Player Matchup

Ratatoskr
Ratatoskr
Chewllino
Ratatoskr
Level 27
God Stats
11W - 1L
1,783 SR
Queue Stats
80W - 26L
1,929 Elo+
Party 2
Danzaburou
Danzaburou
Dredolg
Danzaburou
Level 139
God Stats
2W - 1L
1,317 SR
Queue Stats
247W - 172L
1,745 Elo+
Party 2
Freya
Freya
zRicky
Freya
Level 149
God Stats
3W - 1L
1,381 SR
Queue Stats
247W - 171L
1,745 Elo+
Party 2
Team Averages
Level 105
1,494 SR
1,806 Elo+

VS

Team Averages
Level 99
1,515 SR
1,672 Elo+
Medusa
Medusa
Deshkа
Medusa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 1L
1,874 Elo+
Party 1
Agni
Agni
HaythemElGang
Agni
Level 142
God Stats
1W - 3L
1,418 SR
Queue Stats
65W - 68L
1,520 Elo+
Solo
Da Ji
Da Ji
Leonardo0604
Da Ji
Level 140
God Stats
17W - 10L
1,628 SR
Queue Stats
171W - 101L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chewllino
Ratatoskr
16
8 / 9 / 7
12,788
799
13,038
19,347
14,390
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Dredolg
Danzaburou
19
5 / 2 / 12
12,770
798
19,310
19,158
8,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
zRicky
Freya
18
7 / 2 / 8
12,242
765
14,469
16,491
6,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deshkа
Medusa
17
6 / 4 / 5
12,323
770
17,966
18,474
8,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 6 / 8
10,496
656
13,829
13,928
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 10 / 6
10,193
637
14,074
20,830
13,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
20
Kills
13
13
Deaths
20
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Chewllino
Ratatoskr
8
9
7
1.28
L
Medusa
Deshkа
Medusa
6
4
5
2.13
W
Danzaburou
Dredolg
Danzaburou
5
2
12
5.5
L
2
6
8
1
L
5
10
6
0.8
W
Freya
zRicky
Freya
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,817
Damage
45,869
54,996
Taken
53,232
29,639
Mitigated
27,165
13,954
Healing
2,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Chewllino
Ratatoskr
13,038
2,665
0
4,123
19,347
14,390
142
4,867
14,015
0
32,073
L
Medusa
Deshkа
Medusa
17,966
8,562
0
1,423
18,474
8,103
599
3,813
14,471
0
59,705
W
Danzaburou
Dredolg
Danzaburou
19,310
4,917
0
4,258
19,158
8,256
1,669
6,008
13,150
0
71,971
L
13,829
886
111
932
13,928
5,455
210
3,739
9,897
30,440
0
L
14,074
2,967
0
253
20,830
13,607
0
6,596
13,820
0
27,216
W
Freya
zRicky
Freya
14,469
4,396
0
5,573
16,491
6,993
658
3,614
12,877
44,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,800
Gold Earned
33,012
205
Minions Killed
169
9
Camps Cleared
6
895,941
Distance Traveled
778,975
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,788
799
30
2
4
294,983
3
L
Medusa
12,323
770
100
6
2
285,937
5
W
Danzaburou
12,770
798
113
7
1
289,147
4
L
Agni
10,496
656
41
3
0
278,099
3
L
Da Ji
10,193
637
28
2
4
214,939
3
W
Freya
12,242
765
62
4
4
311,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role