Player Matchup

Charybdis
Charybdis
DeadliftDavey
Charybdis
Level 82
God Stats
18W - 10L
1,656 SR
Queue Stats
88W - 71L
1,554 Elo+
Party 1
Raijin
Raijin
MeatSweats52
Raijin
Level 93
God Stats
16W - 11L
1,560 SR
Queue Stats
235W - 253L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
SnakeyJake1185
Erlang Shen
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 31L
1,596 Elo+
Party 1
Team Averages
Level 70
1,572 SR
1,555 Elo+

VS

Team Averages
Level 142
1,496 SR
1,472 Elo+
Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Infamous-AK93
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,377 Elo+
Solo
Geb
Geb
NudeBison
Geb
Level 143
God Stats
43W - 46L
1,487 SR
Queue Stats
204W - 193L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadliftDavey
Charybdis
13
1 / 2 / 6
9,676
645
7,695
10,423
3,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
17
10 / 1 / 5
12,179
812
24,966
11,045
4,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
SnakeyJake1185
Erlang Shen
17
6 / 0 / 11
11,305
754
13,476
20,410
20,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 9 / 0
8,739
583
9,046
16,546
7,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 2
9,257
617
9,066
17,111
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 2
8,639
576
9,389
18,404
16,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
9
0
0.22
W
Charybdis
DeadliftDavey
Charybdis
1
2
6
2
L
1
4
2
0.5
W
Raijin
10
1
5
12.5
L
0
4
2
0.25
W
Erlang Shen
SnakeyJake1185
Erlang Shen
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,137
Damage
27,501
41,878
Taken
52,061
28,325
Mitigated
30,348
12,974
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,046
244
0
3,369
16,546
7,777
0
5,522
10,665
23,381
0
W
Charybdis
DeadliftDavey
Charybdis
7,695
3,358
0
1,959
10,423
3,505
986
6,870
3,553
0
35,325
L
9,066
4,760
0
2,855
17,111
6,175
0
10,165
6,644
0
34,663
W
Raijin
24,966
2,445
107
1,008
11,045
4,472
1,110
3,453
7,592
69,177
0
L
9,389
1,553
0
2,024
18,404
16,396
0
9,667
8,074
27,010
0
W
Erlang Shen
SnakeyJake1185
Erlang Shen
13,476
5,448
0
9,900
20,410
20,348
653
9,249
11,161
0
39,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
26,635
172
Minions Killed
138
7
Camps Cleared
5
822,448
Distance Traveled
713,929
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,739
583
32
2
1
189,951
5
W
Charybdis
9,676
645
42
3
1
261,550
3
L
Anhur
9,257
617
79
5
4
240,782
0
W
Raijin
12,179
812
98
7
2
237,978
1
L
Geb
8,639
576
27
2
0
283,196
4
W
Erlang Shen
11,305
754
32
2
4
322,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role