Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Augusgus
Atlas
Level 121
God Stats
3W - 1L
1,377 SR
Queue Stats
294W - 289L
1,488 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Snittyx
Ah Muzen Cab
Level 89
God Stats
10W - 0L
1,500 SR
Queue Stats
255W - 255L
1,518 Elo+
Party 1
Medusa
Medusa
donicolas1
Medusa
Level 68
God Stats
2W - 2L
1,523 SR
Queue Stats
53W - 62L
1,479 Elo+
Solo
Thoth
Thoth
prokypop13
Thoth
Level 66
God Stats
5W - 4L
1,268 SR
Queue Stats
142W - 163L
1,484 Elo+
Solo
Team Averages
Level 97
1,434 SR
1,494 Elo+

VS

Team Averages
Level 114
1,384 SR
1,473 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jester_Clarke
Jing Wei
Level 146
God Stats
2W - 3L
1,606 SR
Queue Stats
218W - 239L
1,431 Elo+
Solo
Cliodhna
Cliodhna
Salopinho
Cliodhna
Level 67
God Stats
0W - 2L
1,230 SR
Queue Stats
86W - 79L
1,440 Elo+
Solo
Eset
Eset
Smain90
Eset
Level 89
God Stats
3W - 4L
1,511 SR
Queue Stats
181W - 186L
1,499 Elo+
Solo
He Bo
He Bo
seoshnik
He Bo
Level 109
God Stats
0W - 5L
1,075 SR
Queue Stats
266W - 274L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
2 / 5 / 20
12,422
690
19,092
20,664
10,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
Augusgus
Atlas
20
3 / 1 / 21
13,199
733
13,051
20,029
22,955
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Snittyx
Ah Muzen Cab
20
6 / 1 / 15
12,822
712
13,438
15,511
9,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
donicolas1
Medusa
20
10 / 2 / 13
13,505
750
19,029
18,684
11,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
20
10 / 3 / 9
12,996
722
18,076
15,135
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 7 / 2
9,473
526
8,941
16,467
9,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
Jester_Clarke
Jing Wei
20
2 / 5 / 5
10,983
610
7,362
18,133
9,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Salopinho
Cliodhna
19
2 / 4 / 5
10,126
563
12,432
19,014
9,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Smain90
Eset
20
4 / 7 / 4
12,521
696
16,259
17,569
8,898
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
seoshnik
He Bo
18
2 / 8 / 7
10,775
599
18,386
18,635
11,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
31
Kills
12
12
Deaths
31
78
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
5
20
2.4
L
Thor
 
Thor
2
7
2
0.43
W
Atlas
Augusgus
Atlas
3
1
21
13.5
L
Jing Wei
Jester_Clarke
Jing Wei
2
5
5
0.9
L
Cliodhna
Salopinho
Cliodhna
2
4
5
1.13
L
Eset
Smain90
Eset
4
7
4
0.86
W
Ah Muzen Cab
Snittyx
Ah Muzen Cab
6
1
15
13.5
W
Medusa
donicolas1
Medusa
10
2
13
8.25
W
Thoth
10
3
9
4.83
L
He Bo
seoshnik
He Bo
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,686
Damage
63,380
90,023
Taken
89,818
61,055
Mitigated
49,293
31,465
Healing
25,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
19,092
822
1,975
4,284
20,664
10,815
690
6,732
13,932
43,873
0
L
Thor
 
Thor
8,941
1,438
495
946
16,467
9,915
0
8,647
7,820
0
17,608
W
Atlas
Augusgus
Atlas
13,051
3,988
3,415
4,243
20,029
22,955
273
6,380
13,649
22,548
0
L
Jing Wei
Jester_Clarke
Jing Wei
7,362
3,062
2,238
4,141
18,133
9,466
354
9,529
8,604
0
33,890
L
Cliodhna
Salopinho
Cliodhna
12,432
681
632
4,143
19,014
9,718
0
13,013
6,001
0
23,706
L
Eset
Smain90
Eset
16,259
279
4,004
3,859
17,569
8,898
75
10,120
7,449
40,164
0
W
Ah Muzen Cab
Snittyx
Ah Muzen Cab
13,438
3,309
124
4,237
15,511
9,070
2,371
5,379
10,132
0
29,172
W
Medusa
donicolas1
Medusa
19,029
8,441
1,185
5,531
18,684
11,057
4,251
8,241
10,443
0
48,462
W
Thoth
18,076
423
3,610
2,861
15,135
7,158
1,866
7,913
7,222
44,393
0
L
He Bo
seoshnik
He Bo
18,386
214
1,928
3,526
18,635
11,296
0
8,910
9,725
28,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,944
Gold Earned
53,878
208
Minions Killed
213
0
Camps Cleared
0
1,768,262
Distance Traveled
1,415,013
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,422
690
49
3
0
306,966
0
L
Thor
9,473
526
27
2
0
299,012
4
W
Atlas
13,199
733
15
1
0
379,525
0
L
Jing Wei
10,983
610
60
3
0
274,671
2
L
Cliodhna
10,126
563
30
2
0
326,007
0
L
Eset
12,521
696
69
4
0
223,969
1
W
Ah Muzen Cab
12,822
712
41
2
0
360,901
0
W
Medusa
13,505
750
47
3
0
385,095
1
W
Thoth
12,996
722
56
3
0
335,775
7
L
He Bo
10,775
599
27
2
0
291,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role