Player Matchup

Sylvanus
Sylvanus
Pinkpixel92
Sylvanus
Level 126
God Stats
0W - 5L
1,147 SR
Queue Stats
66W - 83L
1,438 Elo+
Party 1
Skadi
Skadi
YourNewBOSS44
Skadi
Level 157
God Stats
3W - 1L
1,850 SR
Queue Stats
82W - 87L
1,400 Elo+
Solo
Osiris
Osiris
ZatoichinoKokei
Osiris
Level 160
God Stats
5W - 8L
1,358 SR
Queue Stats
813W - 868L
1,472 Elo+
Solo
Ymir
Ymir
barbiegirly6969
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 32L
1,264 Elo+
Solo
Loki
Loki
leightonrud66
Loki
Level 107
God Stats
1W - 1L
1,724 SR
Queue Stats
158W - 169L
1,445 Elo+
Party 1
Team Averages
Level 113
1,516 SR
1,404 Elo+

VS

Team Averages
Level 106
1,336 SR
1,470 Elo+
Hera
Hera
Asmodues
Hera
Level 72
God Stats
3W - 3L
1,132 SR
Queue Stats
301W - 285L
1,470 Elo+
Solo
Bacchus
Bacchus
Connor3686
Bacchus
Level 107
God Stats
1W - 0L
1,271 SR
Queue Stats
94W - 92L
1,486 Elo+
Solo
Apollo
Apollo
Fillipina2610
Apollo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 243L
1,484 Elo+
Solo
Nemesis
Nemesis
MambaGang247
Nemesis
Level 108
God Stats
2W - 4L
1,355 SR
Queue Stats
952W - 1,014L
1,455 Elo+
Solo
Horus
Horus
Xibalba237036
Horus
Level 119
God Stats
11W - 6L
1,421 SR
Queue Stats
415W - 452L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Pinkpixel92
Sylvanus
19
2 / 3 / 12
11,767
692
15,097
33,210
36,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 4 / 8
12,445
732
29,874
19,587
10,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 11 / 5
10,460
615
14,578
30,499
24,164
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 7 / 4
10,799
635
13,603
22,336
19,328
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
2 / 5 / 11
11,215
660
19,873
15,415
8,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
9 / 3 / 11
12,958
762
36,557
17,059
9,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Connor3686
Bacchus
20
5 / 3 / 21
13,340
785
14,048
27,129
52,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 14
13,148
773
26,902
17,581
9,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nemesis
MambaGang247
Nemesis
20
7 / 4 / 11
13,236
779
18,868
32,615
32,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
1 / 2 / 19
11,319
666
15,017
23,700
30,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
106
17
Kills
30
30
Deaths
17
40
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hera
9
3
11
4.83
W
Bacchus
Connor3686
Bacchus
5
3
21
5.17
W
8
5
14
3
W
Nemesis
MambaGang247
Nemesis
7
4
11
3.13
L
Sylvanus
Pinkpixel92
Sylvanus
2
3
12
2.67
W
1
2
19
5.25
L
6
4
8
2.5
L
3
11
5
0.5
L
4
7
4
0.86
L
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,025
Damage
111,392
121,047
Taken
118,084
98,609
Mitigated
134,740
41,257
Healing
51,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
36,557
11,621
1,611
1,154
17,059
9,928
600
1,956
15,103
74,013
0
W
Bacchus
Connor3686
Bacchus
14,048
2,268
1,470
3,009
27,129
52,360
1,252
7,182
19,947
22,007
0
W
26,902
14,724
2,695
4,291
17,581
9,478
3,085
4,649
12,932
0
48,119
W
Nemesis
MambaGang247
Nemesis
18,868
5,743
4,026
6,789
32,615
32,580
1,205
7,755
24,860
3,134
33,601
L
Sylvanus
Pinkpixel92
Sylvanus
15,097
3,936
9,999
17,390
33,210
36,140
0
17,705
15,505
22,797
0
W
15,017
7,270
14,274
12,111
23,700
30,394
2,148
7,158
16,542
0
22,265
L
29,874
12,735
2,831
5,469
19,587
10,938
1,588
8,040
11,547
0
65,915
L
14,578
3,851
468
2,229
30,499
24,164
0
9,123
21,376
0
28,512
L
13,603
2,953
196
912
22,336
19,328
0
9,684
12,652
21,246
0
L
19,873
2,350
1,052
711
15,415
8,039
0
7,679
7,736
0
38,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,686
Gold Earned
64,001
158
Minions Killed
188
0
Camps Cleared
0
1,430,987
Distance Traveled
1,532,117
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,958
762
69
4
0
247,312
1
W
Bacchus
13,340
785
16
1
0
316,164
0
W
Apollo
13,148
773
47
3
0
287,409
1
W
Nemesis
13,236
779
44
3
0
329,303
5
L
Sylvanus
11,767
692
16
1
0
277,878
0
W
Horus
11,319
666
12
1
0
351,929
1
L
Skadi
12,445
732
71
4
0
293,577
0
L
Osiris
10,460
615
20
1
0
281,487
1
L
Ymir
10,799
635
24
1
0
263,367
1
L
Loki
11,215
660
27
2
0
314,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role