Player Matchup

Sobek
Sobek
Chucharpikazard
Sobek
Level 87
God Stats
22W - 17L
1,574 SR
Queue Stats
41W - 41L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
SliggaMcjigga
Ne Zha
Level 158
God Stats
6W - 6L
1,497 SR
Queue Stats
95W - 102L
1,533 Elo+
Solo
Janus
Janus
Titan Moros
Janus
Level 142
God Stats
1W - 5L
1,334 SR
Queue Stats
294W - 281L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
iPhersoni
Danzaburou
Level 146
God Stats
4W - 3L
1,653 SR
Queue Stats
212W - 187L
1,578 Elo+
Party 2
Achilles
Achilles
xDeathKnightx34
Achilles
Level 147
God Stats
3W - 1L
1,740 SR
Queue Stats
252W - 229L
1,523 Elo+
Party 2
Team Averages
Level 136
1,559 SR
1,537 Elo+

VS

Team Averages
Level 82
1,570 SR
1,623 Elo+
Ah Muzen Cab
Ah Muzen Cab
Echks
Ah Muzen Cab
Level 149
God Stats
5W - 1L
1,724 SR
Queue Stats
87W - 46L
1,745 Elo+
Party 1
Camazotz
Camazotz
HorizonNite
Camazotz
Level 8
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 3L
1,048 Elo+
Solo
Geb
Geb
Shadeflare123
Geb
Level 84
God Stats
28W - 12L
1,825 SR
Queue Stats
68W - 33L
1,795 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
T0nker
Morgan Le Fay
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 26L
1,786 Elo+
Party 1
Gilgamesh
Gilgamesh
zibbits
Gilgamesh
Level 124
God Stats
0W - 1L
1,483 SR
Queue Stats
85W - 45L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
10,242
788
5,493
16,780
23,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 1 / 14
10,746
827
11,979
9,833
5,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 12
10,668
821
13,469
4,979
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
iPhersoni
Danzaburou
18
9 / 1 / 7
10,742
826
15,122
13,082
7,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
15
4 / 1 / 13
9,716
747
12,867
18,517
20,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Echks
Ah Muzen Cab
10
0 / 1 / 0
7,149
550
0
3,132
1,366
Camazotz
HorizonNite
Camazotz
14
0 / 8 / 3
8,477
652
2,298
17,076
8,318
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 6 / 0
8,496
654
8,839
18,204
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
T0nker
Morgan Le Fay
16
2 / 4 / 3
9,460
728
12,075
14,813
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
zibbits
Gilgamesh
16
3 / 6 / 0
9,595
738
12,597
18,935
15,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
25
Kills
5
5
Deaths
25
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
Ah Muzen Cab
Echks
Ah Muzen Cab
0
1
0
0
L
Camazotz
HorizonNite
Camazotz
0
8
3
0.19
L
0
6
0
0
W
5
1
14
12
L
Morgan Le Fay
T0nker
Morgan Le Fay
2
4
3
0.88
W
6
0
12
12
W
Danzaburou
iPhersoni
Danzaburou
9
1
7
12.5
W
Achilles
4
1
13
10.5
L
Gilgamesh
zibbits
Gilgamesh
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,930
Damage
35,809
63,191
Taken
72,160
59,209
Mitigated
51,248
15,377
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,493
646
0
2,347
16,780
23,346
1,379
5,112
11,668
8,620
0
L
Ah Muzen Cab
Echks
Ah Muzen Cab
0
0
0
0
3,132
1,366
0
573
2,531
0
0
L
Camazotz
HorizonNite
Camazotz
2,298
430
0
1,131
17,076
8,318
158
3,198
13,774
0
18,054
L
8,839
588
0
802
18,204
19,037
0
6,310
11,338
23,618
0
W
11,979
2,649
0
3,047
9,833
5,528
2,909
4,153
5,680
0
48,941
L
Morgan Le Fay
T0nker
Morgan Le Fay
12,075
1,091
109
1,632
14,813
7,075
0
2,266
12,427
22,687
0
W
13,469
377
17
1,236
4,979
2,380
2,003
1,409
3,570
57,762
0
W
Danzaburou
iPhersoni
Danzaburou
15,122
10,953
0
4,631
13,082
7,033
3,989
4,208
8,874
0
48,397
W
Achilles
12,867
2,032
512
3,587
18,517
20,922
361
6,032
12,485
0
20,764
L
Gilgamesh
zibbits
Gilgamesh
12,597
3,292
1,018
1,912
18,935
15,452
0
5,814
12,812
0
36,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,114
Gold Earned
43,177
250
Minions Killed
154
0
Camps Cleared
0
1,379,752
Distance Traveled
897,929
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,242
788
6
0
0
275,944
0
L
Ah Muzen Cab
7,149
550
0
0
0
0
0
L
Camazotz
8,477
652
26
2
0
191,801
8
L
Geb
8,496
654
31
2
0
235,843
1
W
Ne Zha
10,746
827
63
5
0
259,792
1
L
Morgan Le Fay
9,460
728
32
2
0
236,726
1
W
Janus
10,668
821
100
8
0
296,382
1
W
Danzaburou
10,742
826
71
5
0
261,574
2
W
Achilles
9,716
747
10
1
0
286,060
3
L
Gilgamesh
9,595
738
65
5
0
233,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role