Player Matchup

Gilgamesh
Gilgamesh
AGreg1982
Gilgamesh
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,582 Elo+
Party 1
Scylla
Scylla
HRz_SnIIp-u
Scylla
Level 141
God Stats
4W - 2L
1,594 SR
Queue Stats
130W - 85L
1,679 Elo+
Party 1
Pele
Pele
HappyLeprachaun
Pele
Level 18
God Stats
1W - 0L
1,709 SR
Queue Stats
8W - 4L
1,844 Elo+
Party 1
Team Averages
Level 94
1,601 SR
1,702 Elo+

VS

Team Averages
Level 82
1,500 SR
1,424 Elo+
Horus
Horus
BabyBat98
Horus
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 18L
1,478 Elo+
Party 2
Nox
Nox
CM CRAIG511
Nox
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 30L
1,478 Elo+
Party 2
Neith
Neith
Dragontyphoon10
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AGreg1982
Gilgamesh
18
5 / 2 / 12
13,116
690
17,596
22,507
11,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
19
11 / 1 / 3
13,902
732
21,723
8,367
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 14
13,169
693
17,226
14,216
6,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BabyBat98
Horus
15
0 / 5 / 4
11,520
606
10,064
25,885
31,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 5 / 1
12,680
667
12,033
15,488
7,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 9 / 2
10,772
567
8,502
19,465
8,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
4
4
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AGreg1982
Gilgamesh
5
2
12
5.5
L
Horus
BabyBat98
Horus
0
5
4
0.4
L
3
5
1
0.7
L
1
9
2
0.22
W
Scylla
11
1
3
12.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,545
Damage
30,599
45,090
Taken
60,838
22,135
Mitigated
47,435
5,177
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AGreg1982
Gilgamesh
17,596
6,732
0
1,653
22,507
11,968
578
6,978
14,557
0
48,653
L
Horus
BabyBat98
Horus
10,064
5,000
2,615
6,516
25,885
31,769
0
11,046
14,839
0
19,294
L
12,033
848
0
834
15,488
7,280
0
4,858
10,630
55,340
0
L
8,502
4,229
0
1,307
19,465
8,386
0
6,118
13,347
0
37,121
W
Scylla
21,723
1,742
0
1,498
8,367
3,657
224
2,728
5,493
88,410
0
W
17,226
2,832
0
2,026
14,216
6,510
928
2,363
11,210
0
52,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,187
Gold Earned
34,972
245
Minions Killed
180
11
Camps Cleared
5
1,080,101
Distance Traveled
918,839
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,116
690
47
2
3
350,545
5
L
Horus
11,520
606
23
1
1
321,749
4
L
Nox
12,680
667
105
6
3
323,433
4
L
Neith
10,772
567
52
3
1
273,657
0
W
Scylla
13,902
732
141
7
7
339,143
2
W
Pele
13,169
693
57
3
1
390,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role