Player Matchup

Jing Wei
Jing Wei
Jpsenicka
Jing Wei
Level 26
God Stats
8W - 4L
1,585 SR
Queue Stats
75W - 105L
1,325 Elo+
Party 1
Merlin
Merlin
Queburs2
Merlin
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 339L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
mellowbee
Cthulhu
Level 64
God Stats
10W - 22L
1,390 SR
Queue Stats
76W - 126L
1,179 Elo+
Party 1
Team Averages
Level 71
1,491 SR
1,312 Elo+

VS

Team Averages
Level 70
1,290 SR
1,179 Elo+
Poseidon
Poseidon
Black45Havok
Poseidon
Level 69
God Stats
5W - 15L
1,180 SR
Queue Stats
125W - 182L
1,254 Elo+
Solo
Nemesis
Nemesis
C4_Raptor17
Nemesis
Level 40
God Stats
3W - 5L
1,421 SR
Queue Stats
13W - 32L
1,102 Elo+
Solo
Vamana
Vamana
Cesareous
Vamana
Level 102
God Stats
1W - 2L
1,269 SR
Queue Stats
12W - 21L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jpsenicka
Jing Wei
13
1 / 4 / 3
7,931
661
6,503
10,139
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Queburs2
Merlin
14
3 / 1 / 1
8,633
719
12,714
8,008
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
mellowbee
Cthulhu
13
0 / 1 / 4
8,570
714
3,624
17,870
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Black45Havok
Poseidon
12
4 / 3 / 2
8,704
725
13,632
8,001
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
C4_Raptor17
Nemesis
11
1 / 0 / 3
7,832
653
6,647
8,653
3,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
Cesareous
Vamana
12
1 / 1 / 5
8,201
683
9,986
12,791
9,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
4
Kills
6
6
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Black45Havok
Poseidon
4
3
2
1.67
L
Nemesis
C4_Raptor17
Nemesis
1
0
3
2.5
L
Vamana
Cesareous
Vamana
1
1
5
3.5
W
Jing Wei
Jpsenicka
Jing Wei
1
4
3
0.63
W
Merlin
Queburs2
Merlin
3
1
1
3.5
W
Cthulhu
mellowbee
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,841
Damage
30,265
36,017
Taken
29,445
19,873
Mitigated
16,137
12,446
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Black45Havok
Poseidon
13,632
1,519
0
210
8,001
3,303
0
5,658
2,343
34,560
0
L
Nemesis
C4_Raptor17
Nemesis
6,647
2,088
0
544
8,653
3,677
0
4,656
3,997
0
16,175
L
Vamana
Cesareous
Vamana
9,986
3,939
0
2,748
12,791
9,157
0
6,657
6,134
0
28,595
W
Jing Wei
Jpsenicka
Jing Wei
6,503
4,905
0
1,251
10,139
3,926
0
3,158
6,713
0
21,535
W
Merlin
Queburs2
Merlin
12,714
863
306
1,344
8,008
3,267
195
2,343
5,327
50,326
0
W
Cthulhu
mellowbee
Cthulhu
3,624
291
303
9,242
17,870
12,680
100
7,418
9,895
12,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
24,737
152
Minions Killed
117
8
Camps Cleared
4
710,822
Distance Traveled
722,695
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,704
725
58
5
1
215,355
0
L
Nemesis
7,832
653
24
2
1
234,536
0
L
Vamana
8,201
683
35
3
2
272,804
2
W
Jing Wei
7,931
661
32
3
2
225,739
0
W
Merlin
8,633
719
94
8
6
231,673
5
W
Cthulhu
8,570
714
26
2
0
253,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role