490 SR
1,398 Elo+

VS

Team Averages
Level 70
1,512 SR
1,387 Elo+
Bakasura
Bakasura
A Tasty Pegasus
Bakasura
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigBoyDeluxe
Danzaburou
Level 127
God Stats
1W - 1L
1,309 SR
Queue Stats
79W - 74L
1,438 Elo+
Party 2
Artemis
Artemis
MadNeSs_AbySs_
Artemis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 208L
1,381 Elo+
Solo
Loki
Loki
TroyBoyQ
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,186 Elo+
Solo
Cthulhu
Cthulhu
ninds0123
Cthulhu
Level 89
God Stats
5W - 2L
1,749 SR
Queue Stats
69W - 60L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Mighty-_SouL
Persephone
13
1 / 6 / 9
8,207
684
10,624
13,150
5,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
VilePhoenix548
Jormungandr
18
7 / 4 / 7
10,766
897
15,606
27,090
23,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
8 / 7 / 5
9,854
821
14,352
14,429
6,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
strikerjim
Ratatoskr
16
3 / 7 / 6
9,199
767
7,051
15,080
14,016
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 5 / 11
8,408
701
7,558
13,763
17,662
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
1 / 3 / 15
10,247
854
9,205
18,288
19,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
BigBoyDeluxe
Danzaburou
20
11 / 2 / 13
12,342
1,029
29,220
13,644
7,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
8 / 3 / 12
10,651
888
19,023
9,649
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Loki
15
6 / 7 / 9
9,871
823
9,369
12,470
6,357
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ninds0123
Cthulhu
17
4 / 5 / 17
10,716
893
11,036
17,216
25,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
96
20
Kills
30
29
Deaths
20
38
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bakasura
1
3
15
2.83
W
Danzaburou
BigBoyDeluxe
Danzaburou
11
2
13
8.75
W
8
3
12
4.67
L
Persephone
Mighty-_SouL
Persephone
1
6
9
0.92
W
Loki
6
7
9
1.5
L
Jormungandr
VilePhoenix548
Jormungandr
7
4
7
2.63
L
Loki
8
7
5
1.5
W
Cthulhu
ninds0123
Cthulhu
4
5
17
2.5
L
Ratatoskr
strikerjim
Ratatoskr
3
7
6
0.86
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,191
Damage
77,853
83,512
Taken
71,267
66,844
Mitigated
63,386
22,844
Healing
24,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,205
7,141
2,800
7,683
18,288
19,222
317
10,172
7,961
0
11,480
W
Danzaburou
BigBoyDeluxe
Danzaburou
29,220
20,616
1,374
7,355
13,644
7,178
2,840
5,873
7,620
0
46,225
W
19,023
9,245
272
1,321
9,649
5,097
1,413
4,150
5,383
0
31,533
L
Persephone
Mighty-_SouL
Persephone
10,624
1,874
1,520
2,911
13,150
5,202
0
2,010
10,886
16,024
0
W
Loki
9,369
4,198
406
1,270
12,470
6,357
0
6,313
6,094
0
15,070
L
Jormungandr
VilePhoenix548
Jormungandr
15,606
5,110
938
9,737
27,090
23,032
0
3,249
23,545
36,428
0
L
Loki
14,352
3,526
952
1,263
14,429
6,932
0
2,140
11,850
0
21,707
W
Cthulhu
ninds0123
Cthulhu
11,036
832
979
1,007
17,216
25,532
116
7,280
9,817
22,738
0
L
Ratatoskr
strikerjim
Ratatoskr
7,051
1,175
131
2,376
15,080
14,016
0
1,733
13,022
0
14,713
L
7,558
1,442
247
2,769
13,763
17,662
0
1,904
11,690
18,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
53,827
117
Minions Killed
137
0
Camps Cleared
0
1,022,885
Distance Traveled
1,087,369
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,247
854
20
2
0
250,474
0
W
Danzaburou
12,342
1,029
37
3
0
208,999
0
W
Artemis
10,651
888
35
3
0
202,793
2
L
Persephone
8,207
684
7
1
0
209,775
0
W
Loki
9,871
823
13
1
0
203,315
0
L
Jormungandr
10,766
897
43
4
0
188,650
0
L
Loki
9,854
821
20
2
0
208,017
0
W
Cthulhu
10,716
893
32
3
0
221,788
2
L
Ratatoskr
9,199
767
29
2
0
225,593
0
L
Tiamat
8,408
701
18
2
0
190,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role