Player Matchup

Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bajamanguy
Bacchus
Level 158
God Stats
2W - 1L
1,352 SR
Queue Stats
60W - 49L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
EmeraldPigeon
Cliodhna
Level 148
God Stats
7W - 5L
1,683 SR
Queue Stats
120W - 110L
1,551 Elo+
Party 1
Janus
Janus
Etzael
Janus
Level 148
God Stats
15W - 15L
1,572 SR
Queue Stats
241W - 244L
1,572 Elo+
Solo
Team Averages
Level 147
1,521 SR
1,535 Elo+

VS

Team Averages
Level 118
1,570 SR
1,567 Elo+
Pele
Pele
AYObraedo
Pele
Level 106
God Stats
0W - 2L
1,332 SR
Queue Stats
3W - 6L
1,467 Elo+
Party 2
Fenrir
Fenrir
Alezault
Fenrir
Level 105
God Stats
1W - 1L
1,765 SR
Queue Stats
41W - 44L
1,584 Elo+
Solo
Artemis
Artemis
MmrThief
Artemis
Level 159
God Stats
0W - 1L
2,020 SR
Queue Stats
106W - 60L
1,767 Elo+
Solo
Horus
Horus
TheKnt
Horus
Level 160
God Stats
1W - 3L
1,237 SR
Queue Stats
377W - 384L
1,519 Elo+
Solo
Kukulkan
Kukulkan
cr4zy cowboy99
Kukulkan
Level 60
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 2 / 6
9,028
752
18,088
16,453
16,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Rama
 
Rama
16
1 / 2 / 6
8,957
746
5,026
11,975
4,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Bajamanguy
Bacchus
15
3 / 1 / 5
9,726
811
8,625
13,916
21,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
EmeraldPigeon
Cliodhna
16
3 / 0 / 8
9,182
765
14,452
11,907
7,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Etzael
Janus
17
5 / 3 / 6
9,512
793
13,705
8,793
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
4 / 6 / 0
8,483
707
12,011
16,203
8,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Alezault
Fenrir
13
0 / 3 / 2
7,425
619
5,450
13,397
12,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
MmrThief
Artemis
15
0 / 2 / 2
8,416
701
13,108
13,783
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
TheKnt
Horus
16
4 / 2 / 2
8,685
724
10,462
16,644
14,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
15
0 / 3 / 2
7,949
662
5,668
8,160
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
16
Kills
8
8
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
6
3.5
W
Rama
 
Rama
1
2
6
2
L
Pele
4
6
0
0.67
L
Fenrir
Alezault
Fenrir
0
3
2
0.33
W
Bacchus
Bajamanguy
Bacchus
3
1
5
5.5
W
Cliodhna
EmeraldPigeon
Cliodhna
3
0
8
7
W
Janus
Etzael
Janus
5
3
6
2.67
L
Artemis
MmrThief
Artemis
0
2
2
0.5
L
Horus
TheKnt
Horus
4
2
2
2.5
L
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,896
Damage
46,699
63,044
Taken
68,187
53,263
Mitigated
45,975
14,692
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,088
2,917
1,133
1,740
16,453
16,636
0
1,236
14,769
0
32,621
W
Rama
 
Rama
5,026
4,034
0
4,471
11,975
4,443
1,084
899
10,803
0
38,882
L
Pele
12,011
2,557
0
2,787
16,203
8,315
0
5,118
11,085
0
23,944
L
Fenrir
Alezault
Fenrir
5,450
1,572
0
1,367
13,397
12,144
0
4,236
9,161
0
11,892
W
Bacchus
Bajamanguy
Bacchus
8,625
1,496
0
1,542
13,916
21,262
35
555
13,108
20,200
0
W
Cliodhna
EmeraldPigeon
Cliodhna
14,452
546
0
4,431
11,907
7,887
0
1,955
9,823
0
39,395
W
Janus
Etzael
Janus
13,705
834
76
1,299
8,793
3,035
243
1,023
7,652
42,800
0
L
Artemis
MmrThief
Artemis
13,108
5,570
0
3,518
13,783
6,808
0
4,003
9,780
0
40,706
L
Horus
TheKnt
Horus
10,462
3,871
1,768
3,689
16,644
14,310
40
5,523
11,121
0
24,215
L
Kukulkan
5,668
162
0
662
8,160
4,398
0
3,450
4,710
28,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,405
Gold Earned
40,958
246
Minions Killed
180
0
Camps Cleared
0
1,353,160
Distance Traveled
1,178,257
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,028
752
39
3
0
278,847
2
W
Rama
8,957
746
68
6
0
222,059
1
L
Pele
8,483
707
23
2
0
250,287
0
L
Fenrir
7,425
619
14
1
0
231,020
1
W
Bacchus
9,726
811
28
2
0
297,722
5
W
Cliodhna
9,182
765
58
5
0
305,249
1
W
Janus
9,512
793
53
4
0
249,283
1
L
Artemis
8,416
701
75
6
0
218,210
0
L
Horus
8,685
724
24
2
0
247,855
4
L
Kukulkan
7,949
662
44
4
0
230,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role