Player Matchup

Chaac
Chaac
Baka690
Chaac
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 71L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsLocal
Sun Wukong
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 56L
1,509 Elo+
Party 2
King Arthur
King Arthur
Publix Made
King Arthur
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 86L
1,468 Elo+
Party 2
Awilix
Awilix
Vimseur
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 48L
1,421 Elo+
Solo
Bastet
Bastet
WantAFalafel
Bastet
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,470 Elo+

VS

Team Averages
Level 73
1,509 SR
1,493 Elo+
Nox
Nox
 
Nox
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Adanyeniel13
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Braindeadhuman2
Heimdallr
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 71L
1,522 Elo+
Solo
He Bo
He Bo
WreckdemRuiner
He Bo
Level 149
God Stats
18W - 22L
1,487 SR
Queue Stats
746W - 749L
1,468 Elo+
Party 1
Baba Yaga
Baba Yaga
Xx Cata1yst xX
Baba Yaga
Level 114
God Stats
3W - 7L
1,556 SR
Queue Stats
216W - 220L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Baka690
Chaac
20
6 / 3 / 13
14,948
747
16,619
34,872
45,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
ItsLocal
Sun Wukong
20
12 / 4 / 9
16,742
837
27,968
36,475
37,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Publix Made
King Arthur
20
3 / 8 / 8
12,738
637
8,278
24,424
24,502
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Vimseur
Awilix
19
4 / 7 / 7
12,932
647
9,435
22,487
12,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
19
1 / 4 / 6
12,158
608
5,577
14,726
8,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
3 / 5 / 16
13,515
676
16,787
13,095
7,893
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Adanyeniel13
Ganesha
5
0 / 0 / 0
8,292
415
0
0
0
Heimdallr
Braindeadhuman2
Heimdallr
20
11 / 8 / 9
13,982
699
21,593
21,752
12,793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 8 / 16
12,522
626
26,172
18,269
9,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baba Yaga
Xx Cata1yst xX
Baba Yaga
20
7 / 5 / 15
14,641
732
32,536
21,283
13,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
82
26
Kills
26
26
Deaths
26
43
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
5
16
2.2
L
Ganesha
Adanyeniel13
Ganesha
0
0
0
0
W
Chaac
Baka690
Chaac
6
3
13
4.17
L
Heimdallr
Braindeadhuman2
Heimdallr
11
8
9
1.94
W
Sun Wukong
ItsLocal
Sun Wukong
12
4
9
4.13
W
King Arthur
Publix Made
King Arthur
3
8
8
0.88
W
Awilix
Vimseur
Awilix
4
7
7
1.07
W
Bastet
1
4
6
1
L
5
8
16
1.63
L
Baba Yaga
Xx Cata1yst xX
Baba Yaga
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,877
Damage
97,088
132,984
Taken
74,399
128,894
Mitigated
42,945
41,497
Healing
21,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
16,787
375
1,571
1,087
13,095
7,893
621
0
13,095
43,082
0
L
Ganesha
Adanyeniel13
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Baka690
Chaac
16,619
989
2,912
11,501
34,872
45,474
603
24,234
10,638
0
41,806
L
Heimdallr
Braindeadhuman2
Heimdallr
21,593
8,494
1,200
3,148
21,752
12,793
1,663
0
21,752
0
38,570
W
Sun Wukong
ItsLocal
Sun Wukong
27,968
4,685
1,289
15,583
36,475
37,837
1,333
15,458
21,006
0
67,827
W
King Arthur
Publix Made
King Arthur
8,278
1,273
2,281
2,179
24,424
24,502
62
13,182
11,242
0
25,689
W
Awilix
Vimseur
Awilix
9,435
2,201
1,183
2,520
22,487
12,443
305
12,692
9,795
0
15,603
W
Bastet
5,577
2,372
834
1,215
14,726
8,638
1,422
9,929
4,797
0
17,175
L
26,172
1,620
1,361
1,216
18,269
9,097
74
0
18,269
41,397
0
L
Baba Yaga
Xx Cata1yst xX
Baba Yaga
32,536
3,513
3,016
8,637
21,283
13,162
752
0
21,283
63,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,518
Gold Earned
62,952
200
Minions Killed
211
0
Camps Cleared
0
1,958,926
Distance Traveled
1,317,351
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,515
676
61
3
0
357,141
0
L
Ganesha
8,292
415
0
0
0
11,324
0
W
Chaac
14,948
747
42
2
0
441,010
0
L
Heimdallr
13,982
699
47
2
0
290,487
0
W
Sun Wukong
16,742
837
80
4
0
426,707
1
W
King Arthur
12,738
637
46
2
0
359,203
0
W
Awilix
12,932
647
9
0
0
369,639
0
W
Bastet
12,158
608
23
1
0
362,367
1
L
He Bo
12,522
626
38
2
0
308,925
0
L
Baba Yaga
14,641
732
65
3
0
349,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role