Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,500 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 65
1,500 SR
1,674 MMR
Arachne
Arachne
Gold V
MortalMaus
Arachne
Gold V
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 0
6,030
861
4,438
7,838
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
IzanamiAh Muzen CabBellonaBakasuraFreya

VS

Bans
PoseidonSkadiChronosHou YiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MortalMaus
Arachne
12
4 / 0 / 0
7,117
1,017
6,022
7,618
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
Arachne
MortalMaus
Arachne
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,438
Damage
6,022
7,838
Taken
7,618
5,259
Mitigated
4,772
2,004
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,438
1,613
0
2,004
7,838
5,259
1,125
210
7,628
25,804
3,130
W
Arachne
MortalMaus
Arachne
6,022
3,607
0
4,043
7,618
4,772
42
3,868
3,750
0
28,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,030
Gold Earned
7,117
74
Minions Killed
57
2
Camps Cleared
4
126,091
Distance Traveled
164,463
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,030
861
74
11
2
126,091
1
W
Arachne
7,117
1,017
57
8
4
164,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role