Player Matchup

Nike
Nike
 
Nike
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Dreadedsolja
Zeus
Level 109
God Stats
9W - 6L
1,733 SR
Queue Stats
117W - 138L
1,563 Elo+
Solo
Neith
Neith
G0ld3nsun
Neith
Level 84
God Stats
3W - 4L
1,336 SR
Queue Stats
183W - 182L
1,481 Elo+
Solo
Fenrir
Fenrir
HHenshin
Fenrir
Level 111
God Stats
36W - 23L
1,692 SR
Queue Stats
702W - 752L
1,521 Elo+
Solo
Atlas
Atlas
mpour
Atlas
Level 67
God Stats
11W - 23L
1,421 SR
Queue Stats
200W - 218L
1,480 Elo+
Solo
Team Averages
Level 93
1,536 SR
1,509 Elo+

VS

Team Averages
Level 137
1,500 SR
1,481 Elo+
Skadi
Skadi
 
Skadi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Athreuz
Zhong Kui
Level 129
God Stats
2W - 3L
1,129 SR
Queue Stats
157W - 162L
1,476 Elo+
Solo
Eset
Eset
TheWavyGravy42
Eset
Level 154
God Stats
3W - 1L
1,602 SR
Queue Stats
260W - 297L
1,464 Elo+
Solo
Arachne
Arachne
TxReckless
Arachne
Level 107
God Stats
18W - 17L
1,563 SR
Queue Stats
952W - 997L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
maicolrojas
Morgan Le Fay
Level 158
God Stats
11W - 3L
1,708 SR
Queue Stats
140W - 145L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 4 / 1
7,079
506
6,913
15,776
9,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 2 / 0
6,302
450
4,174
5,864
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
G0ld3nsun
Neith
12
0 / 1 / 2
6,780
484
3,907
6,577
2,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
HHenshin
Fenrir
12
5 / 3 / 2
7,078
506
5,694
11,410
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
mpour
Atlas
11
0 / 2 / 3
6,478
463
2,718
11,116
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 1 / 1
7,336
524
5,604
7,606
2,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Athreuz
Zhong Kui
12
1 / 1 / 0
7,020
501
4,633
6,528
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
7,083
506
3,316
7,718
4,889
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
TxReckless
Arachne
14
6 / 1 / 1
8,582
613
5,902
9,152
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
maicolrojas
Morgan Le Fay
13
3 / 3 / 3
8,055
575
8,266
11,140
4,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
12
12
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
1
0.38
W
Skadi
 
Skadi
1
1
1
1.5
W
Zhong Kui
Athreuz
Zhong Kui
1
1
0
1
L
1
2
0
0.5
L
Neith
G0ld3nsun
Neith
0
1
2
1
L
Fenrir
HHenshin
Fenrir
5
3
2
2
W
1
1
1
1.5
W
Arachne
TxReckless
Arachne
6
1
1
6.5
W
Morgan Le Fay
maicolrojas
Morgan Le Fay
3
3
3
1.5
L
Atlas
mpour
Atlas
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
27,721
50,743
Taken
42,144
26,948
Mitigated
21,448
15,194
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,913
478
20
4,619
15,776
9,753
0
6,769
9,007
0
50,227
W
Skadi
 
Skadi
5,604
2,319
0
1,513
7,606
2,728
966
925
6,681
0
64,893
W
Zhong Kui
Athreuz
Zhong Kui
4,633
412
0
3,558
6,528
5,530
0
2,374
4,154
54,573
0
L
4,174
438
0
625
5,864
2,233
0
2,914
2,950
51,307
0
L
Neith
G0ld3nsun
Neith
3,907
1,208
0
3,173
6,577
2,254
0
1,284
5,293
0
61,014
L
Fenrir
HHenshin
Fenrir
5,694
1,123
0
4,626
11,410
4,799
0
2,864
8,546
0
39,866
W
3,316
762
0
2,108
7,718
4,889
0
2,716
4,810
25,263
0
W
Arachne
TxReckless
Arachne
5,902
4,909
0
1,612
9,152
3,605
0
877
8,160
0
63,360
W
Morgan Le Fay
maicolrojas
Morgan Le Fay
8,266
810
0
3,650
11,140
4,696
198
0
10,511
52,923
0
L
Atlas
mpour
Atlas
2,718
1,369
0
2,131
11,116
7,909
0
2,384
8,732
20,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
38,076
375
Minions Killed
445
0
Camps Cleared
0
1,297,211
Distance Traveled
1,351,559
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,079
506
96
7
0
263,688
3
W
Skadi
7,336
524
101
7
0
255,712
7
W
Zhong Kui
7,020
501
106
8
0
236,558
3
L
Zeus
6,302
450
84
6
0
257,123
3
L
Neith
6,780
484
111
8
0
241,283
2
L
Fenrir
7,078
506
66
5
0
274,545
2
W
Eset
7,083
506
41
3
0
272,889
1
W
Arachne
8,582
613
106
8
0
345,514
1
W
Morgan Le Fay
8,055
575
91
7
0
240,886
3
L
Atlas
6,478
463
18
1
0
260,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role