Player Matchup

Kukulkan
Kukulkan
DARKCREEPNIGHT
Kukulkan
Level 28
God Stats
2W - 2L
1,294 SR
Queue Stats
39W - 57L
1,260 Elo+
Party 1
Danzaburou
Danzaburou
SADYAK27
Danzaburou
Level 81
God Stats
1W - 1L
1,407 SR
Queue Stats
39W - 60L
1,251 Elo+
Party 1
Ares
Ares
TrueRisenGod
Ares
Level 20
God Stats
3W - 3L
1,420 SR
Queue Stats
13W - 27L
1,146 Elo+
Party 1
Team Averages
Level 43
1,374 SR
1,219 Elo+

VS

Team Averages
Level 51
1,474 SR
1,429 Elo+
Skadi
Skadi
OldLadyCuhz
Skadi
Level 41
God Stats
40W - 29L
1,430 SR
Queue Stats
56W - 74L
1,241 Elo+
Solo
Janus
Janus
Serinthian
Janus
Level 105
God Stats
5W - 3L
1,493 SR
Queue Stats
68W - 62L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
buelldozer123
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 1 / 9
12,186
762
14,464
10,616
5,794
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SADYAK27
Danzaburou
16
6 / 3 / 6
11,843
740
19,021
17,659
8,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 10
11,637
727
7,209
22,968
28,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
9,435
590
15,299
13,451
5,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
14
5 / 7 / 1
10,331
646
18,298
13,380
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
13
1 / 4 / 3
9,425
589
7,409
19,455
14,558
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
7
7
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
9
10.5
L
1
4
4
0.75
W
Danzaburou
SADYAK27
Danzaburou
6
3
6
3
L
Janus
5
7
1
0.79
W
3
3
10
2.67
L
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,694
Damage
41,006
51,243
Taken
46,286
42,952
Mitigated
26,302
15,265
Healing
1,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,464
2,119
210
3,295
10,616
5,794
1,041
6,449
3,815
51,104
0
L
15,299
6,775
0
0
13,451
5,853
0
6,478
6,973
0
34,861
W
Danzaburou
SADYAK27
Danzaburou
19,021
10,043
0
4,390
17,659
8,762
792
9,536
7,870
0
58,798
L
Janus
18,298
497
0
1,000
13,380
5,891
0
7,259
6,121
41,972
0
W
7,209
596
706
6,664
22,968
28,396
168
9,464
12,904
21,207
0
L
Cthulhu
7,409
1,360
0
0
19,455
14,558
0
8,022
11,433
14,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,666
Gold Earned
29,191
176
Minions Killed
127
9
Camps Cleared
3
828,372
Distance Traveled
800,563
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,186
762
90
6
2
271,096
0
L
Skadi
9,435
590
47
3
0
248,347
0
W
Danzaburou
11,843
740
57
4
7
270,695
0
L
Janus
10,331
646
67
4
3
255,849
3
W
Ares
11,637
727
29
2
0
286,581
2
L
Cthulhu
9,425
589
13
1
0
296,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role