Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
MMRPolice
Janus
Masters
Level 110
God Stats
12W - 6L
1,929 SR
Queue Stats
368W - 304L
2,721 MMR
Solo
Sylvanus
Sylvanus
Masters
Thorín
Sylvanus
Masters
Level 160
God Stats
11W - 16L
1,531 SR
Queue Stats
554W - 549L
2,554 MMR
Party 2
Thor
Thor
Diamond I
Wooffey
Thor
Diamond I
Level 160
God Stats
13W - 18L
1,546 SR
Queue Stats
389W - 349L
2,736 MMR
Party 2
Medusa
Medusa
Masters
zZetZacK
Medusa
Masters
Level 84
God Stats
5W - 7L
1,510 SR
Queue Stats
157W - 129L
2,675 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,603 SR
2,437 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,606 SR
2,153 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Masters
 
Artio
Masters
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
Brøne
Sun Wukong
Diamond II
Level 149
God Stats
4W - 9L
1,632 SR
Queue Stats
193W - 183L
2,507 MMR
Solo
Nemesis
Nemesis
Diamond I
Dfdelta
Nemesis
Diamond I
Level 160
God Stats
16W - 16L
1,664 SR
Queue Stats
391W - 364L
2,644 MMR
Solo
Cupid
Cupid
Diamond I
SolarJuàn
Cupid
Diamond I
Level 149
God Stats
12W - 7L
1,736 SR
Queue Stats
213W - 193L
2,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
9 / 8 / 9
27,914
634
50,973
46,217
26,638
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
MMRPolice
Janus
20
5 / 4 / 15
24,785
563
52,669
36,478
20,270
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Thorín
Sylvanus
20
3 / 9 / 18
21,216
482
21,946
57,795
95,950
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
Wooffey
Thor
20
8 / 9 / 13
23,922
544
40,238
45,878
31,188
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
zZetZacK
Medusa
20
14 / 7 / 10
26,080
593
52,867
50,847
32,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
UllrLancelotSusanoRavana

VS

Bans
KhepriKaliAh Muzen CabMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 6 / 12
22,965
522
44,882
38,247
24,113
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
 
Artio
20
2 / 5 / 20
21,026
478
17,500
68,000
134,409
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Brøne
Sun Wukong
20
8 / 6 / 18
23,488
534
41,296
72,552
94,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Dfdelta
Nemesis
20
12 / 7 / 10
24,348
553
39,665
53,624
41,289
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
20
8 / 15 / 11
22,507
512
38,221
49,391
23,582
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
108
39
Kills
37
37
Deaths
39
65
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
8
9
1.69
L
Merlin
 
Merlin
7
6
12
2.17
L
Artio
 
Artio
2
5
20
2.4
L
Sun Wukong
Brøne
Sun Wukong
8
6
18
2.83
L
Nemesis
Dfdelta
Nemesis
12
7
10
2.43
W
Janus
MMRPolice
Janus
5
4
15
3.13
L
Cupid
8
15
11
0.9
W
Sylvanus
Thorín
Sylvanus
3
9
18
1.33
W
Thor
Wooffey
Thor
8
9
13
1.61
W
Medusa
zZetZacK
Medusa
14
7
10
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,693
Damage
181,564
237,215
Taken
281,814
206,192
Mitigated
317,597
79,705
Healing
101,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
50,973
33,924
0
18,307
46,217
26,638
11,818
11,239
34,796
0
306,465
L
Merlin
 
Merlin
44,882
1,470
1,666
11,699
38,247
24,113
1,127
13,323
24,920
272,346
0
L
Artio
 
Artio
17,500
1,896
4,011
25,304
68,000
134,409
110
24,975
43,025
79,029
0
L
Sun Wukong
Brøne
Sun Wukong
41,296
5,383
0
29,984
72,552
94,204
966
19,113
53,439
0
198,596
L
Nemesis
Dfdelta
Nemesis
39,665
22,577
0
13,009
53,624
41,289
3,050
10,530
43,094
0
277,212
W
Janus
MMRPolice
Janus
52,669
2,897
1,318
9,041
36,478
20,270
678
9,298
26,881
302,176
0
L
Cupid
38,221
23,677
2,521
13,397
49,391
23,582
3,184
14,975
34,416
0
211,595
W
Sylvanus
Thorín
Sylvanus
21,946
4,553
8,838
15,945
57,795
95,950
198
20,072
37,189
55,425
0
W
Thor
Wooffey
Thor
40,238
12,197
0
5,188
45,878
31,188
2,661
11,529
33,950
870
220,961
W
Medusa
zZetZacK
Medusa
52,867
35,177
0
21,068
50,847
32,146
5,737
12,021
38,757
0
311,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

123,917
Gold Earned
114,334
1,295
Minions Killed
1,212
0
Camps Cleared
0
4,064,046
Distance Traveled
4,577,836
53
Wards Purchased
56
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
27,914
634
369
8
0
766,854
13
L
Merlin
22,965
522
342
8
0
827,232
17
L
Artio
21,026
478
66
2
0
946,092
12
L
Sun Wukong
23,488
534
259
6
0
1,054,807
9
L
Nemesis
24,348
553
310
7
0
1,058,706
14
W
Janus
24,785
563
343
8
0
960,216
5
L
Cupid
22,507
512
235
5
0
690,999
4
W
Sylvanus
21,216
482
64
1
0
760,143
12
W
Thor
23,922
544
230
5
0
796,695
6
W
Medusa
26,080
593
289
7
0
780,138
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role