Player Matchup

Nike
Nike
 
Nike
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
JVC9130
Bakasura
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
35W - 25L
1,497 Elo+
Party 2
Agni
Agni
VaRyTasty
Agni
Level 29
God Stats
2W - 2L
1,386 SR
Queue Stats
20W - 29L
1,303 Elo+
Party 2
Terra
Terra
VaultHhunterBro
Terra
Level 114
God Stats
4W - 2L
1,507 SR
Queue Stats
279W - 283L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
yoy god
Danzaburou
Level 125
God Stats
9W - 15L
1,399 SR
Queue Stats
214W - 190L
1,496 Elo+
Party 2
Team Averages
Level 83
1,458 SR
1,457 Elo+

VS

Team Averages
Level 74
1,483 SR
1,430 Elo+
Merlin
Merlin
InphaseGecko773
Merlin
Level 107
God Stats
1W - 3L
1,298 SR
Queue Stats
166W - 164L
1,512 Elo+
Party 1
Vamana
Vamana
Mrfundamentals10
Vamana
Level 68
God Stats
61W - 50L
1,569 SR
Queue Stats
418W - 438L
1,334 Elo+
Party 3
Aphrodite
Aphrodite
Skuul0retro
Aphrodite
Level 109
God Stats
12W - 11L
1,456 SR
Queue Stats
425W - 456L
1,375 Elo+
Solo
Nemesis
Nemesis
Yac
Nemesis
Level 41
God Stats
2W - 8L
1,549 SR
Queue Stats
83W - 82L
1,467 Elo+
Party 1
Neith
Neith
devon_305
Neith
Level 47
God Stats
102W - 97L
1,540 SR
Queue Stats
348W - 412L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 0 / 6
8,230
484
10,741
11,203
6,607
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
JVC9130
Bakasura
17
9 / 2 / 3
10,146
597
15,002
15,223
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
11
0 / 4 / 7
7,409
436
6,396
10,849
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 9
9,029
531
3,574
15,550
18,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
yoy god
Danzaburou
16
8 / 1 / 1
10,488
617
12,157
12,933
5,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,188
482
13,903
12,065
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 0
8,660
509
7,547
13,597
9,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Skuul0retro
Aphrodite
10
1 / 5 / 3
7,920
466
4,895
17,912
10,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Yac
Nemesis
10
2 / 8 / 2
6,750
397
3,714
13,649
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
devon_305
Neith
10
0 / 4 / 2
6,720
395
6,288
11,287
3,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
7
7
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
6
3
L
1
3
1
0.5
W
Bakasura
JVC9130
Bakasura
9
2
3
5.25
L
3
0
0
3
L
Aphrodite
Skuul0retro
Aphrodite
1
5
3
0.5
W
Agni
0
4
7
0.88
W
3
0
9
7.5
L
Nemesis
Yac
Nemesis
2
8
2
0.38
L
Neith
devon_305
Neith
0
4
2
0.25
W
Danzaburou
yoy god
Danzaburou
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,870
Damage
36,347
65,758
Taken
68,510
44,642
Mitigated
32,925
21,410
Healing
24,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,741
1,359
0
1,089
11,203
6,607
1,637
2,807
8,396
0
57,755
L
13,903
321
0
2,972
12,065
4,512
336
1,724
9,654
70,667
0
W
Bakasura
JVC9130
Bakasura
15,002
9,053
0
6,173
15,223
8,559
1,798
1,873
13,350
0
82,532
L
7,547
3,024
0
6,763
13,597
9,844
930
704
12,728
0
60,173
L
Aphrodite
Skuul0retro
Aphrodite
4,895
414
4,633
7,165
17,912
10,658
0
3,244
13,205
25,782
0
W
Agni
6,396
274
0
51
10,849
5,459
399
6,277
4,572
35,398
0
W
3,574
1,175
5,860
4,614
15,550
18,103
338
5,060
10,490
12,438
0
L
Nemesis
Yac
Nemesis
3,714
1,217
0
412
13,649
4,334
0
1,826
11,203
0
34,791
L
Neith
devon_305
Neith
6,288
3,330
0
2,448
11,287
3,577
0
1,760
9,161
0
40,993
W
Danzaburou
yoy god
Danzaburou
12,157
5,430
0
3,623
12,933
5,914
1,380
2,781
10,152
0
90,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,302
Gold Earned
38,238
448
Minions Killed
393
0
Camps Cleared
0
1,733,664
Distance Traveled
1,590,296
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,230
484
86
5
0
351,144
4
L
Merlin
8,188
482
111
7
0
308,772
0
W
Bakasura
10,146
597
158
9
0
411,942
3
L
Vamana
8,660
509
106
6
0
336,770
6
L
Aphrodite
7,920
466
42
2
0
307,026
1
W
Agni
7,409
436
56
3
0
286,776
2
W
Terra
9,029
531
18
1
0
353,283
1
L
Nemesis
6,750
397
64
4
0
343,241
2
L
Neith
6,720
395
70
4
0
294,487
4
W
Danzaburou
10,488
617
130
8
0
330,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role