Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
HugMePlease2
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
KvFxBiggyJoe
Cupid
Level 142
God Stats
4W - 3L
1,539 SR
Queue Stats
280W - 298L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
KvFxFadeAway
Kukulkan
Level 149
God Stats
3W - 1L
1,622 SR
Queue Stats
217W - 252L
1,479 Elo+
Party 1
Hera
Hera
Sargent Draco
Hera
Level 158
God Stats
4W - 0L
1,725 SR
Queue Stats
206W - 189L
1,527 Elo+
Party 3
Team Averages
Level 127
1,577 SR
1,500 Elo+

VS

Team Averages
Level 37
1,450 SR
1,454 Elo+
Odin
Odin
Laliksstr
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,394 Elo+
Party 2
Olorun
Olorun
SauceySobek
Olorun
Level 27
God Stats
0W - 3L
1,283 SR
Queue Stats
50W - 55L
1,525 Elo+
Solo
Ullr
Ullr
Wakemtexasranger
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,251 Elo+
Solo
Bellona
Bellona
ocnir
Bellona
Level 38
God Stats
1W - 2L
1,300 SR
Queue Stats
30W - 26L
1,547 Elo+
Party 2
Tiamat
Tiamat
xFoxyTrashPanda
Tiamat
Level 82
God Stats
4W - 6L
1,666 SR
Queue Stats
282W - 281L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
4 / 1 / 30
10,382
865
11,749
18,549
22,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
16
13 / 1 / 21
10,292
858
20,270
16,284
9,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 0 / 24
9,966
831
9,474
8,853
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
KvFxFadeAway
Kukulkan
17
6 / 0 / 25
10,053
838
14,235
4,792
2,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 1 / 27
10,050
838
13,927
7,485
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 7 / 2
7,223
602
2,318
15,969
11,325
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
15
1 / 5 / 2
8,144
679
8,072
12,990
5,748
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 10 / 1
6,828
569
3,757
14,776
5,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
ocnir
Bellona
11
0 / 10 / 1
6,976
581
5,378
19,731
18,339
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 4 / 0
8,400
700
9,788
10,330
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
9
36
Kills
3
3
Deaths
36
127
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
30
19
W
Ne Zha
13
1
21
23.5
W
6
0
24
18
W
Kukulkan
KvFxFadeAway
Kukulkan
6
0
25
18.5
L
Odin
0
7
2
0.14
W
7
1
27
20.5
L
Olorun
1
5
2
0.4
L
0
10
1
0.05
L
Bellona
ocnir
Bellona
0
10
1
0.05
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,655
Damage
29,313
55,963
Taken
73,796
43,993
Mitigated
46,312
26,425
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,749
534
4,129
4,127
18,549
22,449
361
5,583
12,966
19,010
0
W
Ne Zha
20,270
4,448
3,421
4,152
16,284
9,989
1,953
4,416
11,868
0
35,612
W
9,474
3,566
6,463
2,373
8,853
4,806
1,757
3,904
4,949
0
23,443
W
Kukulkan
KvFxFadeAway
Kukulkan
14,235
977
1,581
179
4,792
2,749
1,568
1,482
3,310
27,763
0
L
Odin
2,318
306
64
915
15,969
11,325
0
10,156
5,813
0
6,930
W
13,927
3,327
0
0
7,485
4,000
1,589
2,475
5,010
30,911
0
L
Olorun
8,072
3,457
2,460
3,110
12,990
5,748
0
7,469
5,521
21,158
0
L
3,757
1,888
0
58
14,776
5,227
0
8,013
6,763
0
9,359
L
Bellona
ocnir
Bellona
5,378
1,514
1,266
1,305
19,731
18,339
0
9,780
9,951
0
13,636
L
9,788
459
588
2,768
10,330
5,673
0
4,493
5,837
27,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
37,571
139
Minions Killed
90
0
Camps Cleared
0
1,223,142
Distance Traveled
919,072
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,382
865
7
1
0
259,203
0
W
Ne Zha
10,292
858
23
2
0
232,767
3
W
Cupid
9,966
831
36
3
0
252,194
4
W
Kukulkan
10,053
838
42
4
0
254,220
0
L
Odin
7,223
602
9
1
0
174,089
1
W
Hera
10,050
838
31
3
0
224,758
5
L
Olorun
8,144
679
16
1
0
193,184
2
L
Ullr
6,828
569
14
1
0
166,103
0
L
Bellona
6,976
581
11
1
0
169,663
0
L
Tiamat
8,400
700
40
3
0
216,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role