Player Matchup

Gilgamesh
Gilgamesh
InsaneMossMan
Gilgamesh
Level 84
God Stats
2W - 2L
1,424 SR
Queue Stats
41W - 77L
1,227 Elo+
Party 2
Ah Puch
Ah Puch
NASLE3918
Ah Puch
Level 47
God Stats
0W - 1L
1,491 SR
Queue Stats
3W - 12L
1,170 Elo+
Solo
Olorun
Olorun
xBigCola710x
Olorun
Level 20
God Stats
4W - 6L
1,395 SR
Queue Stats
11W - 29L
1,222 Elo+
Party 2
Team Averages
Level 50
1,437 SR
1,206 Elo+

VS

Team Averages
Level 68
1,697 SR
1,217 Elo+
Atlas
Atlas
Equinozio
Atlas
Level 79
God Stats
4W - 3L
1,737 SR
Queue Stats
70W - 142L
1,163 Elo+
Solo
Baron Samedi
Baron Samedi
Half a Nach0
Baron Samedi
Level 68
God Stats
8W - 2L
1,647 SR
Queue Stats
17W - 18L
1,187 Elo+
Party 1
Mercury
Mercury
S1LVA3
Mercury
Level 57
God Stats
5W - 1L
1,706 SR
Queue Stats
19W - 17L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InsaneMossMan
Gilgamesh
6
0 / 1 / 0
6,290
524
1,129
2,359
987
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
NASLE3918
Ah Puch
13
0 / 4 / 2
7,748
646
6,405
10,697
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
13
2 / 3 / 0
8,013
668
5,092
10,634
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Equinozio
Atlas
6
0 / 0 / 2
7,079
590
1,268
2,058
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Half a Nach0
Baron Samedi
14
3 / 2 / 3
9,163
764
11,065
7,393
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
S1LVA3
Mercury
15
5 / 0 / 3
9,686
807
6,833
8,502
3,727
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
Equinozio
Atlas
0
0
2
1
W
Baron Samedi
Half a Nach0
Baron Samedi
3
2
3
2.25
L
Gilgamesh
InsaneMossMan
Gilgamesh
0
1
0
0
L
Ah Puch
NASLE3918
Ah Puch
0
4
2
0.25
W
Mercury
S1LVA3
Mercury
5
0
3
6.5
L
Olorun
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,626
Damage
19,166
23,690
Taken
17,953
11,770
Mitigated
9,022
5,416
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Equinozio
Atlas
1,268
499
0
544
2,058
1,111
0
1,101
957
4,140
0
W
Baron Samedi
Half a Nach0
Baron Samedi
11,065
1,237
1,322
3,045
7,393
4,184
742
5,591
1,802
37,005
0
L
Gilgamesh
InsaneMossMan
Gilgamesh
1,129
126
203
607
2,359
987
0
1,087
1,272
0
3,448
L
Ah Puch
NASLE3918
Ah Puch
6,405
1,178
0
853
10,697
5,078
0
5,880
4,817
27,201
0
W
Mercury
S1LVA3
Mercury
6,833
2,896
0
1,813
8,502
3,727
1,659
4,677
3,825
0
34,646
L
Olorun
5,092
2,045
203
3,550
10,634
5,705
0
5,571
5,063
20,710
3,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,051
Gold Earned
25,928
101
Minions Killed
144
3
Camps Cleared
7
412,211
Distance Traveled
548,089
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,079
590
14
1
0
81,366
1
W
Baron Samedi
9,163
764
72
6
2
198,033
3
L
Gilgamesh
6,290
524
5
0
1
59,381
1
L
Ah Puch
7,748
646
45
4
0
171,955
0
W
Mercury
9,686
807
58
5
5
268,690
2
L
Olorun
8,013
668
51
4
2
180,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role