Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
Mcburgerwcheese
Nemesis
Silver IV
Level 107
God Stats
16W - 16L
1,512 SR
Queue Stats
188W - 201L
1,030 MMR
Solo
Cthulhu
Cthulhu
Silver III
cleriyou
Cthulhu
Silver III
Level 65
God Stats
1W - 0L
1,169 SR
Queue Stats
14W - 22L
1,002 MMR
Solo
Olorun
Olorun
Silver II
x417-DonKD
Olorun
Silver II
Level 160
God Stats
3W - 3L
1,467 SR
Queue Stats
192W - 215L
945 MMR
Solo
Cernunnos
Cernunnos
Silver IV
xxDares
Cernunnos
Silver IV
Level 68
God Stats
3W - 3L
1,731 SR
Queue Stats
80W - 99L
955 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,476 SR
1,086 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,436 SR
977 MMR
Sun Wukong
Sun Wukong
Silver III
Bezzle
Sun Wukong
Silver III
Level 155
God Stats
5W - 7L
1,540 SR
Queue Stats
205W - 208L
983 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Chiifuyo
Kukulkan
Bronze IV
Level 46
God Stats
2W - 2L
1,272 SR
Queue Stats
25W - 41L
900 MMR
Solo
Thor
Thor
Silver II
Jmaman11
Thor
Silver II
Level 134
God Stats
3W - 4L
1,439 SR
Queue Stats
102W - 124L
995 MMR
Solo
Apollo
Apollo
Silver IV
MythTeller
Apollo
Silver IV
Level 59
God Stats
1W - 8L
1,393 SR
Queue Stats
22W - 30L
1,020 MMR
Solo
Artio
Artio
Silver II
Mörgania
Artio
Silver II
Level 81
God Stats
36W - 26L
1,536 SR
Queue Stats
213W - 213L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 1 / 2
16,418
608
25,193
30,278
18,178
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 6 / 6
15,488
574
25,021
30,456
17,537
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
cleriyou
Cthulhu
18
2 / 2 / 13
13,494
500
13,011
24,164
24,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
x417-DonKD
Olorun
19
3 / 4 / 7
14,119
523
11,477
21,827
13,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cernunnos
xxDares
Cernunnos
20
1 / 1 / 7
13,596
504
13,771
21,825
11,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
RamaAthenaKaliRavana

VS

Bans
JormungandrAh Muzen CabBakasuraCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bezzle
Sun Wukong
18
1 / 1 / 8
12,052
446
10,675
23,441
35,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Chiifuyo
Kukulkan
19
2 / 5 / 4
12,631
468
21,299
15,161
9,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
17
8 / 10 / 3
12,254
454
16,512
29,735
16,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
MythTeller
Apollo
20
2 / 3 / 0
13,209
489
13,062
19,618
11,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Mörgania
Artio
19
1 / 3 / 3
11,706
434
16,353
33,303
43,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
22
Kills
14
14
Deaths
22
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
2
7
L
Sun Wukong
Bezzle
Sun Wukong
1
1
8
5
L
Kukulkan
Chiifuyo
Kukulkan
2
5
4
0.8
L
Thor
8
10
3
0.95
W
10
6
6
2.17
L
Apollo
MythTeller
Apollo
2
3
0
0.67
L
Artio
Mörgania
Artio
1
3
3
0.83
W
Cthulhu
cleriyou
Cthulhu
2
2
13
4.25
W
Olorun
x417-DonKD
Olorun
3
4
7
1.63
W
Cernunnos
xxDares
Cernunnos
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,473
Damage
77,901
128,550
Taken
121,258
85,521
Mitigated
116,167
50,039
Healing
31,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
25,193
5,655
0
19,457
30,278
18,178
1,033
15,148
14,123
0
155,534
L
Sun Wukong
Bezzle
Sun Wukong
10,675
1,373
0
4,711
23,441
35,224
6
6,122
17,319
0
53,469
L
Kukulkan
Chiifuyo
Kukulkan
21,299
1,488
0
500
15,161
9,509
0
3,374
11,787
119,119
0
L
Thor
16,512
4,134
0
5,732
29,735
16,384
47
5,900
23,835
0
67,971
W
25,021
15,898
0
4,635
30,456
17,537
1,787
8,560
21,481
0
151,783
L
Apollo
MythTeller
Apollo
13,062
10,710
0
5,895
19,618
11,558
3,702
3,821
15,797
0
145,224
L
Artio
Mörgania
Artio
16,353
1,918
1,189
13,511
33,303
43,492
0
3,972
29,331
87,839
0
W
Cthulhu
cleriyou
Cthulhu
13,011
1,563
479
4,933
24,164
24,848
104
7,708
12,767
38,740
0
W
Olorun
x417-DonKD
Olorun
11,477
4,531
1,515
11,017
21,827
13,524
5,359
3,993
17,596
90,905
9,799
W
Cernunnos
xxDares
Cernunnos
13,771
6,659
0
8,003
21,825
11,434
958
2,664
19,121
0
138,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,115
Gold Earned
61,852
757
Minions Killed
762
0
Camps Cleared
0
2,611,559
Distance Traveled
2,363,100
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,418
608
241
9
0
546,116
5
L
Sun Wukong
12,052
446
72
3
0
559,666
11
L
Kukulkan
12,631
468
204
8
0
463,497
8
L
Thor
12,254
454
99
4
0
382,106
1
W
Nemesis
15,488
574
139
5
0
583,618
1
L
Apollo
13,209
489
239
9
0
462,874
7
L
Artio
11,706
434
148
5
0
494,957
6
W
Cthulhu
13,494
500
34
1
0
527,290
12
W
Olorun
14,119
523
151
6
0
435,011
9
W
Cernunnos
13,596
504
192
7
0
519,524
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role