Player Matchup

Zhong Kui
Zhong Kui
Colerz12373
Zhong Kui
Level 103
God Stats
2W - 2L
1,307 SR
Queue Stats
56W - 44L
1,556 Elo+
Party 1
Vamana
Vamana
EskmoLifeGrd
Vamana
Level 105
God Stats
10W - 6L
1,484 SR
Queue Stats
137W - 146L
1,461 Elo+
Party 1
Chaac
Chaac
SirShneeks
Chaac
Level 28
God Stats
1W - 0L
1,406 SR
Queue Stats
16W - 13L
1,414 Elo+
Party 1
Hades
Hades
Smiteocles1
Hades
Level 49
God Stats
4W - 2L
1,793 SR
Queue Stats
52W - 38L
1,535 Elo+
Party 3
Jing Wei
Jing Wei
friedpossum
Jing Wei
Level 107
God Stats
11W - 11L
1,530 SR
Queue Stats
271W - 273L
1,520 Elo+
Party 3
Team Averages
Level 78
1,504 SR
1,497 Elo+

VS

Team Averages
Level 109
1,516 SR
1,475 Elo+
Baron Samedi
Baron Samedi
An Actual OG
Baron Samedi
Level 42
God Stats
5W - 5L
1,559 SR
Queue Stats
22W - 27L
1,505 Elo+
Solo
Heimdallr
Heimdallr
Dla
Heimdallr
Level 125
God Stats
2W - 1L
1,474 SR
Queue Stats
941W - 1,043L
1,407 Elo+
Solo
Khepri
Khepri
FatSnaxxx
Khepri
Level 143
God Stats
7W - 6L
1,548 SR
Queue Stats
202W - 196L
1,474 Elo+
Party 2
Chaac
Chaac
TillerPiller
Chaac
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 229L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oSpiNeLLio
Tsukuyomi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 109L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Colerz12373
Zhong Kui
17
5 / 5 / 1
11,336
472
18,218
22,814
18,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
19
1 / 0 / 2
11,398
475
16,724
23,134
19,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
1 / 2 / 5
9,759
407
7,150
22,988
24,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 5 / 3
11,098
462
17,136
21,630
13,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
friedpossum
Jing Wei
17
1 / 3 / 3
10,962
457
9,509
19,330
8,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
An Actual OG
Baron Samedi
17
4 / 5 / 5
10,901
454
17,927
21,329
12,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Dla
Heimdallr
6
0 / 0 / 1
7,259
302
3,461
1,814
665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
FatSnaxxx
Khepri
14
2 / 1 / 9
10,647
444
8,500
17,223
23,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 1 / 5
12,225
509
31,764
26,723
39,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
oSpiNeLLio
Tsukuyomi
17
3 / 6 / 6
10,719
447
14,425
23,262
11,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
15
15
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
An Actual OG
Baron Samedi
4
5
5
1.3
W
Zhong Kui
Colerz12373
Zhong Kui
5
5
1
1.1
L
Heimdallr
Dla
Heimdallr
0
0
1
0.5
W
Vamana
1
0
2
2
L
Khepri
FatSnaxxx
Khepri
2
1
9
6.5
W
Chaac
1
2
5
1.75
W
4
5
3
1.1
L
6
1
5
8.5
W
Jing Wei
friedpossum
Jing Wei
1
3
3
0.83
L
Tsukuyomi
oSpiNeLLio
Tsukuyomi
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,737
Damage
76,077
109,896
Taken
90,351
85,722
Mitigated
87,221
36,107
Healing
34,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
An Actual OG
Baron Samedi
17,927
1,022
2,756
4,672
21,329
12,441
972
10,662
10,404
84,327
0
W
Zhong Kui
Colerz12373
Zhong Kui
18,218
355
32
7,377
22,814
18,597
364
9,468
12,789
84,632
0
L
Heimdallr
Dla
Heimdallr
3,461
2,538
0
904
1,814
665
0
879
791
0
19,751
W
Vamana
16,724
9,630
0
8,023
23,134
19,971
95
5,138
17,550
0
125,463
L
Khepri
FatSnaxxx
Khepri
8,500
897
4,225
3,265
17,223
23,245
83
6,794
10,079
24,571
0
W
Chaac
7,150
1,043
0
4,600
22,988
24,924
0
2,830
18,953
8,316
47,404
W
17,136
349
393
9,948
21,630
13,793
380
5,237
16,250
85,574
0
L
31,764
5,414
0
11,245
26,723
39,034
0
9,269
17,339
0
109,266
W
Jing Wei
friedpossum
Jing Wei
9,509
7,462
0
5,734
19,330
8,437
2,202
3,841
15,126
0
89,296
L
Tsukuyomi
oSpiNeLLio
Tsukuyomi
14,425
4,799
0
7,240
23,262
11,836
0
8,439
14,655
0
88,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
51,751
647
Minions Killed
447
0
Camps Cleared
0
2,351,113
Distance Traveled
2,127,548
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,901
454
107
4
0
383,444
0
W
Zhong Kui
11,336
472
121
5
0
397,135
1
L
Heimdallr
7,259
302
25
1
0
381,169
0
W
Vamana
11,398
475
150
6
0
578,937
2
L
Khepri
10,647
444
26
1
0
432,187
0
W
Chaac
9,759
407
100
4
0
498,748
1
W
Hades
11,098
462
138
6
0
421,719
3
L
Chaac
12,225
509
166
7
0
475,121
2
W
Jing Wei
10,962
457
138
6
0
454,574
0
L
Tsukuyomi
10,719
447
123
5
0
455,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role