Player Matchup

Jormungandr
Jormungandr
AA Squid
Jormungandr
Level 25
God Stats
8W - 10L
1,480 SR
Queue Stats
17W - 35L
1,283 Elo+
Party 1
Ah Puch
Ah Puch
DaffodilGem7386
Ah Puch
Level 148
God Stats
0W - 2L
1,475 SR
Queue Stats
544W - 574L
1,413 Elo+
Solo
Artio
Artio
EdogaMidori
Artio
Level 105
God Stats
2W - 2L
1,771 SR
Queue Stats
463W - 484L
1,384 Elo+
Party 1
Lancelot
Lancelot
Flash x IQ
Lancelot
Level 47
God Stats
2W - 1L
1,806 SR
Queue Stats
214W - 219L
1,381 Elo+
Party 1
Izanami
Izanami
Que Cellez
Izanami
Level 27
God Stats
2W - 1L
1,687 SR
Queue Stats
111W - 143L
1,308 Elo+
Party 1
Team Averages
Level 70
1,644 SR
1,354 Elo+

VS

Team Averages
Level 99
1,500 SR
1,380 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GamingRaptor162
Gilgamesh
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 52L
1,294 Elo+
Party 2
Nike
Nike
ManHolePoker
Nike
Level 121
God Stats
24W - 31L
1,443 SR
Queue Stats
42W - 60L
1,368 Elo+
Party 3
Thor
Thor
Note445
Thor
Level 74
God Stats
5W - 5L
1,500 SR
Queue Stats
25W - 29L
1,325 Elo+
Party 2
Baron Samedi
Baron Samedi
PotatoesNvodka
Baron Samedi
Level 128
God Stats
54W - 38L
1,555 SR
Queue Stats
236W - 245L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AA Squid
Jormungandr
12
0 / 4 / 0
7,589
345
5,407
18,230
11,187
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 1
9,449
430
7,658
13,527
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 2
10,294
468
16,745
23,796
25,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Flash x IQ
Lancelot
14
2 / 5 / 2
9,286
422
10,065
19,742
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
Que Cellez
Izanami
14
1 / 6 / 1
9,143
416
8,581
20,211
6,893
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
7 / 1 / 6
12,018
546
27,480
14,785
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GamingRaptor162
Gilgamesh
15
0 / 2 / 4
9,413
428
8,167
17,796
10,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 0 / 8
10,612
482
3,218
17,007
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Note445
Thor
17
8 / 3 / 3
11,038
502
10,074
19,029
8,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
PotatoesNvodka
Baron Samedi
19
5 / 0 / 4
12,179
554
14,278
10,617
6,173
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
20
21
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
6
10
L
Jormungandr
AA Squid
Jormungandr
0
4
0
0
L
0
5
1
0.1
L
3
1
2
4
L
Lancelot
Flash x IQ
Lancelot
2
5
2
0.6
W
Gilgamesh
GamingRaptor162
Gilgamesh
0
2
4
1
W
0
0
8
4
W
Thor
Note445
Thor
8
3
3
3.17
W
Baron Samedi
PotatoesNvodka
Baron Samedi
5
0
4
7
L
Izanami
Que Cellez
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,456
Damage
63,217
95,506
Taken
79,234
56,862
Mitigated
43,050
26,953
Healing
30,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
27,480
6,419
218
3,835
14,785
6,628
1,997
3,461
11,164
123,333
0
L
Jormungandr
AA Squid
Jormungandr
5,407
1,234
665
2,306
18,230
11,187
0
11,080
7,150
44,436
0
L
7,658
104
263
2,368
13,527
5,924
0
7,862
5,665
85,338
0
L
16,745
2,148
340
9,356
23,796
25,011
235
5,611
18,185
65,980
0
L
Lancelot
Flash x IQ
Lancelot
10,065
1,725
0
6,322
19,742
7,847
0
8,139
11,603
0
74,551
W
Gilgamesh
GamingRaptor162
Gilgamesh
8,167
3,252
0
3,582
17,796
10,584
784
9,228
7,914
0
52,660
W
3,218
39
156
8,851
17,007
10,948
492
7,645
9,252
0
56,219
W
Thor
Note445
Thor
10,074
2,612
0
7,036
19,029
8,717
0
3,824
15,053
0
82,762
W
Baron Samedi
PotatoesNvodka
Baron Samedi
14,278
1,541
1,351
5,480
10,617
6,173
47
4,721
5,842
108,074
0
L
Izanami
Que Cellez
Izanami
8,581
6,230
102
5,231
20,211
6,893
376
9,066
11,145
0
74,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,761
Gold Earned
55,260
544
Minions Killed
636
0
Camps Cleared
0
1,969,993
Distance Traveled
2,018,930
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,018
546
181
8
0
377,784
4
L
Jormungandr
7,589
345
52
2
0
359,478
0
L
Ah Puch
9,449
430
145
7
0
363,921
3
L
Artio
10,294
468
127
6
0
404,669
0
L
Lancelot
9,286
422
110
5
0
481,129
0
W
Gilgamesh
9,413
428
70
3
0
405,385
3
W
Nike
10,612
482
85
4
0
402,278
2
W
Thor
11,038
502
119
5
0
433,812
1
W
Baron Samedi
12,179
554
181
8
0
399,671
5
L
Izanami
9,143
416
110
5
0
360,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role