Player Matchup

Merlin
Merlin
DJT528
Merlin
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,437 Elo+
Party 1
Rama
Rama
Fat Hitagi
Rama
Level 87
God Stats
13W - 16L
1,311 SR
Queue Stats
92W - 98L
1,442 Elo+
Party 1
Erlang Shen
Erlang Shen
FattestNuts
Erlang Shen
Level 97
God Stats
7W - 2L
1,971 SR
Queue Stats
161W - 172L
1,512 Elo+
Party 1
Hades
Hades
Skillethead6453
Hades
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
pokey1914
Cthulhu
Level 84
God Stats
7W - 16L
1,481 SR
Queue Stats
50W - 55L
1,464 Elo+
Party 1
Team Averages
Level 86
1,552 SR
1,426 Elo+

VS

Team Averages
Level 70
1,511 SR
1,485 Elo+
Baron Samedi
Baron Samedi
BAN_anos
Baron Samedi
Level 48
God Stats
2W - 3L
1,439 SR
Queue Stats
250W - 220L
1,501 Elo+
Party 2
Khepri
Khepri
Dark_Chayanne666
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 280L
1,554 Elo+
Party 2
Medusa
Medusa
G3RB3R7642
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,451 Elo+
Solo
Bellona
Bellona
Klassiox
Bellona
Level 73
God Stats
9W - 4L
1,613 SR
Queue Stats
591W - 569L
1,559 Elo+
Party 2
Chang'e
Chang'e
Sulfuricpower32
Chang'e
Level 119
God Stats
2W - 2L
1,502 SR
Queue Stats
41W - 53L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DJT528
Merlin
12
2 / 1 / 4
8,100
506
7,384
6,002
2,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 2
8,523
533
6,805
9,637
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
FattestNuts
Erlang Shen
16
11 / 2 / 2
10,158
635
16,973
18,095
10,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 5 / 2
6,950
434
3,567
14,150
7,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
pokey1914
Cthulhu
11
0 / 1 / 6
7,367
460
7,280
14,255
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BAN_anos
Baron Samedi
13
0 / 5 / 7
8,133
508
8,769
14,936
7,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 1
7,820
489
4,560
11,778
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
G3RB3R7642
Medusa
12
0 / 6 / 1
6,933
433
7,243
10,824
4,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Klassiox
Bellona
16
6 / 2 / 0
9,940
621
12,694
12,434
15,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 2 / 1
8,799
550
4,662
10,570
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
9
9
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BAN_anos
Baron Samedi
0
5
7
0.7
W
Merlin
DJT528
Merlin
2
1
4
4
L
2
3
1
0.83
W
4
0
2
5
W
Erlang Shen
FattestNuts
Erlang Shen
11
2
2
6
L
Medusa
G3RB3R7642
Medusa
0
6
1
0.08
L
Bellona
Klassiox
Bellona
6
2
0
3
W
0
5
2
0.2
L
1
2
1
0.75
W
Cthulhu
pokey1914
Cthulhu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,009
Damage
37,928
62,139
Taken
60,542
36,615
Mitigated
47,338
20,696
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BAN_anos
Baron Samedi
8,769
1,481
545
3,889
14,936
7,831
0
2,583
12,353
64,127
0
W
Merlin
DJT528
Merlin
7,384
717
0
111
6,002
2,340
0
3,231
2,771
43,676
0
L
4,560
310
0
1,506
11,778
14,777
0
4,618
7,160
25,354
0
W
6,805
5,731
26
5,013
9,637
4,125
2,916
2,304
7,333
0
64,628
W
Erlang Shen
FattestNuts
Erlang Shen
16,973
9,535
0
6,105
18,095
10,431
63
4,263
13,832
0
97,598
L
Medusa
G3RB3R7642
Medusa
7,243
3,824
0
1,341
10,824
4,422
1,368
2,139
8,685
0
40,583
L
Bellona
Klassiox
Bellona
12,694
4,904
0
4,416
12,434
15,662
130
3,850
8,584
0
78,269
W
3,567
574
560
5,047
14,150
7,553
363
2,890
11,260
36,524
0
L
4,662
346
1,027
3,581
10,570
4,646
666
5,041
5,529
58,636
0
W
Cthulhu
pokey1914
Cthulhu
7,280
491
781
3,053
14,255
12,166
0
5,467
8,300
27,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,098
Gold Earned
41,625
408
Minions Killed
465
0
Camps Cleared
0
1,379,210
Distance Traveled
1,484,194
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,133
508
86
5
0
279,453
0
W
Merlin
8,100
506
75
5
0
230,081
1
L
Khepri
7,820
489
32
2
0
317,418
1
W
Rama
8,523
533
115
7
0
239,618
2
W
Erlang Shen
10,158
635
118
7
0
335,169
2
L
Medusa
6,933
433
62
4
0
283,925
0
L
Bellona
9,940
621
156
10
0
306,235
5
W
Hades
6,950
434
61
4
0
243,896
0
L
Chang'e
8,799
550
129
8
0
297,163
0
W
Cthulhu
7,367
460
39
2
0
330,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role