Player Matchup

Scylla
Scylla
 
Scylla
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DonxNikex
Nemesis
Level 124
God Stats
0W - 2L
1,310 SR
Queue Stats
274W - 301L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
KAGGIBOI
Jormungandr
Level 109
God Stats
7W - 8L
1,593 SR
Queue Stats
309W - 319L
1,390 Elo+
Party 2
Bellona
Bellona
VacuousPanda9
Bellona
Level 28
God Stats
14W - 9L
1,335 SR
Queue Stats
20W - 13L
1,463 Elo+
Party 2
Izanami
Izanami
queenxdimplesx
Izanami
Level 99
God Stats
12W - 19L
1,491 SR
Queue Stats
375W - 389L
1,430 Elo+
Party 2
Team Averages
Level 94
1,446 SR
1,446 Elo+

VS

Team Averages
Level 51
1,572 SR
1,462 Elo+
Hera
Hera
BrenK2000
Hera
Level 65
God Stats
33W - 31L
1,595 SR
Queue Stats
496W - 454L
1,465 Elo+
Party 1
Charybdis
Charybdis
Futhu
Charybdis
Level 59
God Stats
86W - 65L
1,535 SR
Queue Stats
406W - 351L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
HBKImmortal9386
Ne Zha
Level 31
God Stats
1W - 4L
1,372 SR
Queue Stats
31W - 35L
1,381 Elo+
Solo
Bastet
Bastet
Muk Frog
Bastet
Level 69
God Stats
11W - 0L
1,971 SR
Queue Stats
203W - 159L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TheOG Negan
Baron Samedi
Level 29
God Stats
82W - 67L
1,390 SR
Queue Stats
411W - 370L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 2 / 0
5,028
503
1,562
3,767
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
DonxNikex
Nemesis
8
2 / 2 / 0
5,195
520
4,318
7,183
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
KAGGIBOI
Jormungandr
7
1 / 1 / 0
4,964
496
4,031
8,241
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
9
1 / 1 / 0
5,127
513
2,177
7,930
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 0
4,706
471
5,107
6,181
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
3 / 0 / 1
6,142
614
4,297
3,828
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Futhu
Charybdis
9
3 / 0 / 1
5,412
541
8,329
9,143
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 1 / 2
5,742
574
2,308
7,504
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Muk Frog
Bastet
9
0 / 1 / 1
5,491
549
5,157
6,027
2,153
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TheOG Negan
Baron Samedi
7
0 / 2 / 2
4,971
497
2,696
6,458
3,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
4
Kills
8
8
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Hera
3
0
1
3.5
L
Nemesis
DonxNikex
Nemesis
2
2
0
1
W
Charybdis
Futhu
Charybdis
3
0
1
3.5
W
2
1
2
3
L
Jormungandr
KAGGIBOI
Jormungandr
1
1
0
1
W
Bastet
Muk Frog
Bastet
0
1
1
0.5
W
Baron Samedi
TheOG Negan
Baron Samedi
0
2
2
0.5
L
Bellona
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,195
Damage
22,787
33,302
Taken
32,960
16,183
Mitigated
12,215
10,735
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,562
32
0
840
3,767
1,360
0
1,696
2,071
30,339
0
W
Hera
4,297
1,553
0
1,262
3,828
1,132
1,069
717
3,111
41,558
0
L
Nemesis
DonxNikex
Nemesis
4,318
1,186
0
1,781
7,183
2,940
0
2,345
4,838
0
26,327
W
Charybdis
Futhu
Charybdis
8,329
6,137
0
4,801
9,143
2,357
632
2,293
6,850
0
42,419
W
2,308
653
0
2,998
7,504
2,628
0
993
6,511
0
34,320
L
Jormungandr
KAGGIBOI
Jormungandr
4,031
968
0
1,778
8,241
4,563
157
1,685
6,556
18,210
0
W
Bastet
Muk Frog
Bastet
5,157
1,098
0
1,821
6,027
2,153
0
0
6,027
0
27,244
W
Baron Samedi
TheOG Negan
Baron Samedi
2,696
414
1,240
2,206
6,458
3,945
24
1,590
4,868
13,679
0
L
Bellona
2,177
768
0
3,685
7,930
5,596
0
0
7,930
0
24,842
L
5,107
3,074
0
2,651
6,181
1,724
0
1,267
4,914
0
35,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
27,758
250
Minions Killed
304
0
Camps Cleared
0
908,933
Distance Traveled
988,501
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,028
503
58
6
0
175,499
2
W
Hera
6,142
614
84
8
0
202,737
2
L
Nemesis
5,195
520
52
5
0
210,082
2
W
Charybdis
5,412
541
70
7
0
178,414
2
W
Ne Zha
5,742
574
69
7
0
229,101
0
L
Jormungandr
4,964
496
24
2
0
189,836
5
W
Bastet
5,491
549
61
6
0
209,036
0
W
Baron Samedi
4,971
497
20
2
0
169,213
1
L
Bellona
5,127
513
57
6
0
165,487
2
L
Izanami
4,706
471
59
6
0
168,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role