Player Matchup

Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AlliedReborn
Chaac
Level 160
God Stats
4W - 1L
1,725 SR
Queue Stats
201W - 144L
1,628 Elo+
Solo
Heimdallr
Heimdallr
PiercingErmine5
Heimdallr
Level 122
God Stats
3W - 1L
1,814 SR
Queue Stats
126W - 119L
1,640 Elo+
Solo
Chronos
Chronos
synt4x
Chronos
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
313W - 274L
1,599 Elo+
Solo
Chang'e
Chang'e
ƒuturesauce
Chang'e
Level 159
God Stats
4W - 4L
1,492 SR
Queue Stats
381W - 397L
1,602 Elo+
Solo
Team Averages
Level 142
1,606 SR
1,594 Elo+

VS

Team Averages
Level 133
1,500 SR
1,639 Elo+
Ra
Ra
ElGotas
Ra
Level 61
God Stats
0W - 4L
1,529 SR
Queue Stats
107W - 96L
1,605 Elo+
Solo
Chiron
Chiron
LeisureLee
Chiron
Level 149
God Stats
0W - 2L
1,334 SR
Queue Stats
85W - 52L
1,622 Elo+
Party 1
Ne Zha
Ne Zha
PureHavoK
Ne Zha
Level 160
God Stats
14W - 11L
1,659 SR
Queue Stats
748W - 798L
1,640 Elo+
Solo
Kukulkan
Kukulkan
Ultor
Kukulkan
Level 147
God Stats
1W - 2L
1,436 SR
Queue Stats
92W - 64L
1,632 Elo+
Party 1
Osiris
Osiris
iLuvChandra
Osiris
Level 148
God Stats
0W - 1L
1,541 SR
Queue Stats
73W - 71L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
4 / 3 / 18
13,873
730
22,722
35,548
45,463
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 3 / 23
12,907
679
24,749
37,486
51,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
PiercingErmine5
Heimdallr
20
5 / 4 / 16
13,450
708
26,875
17,485
10,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
synt4x
Chronos
20
8 / 3 / 12
13,503
711
18,185
27,212
12,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
ƒuturesauce
Chang'e
20
6 / 2 / 13
12,863
677
13,210
21,248
12,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 7
12,528
659
17,670
23,629
20,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
LeisureLee
Chiron
20
5 / 4 / 4
13,228
696
23,884
20,957
13,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
PureHavoK
Ne Zha
17
1 / 7 / 5
10,535
554
21,434
24,399
19,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Ultor
Kukulkan
20
6 / 4 / 4
13,383
704
34,853
18,371
10,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
16
1 / 7 / 8
10,459
550
10,067
26,474
30,206
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
43
27
Kills
15
15
Deaths
27
82
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
18
4.33
W
4
3
23
5.17
L
2
5
7
1.1
L
Chiron
LeisureLee
Chiron
5
4
4
1.75
W
Heimdallr
PiercingErmine5
Heimdallr
5
4
16
3.25
L
Ne Zha
PureHavoK
Ne Zha
1
7
5
0.5
L
Kukulkan
Ultor
Kukulkan
6
4
4
2
L
Osiris
1
7
8
0.71
W
Chronos
synt4x
Chronos
8
3
12
4.67
W
Chang'e
ƒuturesauce
Chang'e
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,741
Damage
107,908
138,979
Taken
113,830
132,985
Mitigated
94,487
82,033
Healing
45,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
22,722
8,080
5,371
9,108
35,548
45,463
123
11,889
23,416
36,225
0
W
24,749
2,874
3,304
15,146
37,486
51,049
301
15,441
21,767
0
37,494
L
17,670
323
13,150
10,078
23,629
20,094
171
10,722
12,519
58,329
0
L
Chiron
LeisureLee
Chiron
23,884
6,775
3,596
4,926
20,957
13,324
899
11,688
9,039
0
35,291
W
Heimdallr
PiercingErmine5
Heimdallr
26,875
9,056
1,160
4,567
17,485
10,948
2,779
7,114
10,089
0
66,402
L
Ne Zha
PureHavoK
Ne Zha
21,434
2,514
785
3,353
24,399
19,985
387
11,418
12,476
0
32,307
L
Kukulkan
Ultor
Kukulkan
34,853
2,518
1,903
2,899
18,371
10,878
375
6,618
11,392
66,370
0
L
Osiris
10,067
2,917
1,717
2,708
26,474
30,206
0
13,648
12,431
0
11,605
W
Chronos
synt4x
Chronos
18,185
7,624
3,697
6,847
27,212
12,801
6,159
9,853
17,295
49,367
0
W
Chang'e
ƒuturesauce
Chang'e
13,210
1,080
22,206
10,627
21,248
12,724
1,362
8,226
12,707
28,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,596
Gold Earned
60,133
218
Minions Killed
202
0
Camps Cleared
0
1,713,167
Distance Traveled
1,812,312
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,873
730
11
1
0
360,030
2
W
Chaac
12,907
679
27
1
0
354,072
2
L
Ra
12,528
659
73
4
0
367,584
2
L
Chiron
13,228
696
26
1
0
375,517
0
W
Heimdallr
13,450
708
79
4
0
326,857
0
L
Ne Zha
10,535
554
11
1
0
335,500
0
L
Kukulkan
13,383
704
87
5
0
388,283
1
L
Osiris
10,459
550
5
0
0
345,428
5
W
Chronos
13,503
711
71
4
0
326,680
1
W
Chang'e
12,863
677
30
2
0
345,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role