Player Matchup

Morgan Le Fay
Morgan Le Fay
H1NAM1
Morgan Le Fay
Level 34
God Stats
1W - 6L
1,500 SR
Queue Stats
6W - 12L
1,259 Elo+
Solo
Mercury
Mercury
JReives
Mercury
Level 121
God Stats
42W - 40L
1,481 SR
Queue Stats
302W - 325L
1,356 Elo+
Solo
Cupid
Cupid
Jackitup32
Cupid
Level 61
God Stats
1W - 2L
1,733 SR
Queue Stats
163W - 154L
1,378 Elo+
Solo
King Arthur
King Arthur
SerendipitySin
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,345 Elo+
Solo
Bacchus
Bacchus
lemmings42
Bacchus
Level 68
God Stats
5W - 5L
1,463 SR
Queue Stats
233W - 253L
1,343 Elo+
Solo
Team Averages
Level 78
1,535 SR
1,336 Elo+

VS

Team Averages
Level 93
1,625 SR
1,371 Elo+
Lancelot
Lancelot
AshenOne_SS
Lancelot
Level 109
God Stats
5W - 4L
1,606 SR
Queue Stats
121W - 133L
1,423 Elo+
Party 1
Chaac
Chaac
BlaqkLightning
Chaac
Level 102
God Stats
6W - 1L
1,884 SR
Queue Stats
128W - 132L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
GoDz-DRAGON48
Baron Samedi
Level 105
God Stats
18W - 20L
1,518 SR
Queue Stats
125W - 141L
1,375 Elo+
Party 1
Charybdis
Charybdis
Junior-PR21
Charybdis
Level 64
God Stats
7W - 10L
1,533 SR
Queue Stats
379W - 422L
1,281 Elo+
Solo
Ra
Ra
iYuNgBrAtZ
Ra
Level 86
God Stats
23W - 9L
1,583 SR
Queue Stats
128W - 113L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
H1NAM1
Morgan Le Fay
17
2 / 3 / 4
11,282
451
11,144
15,166
8,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
JReives
Mercury
18
10 / 7 / 3
11,976
479
13,118
20,489
10,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
15
1 / 7 / 4
9,583
383
12,806
20,505
9,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SerendipitySin
King Arthur
17
1 / 5 / 1
11,305
452
15,918
30,937
38,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
lemmings42
Bacchus
14
2 / 7 / 3
9,630
385
11,962
25,434
32,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AshenOne_SS
Lancelot
19
12 / 4 / 7
13,205
528
19,681
18,857
9,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 0 / 11
13,260
530
22,490
26,506
32,127
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
GoDz-DRAGON48
Baron Samedi
17
3 / 7 / 10
11,474
459
9,540
14,761
8,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Junior-PR21
Charybdis
19
8 / 4 / 8
12,499
500
18,134
23,504
10,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 11
11,576
463
12,786
14,354
7,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
16
Kills
28
29
Deaths
17
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AshenOne_SS
Lancelot
12
4
7
3.88
W
3
0
11
8.5
W
Baron Samedi
GoDz-DRAGON48
Baron Samedi
3
7
10
1.14
L
Morgan Le Fay
H1NAM1
Morgan Le Fay
2
3
4
1.33
L
Mercury
JReives
Mercury
10
7
3
1.64
L
Cupid
1
7
4
0.43
W
Charybdis
Junior-PR21
Charybdis
8
4
8
3
L
King Arthur
SerendipitySin
King Arthur
1
5
1
0.3
W
2
2
11
3.75
L
Bacchus
lemmings42
Bacchus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,948
Damage
82,631
112,531
Taken
97,982
99,409
Mitigated
67,890
21,404
Healing
37,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AshenOne_SS
Lancelot
19,681
6,800
0
1,627
18,857
9,932
0
3,920
14,937
0
72,913
W
22,490
5,713
0
12,304
26,506
32,127
953
4,876
21,630
0
119,248
W
Baron Samedi
GoDz-DRAGON48
Baron Samedi
9,540
687
1,250
3,068
14,761
8,181
1,471
4,572
10,189
62,827
0
L
Morgan Le Fay
H1NAM1
Morgan Le Fay
11,144
704
0
262
15,166
8,669
534
2,842
12,214
90,713
0
L
Mercury
JReives
Mercury
13,118
8,004
168
2,767
20,489
10,287
450
2,175
18,222
0
99,017
L
Cupid
12,806
6,709
2,527
7,194
20,505
9,113
1,176
4,867
15,303
0
79,091
W
Charybdis
Junior-PR21
Charybdis
18,134
11,423
591
10,348
23,504
10,537
2,393
7,304
16,200
0
86,348
L
King Arthur
SerendipitySin
King Arthur
15,918
1,168
0
4,236
30,937
38,500
0
3,716
27,125
0
90,546
W
12,786
642
3,619
4,914
14,354
7,113
980
3,232
11,122
85,573
0
L
Bacchus
lemmings42
Bacchus
11,962
1,031
730
3,520
25,434
32,840
0
7,591
16,973
34,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
62,014
606
Minions Killed
614
0
Camps Cleared
0
2,171,637
Distance Traveled
2,255,641
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,205
528
59
2
0
459,942
7
W
Chaac
13,260
530
198
8
0
481,515
9
W
Baron Samedi
11,474
459
101
4
0
427,176
7
L
Morgan Le Fay
11,282
451
153
6
0
429,177
6
L
Mercury
11,976
479
147
6
0
426,887
8
L
Cupid
9,583
383
109
4
0
432,797
2
W
Charybdis
12,499
500
102
4
0
399,192
5
L
King Arthur
11,305
452
156
6
0
418,958
1
W
Ra
11,576
463
154
6
0
487,816
0
L
Bacchus
9,630
385
41
2
0
463,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role