Player Matchup

Neith
Neith
Geoplexy
Neith
Level 54
God Stats
4W - 0L
1,696 SR
Queue Stats
90W - 79L
1,485 Elo+
Party 2
Zhong Kui
Zhong Kui
I Splits I
Zhong Kui
Level 138
God Stats
5W - 3L
1,732 SR
Queue Stats
191W - 158L
1,597 Elo+
Party 2
Ymir
Ymir
Prob cheatn412
Ymir
Level 33
God Stats
7W - 5L
1,577 SR
Queue Stats
7W - 5L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Spazd Up
Tsukuyomi
Level 110
God Stats
2W - 1L
1,615 SR
Queue Stats
32W - 20L
1,610 Elo+
Party 2
Erlang Shen
Erlang Shen
naaaaaah bro
Erlang Shen
Level 108
God Stats
6W - 2L
1,861 SR
Queue Stats
81W - 67L
1,537 Elo+
Party 2
Team Averages
Level 89
1,696 SR
1,541 Elo+

VS

Team Averages
Level 38
1,544 SR
1,389 Elo+
Ullr
Ullr
DongInMyMouf
Ullr
Level 19
God Stats
3W - 1L
1,703 SR
Queue Stats
6W - 7L
1,441 Elo+
Party 1
Chaac
Chaac
Prosthetic3rdArm
Chaac
Level 39
God Stats
1W - 3L
1,501 SR
Queue Stats
66W - 71L
1,463 Elo+
Solo
Bacchus
Bacchus
Stinkyhole4498
Bacchus
Level 62
God Stats
20W - 20L
1,571 SR
Queue Stats
74W - 89L
1,359 Elo+
Party 1
Mercury
Mercury
sweatykocks
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,146 Elo+
Party 1
Cupid
Cupid
z EXCLvSiVE
Cupid
Level 43
God Stats
3W - 2L
1,444 SR
Queue Stats
51W - 32L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Geoplexy
Neith
10
0 / 1 / 3
5,858
451
4,528
6,982
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
I Splits I
Zhong Kui
14
7 / 0 / 3
8,624
663
11,454
7,066
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 2 / 2
5,640
434
762
8,255
8,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Spazd Up
Tsukuyomi
12
5 / 4 / 6
7,540
580
8,230
10,449
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
naaaaaah bro
Erlang Shen
14
3 / 0 / 5
8,317
640
6,884
11,643
9,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,151
473
3,144
7,944
3,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 2
6,052
466
10,014
13,260
8,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
6,504
500
6,284
7,719
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
sweatykocks
Mercury
12
0 / 5 / 3
6,369
490
3,052
10,756
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 0
6,197
477
5,530
7,524
2,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
7
7
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Neith
Geoplexy
Neith
0
1
3
1.5
W
Zhong Kui
I Splits I
Zhong Kui
7
0
3
8.5
W
0
2
2
0.5
L
1
5
2
0.4
W
Tsukuyomi
Spazd Up
Tsukuyomi
5
4
6
2
L
1
1
1
1.5
W
Erlang Shen
naaaaaah bro
Erlang Shen
3
0
5
5.5
L
Mercury
sweatykocks
Mercury
0
5
3
0.3
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,858
Damage
28,024
44,395
Taken
47,203
30,649
Mitigated
26,842
19,435
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,144
2,015
0
500
7,944
3,378
0
3,109
4,835
0
44,978
W
Neith
Geoplexy
Neith
4,528
600
0
2,772
6,982
2,944
180
2,583
4,399
0
38,372
W
Zhong Kui
I Splits I
Zhong Kui
11,454
1,628
0
5,792
7,066
5,874
297
564
6,502
66,519
0
W
762
24
0
0
8,255
8,195
261
2,156
6,099
10,691
0
L
10,014
3,374
0
2,716
13,260
8,972
0
1,076
12,184
0
41,705
W
Tsukuyomi
Spazd Up
Tsukuyomi
8,230
2,270
0
3,681
10,449
4,525
0
888
9,561
0
38,253
L
6,284
439
133
1,755
7,719
7,755
0
2,915
4,804
21,462
0
W
Erlang Shen
naaaaaah bro
Erlang Shen
6,884
4,386
0
7,190
11,643
9,111
836
93
11,550
0
56,455
L
Mercury
sweatykocks
Mercury
3,052
1,545
0
510
10,756
4,175
0
3,344
7,412
0
49,908
L
5,530
1,790
173
2,488
7,524
2,562
0
1,772
5,752
0
43,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
31,273
359
Minions Killed
333
0
Camps Cleared
0
1,172,759
Distance Traveled
1,190,460
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,151
473
70
5
0
224,831
2
W
Neith
5,858
451
64
5
0
214,291
0
W
Zhong Kui
8,624
663
108
8
0
231,056
7
W
Ymir
5,640
434
15
1
0
241,409
1
L
Chaac
6,052
466
53
4
0
242,601
3
W
Tsukuyomi
7,540
580
64
5
0
272,968
0
L
Bacchus
6,504
500
30
2
0
234,810
1
W
Erlang Shen
8,317
640
108
8
0
213,035
0
L
Mercury
6,369
490
87
7
0
283,655
0
L
Cupid
6,197
477
93
7
0
204,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role