Player Matchup

Mercury
Mercury
RoyaL_AKimBo-
Mercury
Level 36
God Stats
3W - 12L
1,249 SR
Queue Stats
6W - 27L
1,098 Elo+
Party 3
Hel
Hel
RoyaL_Gionny
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,066 Elo+
Party 3
Chiron
Chiron
SqD_carciofo_RL
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 24L
1,017 Elo+
Party 3
Xing Tian
Xing Tian
Taken Fade
Xing Tian
Level 34
God Stats
1W - 3L
1,234 SR
Queue Stats
7W - 14L
1,169 Elo+
Party 1
Osiris
Osiris
splurn
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,174 Elo+
Party 1
Team Averages
Level 30
1,397 SR
1,105 Elo+

VS

Team Averages
Level 88
1,484 SR
1,346 Elo+
King Arthur
King Arthur
FluffyHunter1
King Arthur
Level 74
God Stats
2W - 6L
1,086 SR
Queue Stats
77W - 93L
1,395 Elo+
Party 2
Khepri
Khepri
kereemthegreat
Khepri
Level 80
God Stats
7W - 6L
1,617 SR
Queue Stats
162W - 151L
1,156 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
o_iTsBrandon
Morgan Le Fay
Level 51
God Stats
79W - 78L
1,393 SR
Queue Stats
216W - 244L
1,344 Elo+
Solo
Bakasura
Bakasura
xWarlord807x
Bakasura
Level 149
God Stats
4W - 5L
1,701 SR
Queue Stats
152W - 146L
1,437 Elo+
Solo
Skadi
Skadi
zanderzone2007
Skadi
Level 88
God Stats
21W - 9L
1,624 SR
Queue Stats
167W - 160L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 5 / 1
6,753
422
3,920
17,146
6,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 0
6,750
422
2,524
9,704
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 4 / 0
6,749
422
4,617
12,499
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Taken Fade
Xing Tian
10
0 / 2 / 0
6,514
407
7,926
14,246
9,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
splurn
Osiris
13
1 / 2 / 0
7,078
442
4,653
14,332
17,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FluffyHunter1
King Arthur
14
7 / 1 / 2
8,772
548
12,597
20,074
14,103
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 6
8,109
507
5,016
8,995
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Morgan Le Fay
o_iTsBrandon
Morgan Le Fay
13
0 / 0 / 3
7,848
491
7,183
6,492
3,695
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
xWarlord807x
Bakasura
15
2 / 0 / 5
8,764
548
9,780
12,912
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 2
8,937
559
14,310
11,048
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
16
17
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FluffyHunter1
King Arthur
7
1
2
8
L
Mercury
0
5
1
0.1
L
0
4
0
0
L
1
4
0
0.25
L
Xing Tian
Taken Fade
Xing Tian
0
2
0
0
W
1
1
6
4
W
Morgan Le Fay
o_iTsBrandon
Morgan Le Fay
0
0
3
1.5
L
Osiris
splurn
Osiris
1
2
0
0.5
W
Bakasura
xWarlord807x
Bakasura
2
0
5
4.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
48,886
67,927
Taken
59,521
40,332
Mitigated
37,190
16,149
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FluffyHunter1
King Arthur
12,597
1,535
0
6,547
20,074
14,103
103
3,208
16,866
0
52,944
L
Mercury
3,920
1,717
0
4,612
17,146
6,694
0
2,192
14,649
0
43,940
L
2,524
107
1,205
3,161
9,704
3,591
0
2,376
7,218
37,941
0
L
4,617
1,294
458
2,932
12,499
3,048
300
2,881
9,617
0
42,656
L
Xing Tian
Taken Fade
Xing Tian
7,926
389
0
748
14,246
9,588
308
3,335
10,736
37,112
0
W
5,016
404
0
1,139
8,995
8,752
209
1,287
7,708
19,630
0
W
Morgan Le Fay
o_iTsBrandon
Morgan Le Fay
7,183
832
0
559
6,492
3,695
704
835
5,657
55,895
0
L
Osiris
splurn
Osiris
4,653
1,270
0
3,033
14,332
17,411
959
1,414
12,189
0
38,637
W
Bakasura
xWarlord807x
Bakasura
9,780
5,975
0
3,671
12,912
5,489
512
2,037
10,875
0
73,387
W
14,310
8,193
181
3,437
11,048
5,151
2,849
3,083
7,965
0
74,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
42,430
317
Minions Killed
411
0
Camps Cleared
0
1,588,003
Distance Traveled
1,616,014
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,772
548
70
4
0
325,044
3
L
Mercury
6,753
422
84
5
0
328,601
0
L
Hel
6,750
422
70
4
0
306,949
0
L
Chiron
6,749
422
70
4
0
294,743
1
L
Xing Tian
6,514
407
34
2
0
335,959
4
W
Khepri
8,109
507
24
2
0
301,659
3
W
Morgan Le Fay
7,848
491
81
5
0
301,027
10
L
Osiris
7,078
442
59
4
0
321,751
0
W
Bakasura
8,764
548
137
9
0
394,396
4
W
Skadi
8,937
559
99
6
0
293,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role