Player Matchup

Baron Samedi
Baron Samedi
Darkshadow5678
Baron Samedi
Level 108
God Stats
5W - 0L
1,316 SR
Queue Stats
61W - 35L
1,597 Elo+
Party 2
Gilgamesh
Gilgamesh
Dusky4
Gilgamesh
Level 59
God Stats
15W - 11L
1,566 SR
Queue Stats
191W - 161L
1,491 Elo+
Solo
Khepri
Khepri
jonnyspike
Khepri
Level 99
God Stats
4W - 0L
1,646 SR
Queue Stats
26W - 17L
1,535 Elo+
Party 2
Team Averages
Level 89
1,509 SR
1,541 Elo+

VS

Team Averages
Level 80
1,405 SR
1,430 Elo+
Baron Samedi
Baron Samedi
ItzNotDonovin
Baron Samedi
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 142L
1,308 Elo+
Solo
Khepri
Khepri
VanillaChan1424
Khepri
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 93L
1,709 Elo+
Party 1
Thanatos
Thanatos
ghostrobo63ttv
Thanatos
Level 25
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkshadow5678
Baron Samedi
16
5 / 1 / 7
10,334
795
16,994
7,187
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Dusky4
Gilgamesh
15
7 / 2 / 3
10,415
801
12,318
14,525
13,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
jonnyspike
Khepri
12
1 / 3 / 7
9,424
725
3,993
15,209
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItzNotDonovin
Baron Samedi
13
1 / 5 / 5
8,759
674
8,234
10,559
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 4
9,626
740
5,019
17,881
21,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
13
3 / 5 / 3
9,159
705
5,802
11,904
6,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
13
Kills
6
6
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Darkshadow5678
Baron Samedi
5
1
7
8.5
W
Gilgamesh
Dusky4
Gilgamesh
7
2
3
4.25
L
Baron Samedi
ItzNotDonovin
Baron Samedi
1
5
5
0.7
L
2
3
4
1.33
L
Thanatos
3
5
3
0.9
W
Khepri
jonnyspike
Khepri
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,305
Damage
19,055
36,921
Taken
40,344
24,863
Mitigated
32,796
8,264
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Darkshadow5678
Baron Samedi
16,994
2,835
1,359
2,681
7,187
4,451
1,372
2,925
4,262
53,877
0
W
Gilgamesh
Dusky4
Gilgamesh
12,318
4,149
0
2,218
14,525
13,595
1,181
6,499
8,026
0
35,266
L
Baron Samedi
ItzNotDonovin
Baron Samedi
8,234
560
1,635
1,763
10,559
5,325
0
6,252
4,307
26,877
0
L
5,019
1,027
0
1,560
17,881
21,243
0
9,484
8,397
19,191
0
L
Thanatos
5,802
2,740
0
2,265
11,904
6,228
0
5,294
6,610
0
16,982
W
Khepri
jonnyspike
Khepri
3,993
262
604
1,402
15,209
6,817
572
4,412
7,387
8,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
27,544
125
Minions Killed
79
9
Camps Cleared
1
718,487
Distance Traveled
668,840
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,334
795
75
6
2
237,798
2
W
Gilgamesh
10,415
801
42
3
7
239,897
3
L
Baron Samedi
8,759
674
37
3
1
214,439
0
L
Khepri
9,626
740
10
1
0
246,498
4
L
Thanatos
9,159
705
32
2
0
207,903
2
W
Khepri
9,424
725
8
1
0
240,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role