Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Boadisafa
Sun Wukong
Level 80
God Stats
8W - 12L
1,333 SR
Queue Stats
316W - 351L
1,408 Elo+
Solo
Poseidon
Poseidon
MyWifeLeftMe152
Poseidon
Level 23
God Stats
1W - 4L
1,302 SR
Queue Stats
1W - 5L
1,213 Elo+
Solo
Susano
Susano
TeemingFlea12
Susano
Level 66
God Stats
1W - 2L
1,430 SR
Queue Stats
3W - 8L
1,310 Elo+
Solo
Ganesha
Ganesha
Tyranitar_TY_31
Ganesha
Level 85
God Stats
6W - 11L
1,409 SR
Queue Stats
332W - 448L
1,357 Elo+
Solo
Team Averages
Level 73
1,395 SR
1,357 Elo+

VS

Team Averages
Level 102
1,716 SR
1,527 Elo+
Atlas
Atlas
CPTzaraki2011
Atlas
Level 160
God Stats
12W - 8L
1,584 SR
Queue Stats
30W - 26L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
ExiIe-xD
Cthulhu
Level 158
God Stats
1W - 0L
1,805 SR
Queue Stats
2W - 1L
1,769 Elo+
Party 1
Anubis
Anubis
Littleoakk1265
Anubis
Level 29
God Stats
4W - 2L
1,651 SR
Queue Stats
26W - 53L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBigSquizz
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,474 Elo+
Party 1
Chaac
Chaac
elite sniper944
Chaac
Level 144
God Stats
1W - 0L
2,039 SR
Queue Stats
8W - 7L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 8 / 0
6,888
689
4,993
12,762
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Boadisafa
Sun Wukong
14
3 / 1 / 4
7,671
767
8,620
9,452
8,183
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
11
1 / 1 / 1
6,498
650
1,181
2,076
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 4
7,300
730
6,751
10,914
5,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 4
7,734
773
6,922
13,102
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
8,496
850
5,968
11,794
11,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
ExiIe-xD
Cthulhu
14
1 / 0 / 11
7,968
797
6,155
11,345
9,903
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 3 / 4
8,309
831
3,782
7,950
4,135
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
TheBigSquizz
Cu Chulainn
14
0 / 5 / 13
7,800
780
9,078
13,893
12,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
16 / 0 / 0
10,621
1,062
12,833
12,346
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
7
Kills
21
21
Deaths
8
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
8
0
0.25
L
Sun Wukong
Boadisafa
Sun Wukong
3
1
4
5
W
2
0
11
7.5
W
Cthulhu
ExiIe-xD
Cthulhu
1
0
11
6.5
W
2
3
4
1.33
L
Poseidon
1
1
1
1.5
L
1
7
4
0.43
W
Cu Chulainn
TheBigSquizz
Cu Chulainn
0
5
13
1.3
L
0
4
4
0.5
W
16
0
0
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,467
Damage
37,816
48,306
Taken
57,328
27,702
Mitigated
48,810
3,709
Healing
15,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,993
2,443
0
926
12,762
5,317
0
4,412
8,205
0
11,036
L
Sun Wukong
Boadisafa
Sun Wukong
8,620
1,819
0
936
9,452
8,183
0
3,504
5,873
0
20,791
W
5,968
2,003
317
2,210
11,794
11,515
808
1,707
10,087
17,308
0
W
Cthulhu
ExiIe-xD
Cthulhu
6,155
539
611
2,410
11,345
9,903
1,086
2,130
9,215
21,128
0
W
3,782
101
0
2,734
7,950
4,135
0
1,225
6,725
27,755
0
L
Poseidon
1,181
207
0
255
2,076
652
0
367
1,653
6,826
0
L
6,751
309
0
40
10,914
5,315
1,081
4,402
6,377
0
23,985
W
Cu Chulainn
TheBigSquizz
Cu Chulainn
9,078
1,520
0
652
13,893
12,171
479
1,999
11,894
1,687
22,072
L
6,922
1,255
257
1,295
13,102
8,235
0
3,519
9,397
21,548
0
W
12,833
3,973
0
6,785
12,346
11,086
173
1,042
11,304
0
41,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
43,194
119
Minions Killed
198
0
Camps Cleared
0
816,832
Distance Traveled
1,046,307
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,888
689
21
2
0
150,133
1
L
Sun Wukong
7,671
767
38
4
0
222,485
0
W
Atlas
8,496
850
20
2
0
238,130
0
W
Cthulhu
7,968
797
27
3
0
238,911
0
W
Anubis
8,309
831
52
5
0
139,492
1
L
Poseidon
6,498
650
12
1
0
71,704
0
L
Susano
7,300
730
32
3
0
181,328
0
W
Cu Chulainn
7,800
780
34
3
0
205,070
2
L
Ganesha
7,734
773
16
2
0
191,182
0
W
Chaac
10,621
1,062
65
7
0
224,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role