Player Matchup

Chiron
Chiron
 
Chiron
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
AerostarOnline
Hel
Level 66
God Stats
0W - 1L
1,016 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bavarian23
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
KINGRION6535068
Freya
Level 25
God Stats
1W - 6L
1,240 SR
Queue Stats
15W - 23L
1,287 Elo+
Party 3
Thanatos
Thanatos
Shrokan
Thanatos
Level 7
God Stats
0W - 1L
1,094 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,270 SR
1,457 Elo+

VS

Team Averages
Level 59
1,516 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
Boddles
Ah Muzen Cab
Level 7
God Stats
8W - 12L
1,547 SR
Queue Stats
39W - 49L
1,403 Elo+
Party 1
Artio
Artio
BurningMaple673
Artio
Level 57
God Stats
28W - 19L
1,380 SR
Queue Stats
237W - 227L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
Jelldem
Kukulkan
Level 106
God Stats
3W - 4L
1,293 SR
Queue Stats
42W - 29L
1,485 Elo+
Solo
Thanatos
Thanatos
Mellow Memestar
Thanatos
Level 76
God Stats
10W - 8L
1,812 SR
Queue Stats
386W - 355L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
maihunny
Morgan Le Fay
Level 48
God Stats
5W - 11L
1,548 SR
Queue Stats
48W - 64L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 9 / 1
9,630
419
15,900
19,533
5,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 9 / 1
8,391
365
2,441
15,217
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Bavarian23
Cthulhu
10
0 / 10 / 4
7,910
344
8,548
23,718
16,683
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 11 / 0
8,935
388
7,181
24,844
8,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Shrokan
Thanatos
11
1 / 10 / 0
8,223
358
2,647
16,921
11,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boddles
Ah Muzen Cab
17
7 / 4 / 6
12,173
529
14,118
16,073
7,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 4 / 22
12,406
539
4,445
26,575
29,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
Jelldem
Kukulkan
20
16 / 0 / 8
14,800
643
23,553
13,157
8,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
20
20 / 0 / 11
14,412
627
26,731
24,990
15,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
maihunny
Morgan Le Fay
17
4 / 3 / 8
12,471
542
9,954
11,946
6,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
103
8
Kills
48
49
Deaths
11
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
9
1
0.61
L
1
9
1
0.17
L
Cthulhu
Bavarian23
Cthulhu
0
10
4
0.2
W
Ah Muzen Cab
Boddles
Ah Muzen Cab
7
4
6
2.5
W
1
4
22
3
W
Kukulkan
Jelldem
Kukulkan
16
0
8
20
L
1
11
0
0.09
W
Thanatos
20
0
11
25.5
L
Thanatos
Shrokan
Thanatos
1
10
0
0.1
W
Morgan Le Fay
maihunny
Morgan Le Fay
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,717
Damage
78,801
100,233
Taken
92,741
47,209
Mitigated
67,019
16,200
Healing
45,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
15,900
5,171
845
2,807
19,533
5,839
756
4,965
14,344
0
59,928
L
2,441
385
668
2,274
15,217
5,537
0
5,403
9,556
44,784
0
L
Cthulhu
Bavarian23
Cthulhu
8,548
1,646
0
0
23,718
16,683
48
6,740
16,849
30,106
0
W
Ah Muzen Cab
Boddles
Ah Muzen Cab
14,118
6,048
0
3,791
16,073
7,853
3,917
2,011
14,062
0
108,542
W
4,445
881
360
6,214
26,575
29,813
1,622
6,387
20,188
23,212
0
W
Kukulkan
Jelldem
Kukulkan
23,553
3,530
399
1,489
13,157
8,093
7,590
4,676
8,481
138,247
0
L
7,181
2,324
0
4,522
24,844
8,026
543
12,900
11,514
48,316
0
W
Thanatos
26,731
9,646
0
32,022
24,990
15,200
2,237
5,374
19,616
0
141,002
L
Thanatos
Shrokan
Thanatos
2,647
1,055
0
5,084
16,921
11,124
711
6,666
9,834
0
24,457
W
Morgan Le Fay
maihunny
Morgan Le Fay
9,954
2,077
351
1,297
11,946
6,060
2,389
1,077
10,869
77,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
66,262
366
Minions Killed
637
0
Camps Cleared
0
1,588,366
Distance Traveled
2,167,720
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,630
419
118
5
0
333,373
3
L
Hel
8,391
365
78
3
0
331,174
4
L
Cthulhu
7,910
344
47
2
0
326,589
0
W
Ah Muzen Cab
12,173
529
112
5
0
384,082
0
W
Artio
12,406
539
40
2
0
426,157
3
W
Kukulkan
14,800
643
211
9
0
395,244
6
L
Freya
8,935
388
72
3
0
259,797
0
W
Thanatos
14,412
627
145
6
0
533,441
3
L
Thanatos
8,223
358
51
2
0
337,433
1
W
Morgan Le Fay
12,471
542
129
6
0
428,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role