Player Matchup

Baron Samedi
Baron Samedi
Begera
Baron Samedi
Level 114
God Stats
4W - 5L
1,466 SR
Queue Stats
80W - 92L
1,454 Elo+
Party 3
Pele
Pele
CataclystAsian
Pele
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,492 Elo+
Party 3
Artemis
Artemis
elliibo
Artemis
Level 88
God Stats
1W - 1L
1,436 SR
Queue Stats
192W - 219L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
gingerbailey14
Kumbhakarna
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,503 Elo+
Party 3
Achilles
Achilles
r3dsauc3
Achilles
Level 68
God Stats
1W - 3L
1,484 SR
Queue Stats
140W - 177L
1,456 Elo+
Party 1
Team Averages
Level 101
1,477 SR
1,480 Elo+

VS

Team Averages
Level 123
1,471 SR
1,511 Elo+
Mercury
Mercury
Broseph Haulin
Mercury
Level 82
God Stats
0W - 2L
1,173 SR
Queue Stats
60W - 61L
1,497 Elo+
Solo
Charybdis
Charybdis
DankMangos
Charybdis
Level 146
God Stats
0W - 3L
1,745 SR
Queue Stats
172W - 197L
1,556 Elo+
Party 2
Atlas
Atlas
LiquidLights974
Atlas
Level 129
God Stats
3W - 2L
1,701 SR
Queue Stats
334W - 349L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
TTV Ahjarri
Nu Wa
Level 105
God Stats
13W - 15L
1,338 SR
Queue Stats
507W - 555L
1,479 Elo+
Solo
Janus
Janus
xXxXFINALXxXx
Janus
Level 152
God Stats
3W - 12L
1,397 SR
Queue Stats
147W - 141L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Begera
Baron Samedi
16
2 / 2 / 12
8,984
817
11,665
10,482
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 0 / 8
9,507
864
10,598
10,570
4,996
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
elliibo
Artemis
15
2 / 1 / 6
8,539
776
6,673
7,701
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
gingerbailey14
Kumbhakarna
15
3 / 2 / 8
8,536
776
6,557
13,743
11,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
r3dsauc3
Achilles
16
7 / 1 / 4
9,204
837
11,022
14,472
9,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
7,454
678
5,075
12,142
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
DankMangos
Charybdis
14
2 / 2 / 3
8,063
733
7,582
10,659
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 4
8,107
737
7,308
15,880
10,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 1
7,853
714
7,052
9,595
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 2 / 4
7,932
721
13,865
6,771
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
18
Kills
6
6
Deaths
18
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Begera
Baron Samedi
2
2
12
4
L
1
7
3
0.36
W
4
0
8
8
L
Charybdis
DankMangos
Charybdis
2
2
3
1.75
L
2
4
4
1
L
1
3
1
0.5
W
Artemis
elliibo
Artemis
2
1
6
5
W
Kumbhakarna
gingerbailey14
Kumbhakarna
3
2
8
3.5
W
Achilles
r3dsauc3
Achilles
7
1
4
9
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,515
Damage
40,882
56,968
Taken
55,047
34,446
Mitigated
28,632
16,538
Healing
4,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Begera
Baron Samedi
11,665
896
1,833
4,163
10,482
5,781
1,005
5,301
5,181
37,535
0
L
5,075
2,591
0
186
12,142
5,818
0
2,994
9,061
0
14,745
W
10,598
1,931
0
784
10,570
4,996
1,352
5,172
5,398
0
42,591
L
Charybdis
DankMangos
Charybdis
7,582
4,992
0
2,149
10,659
4,609
1,345
3,716
6,703
0
25,720
L
7,308
2,559
0
1,074
15,880
10,758
0
5,112
10,568
22,825
0
L
7,052
1,386
0
977
9,595
5,272
0
3,706
5,781
32,121
0
W
Artemis
elliibo
Artemis
6,673
2,350
0
2,946
7,701
3,578
427
4,540
3,161
0
27,833
W
Kumbhakarna
gingerbailey14
Kumbhakarna
6,557
226
526
2,358
13,743
11,016
141
6,537
7,206
18,835
0
W
Achilles
r3dsauc3
Achilles
11,022
3,524
0
3,928
14,472
9,075
270
6,675
7,797
0
27,364
L
13,865
599
0
429
6,771
2,175
0
2,059
4,712
38,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,770
Gold Earned
39,409
245
Minions Killed
192
0
Camps Cleared
0
1,210,253
Distance Traveled
1,115,598
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,984
817
59
5
0
225,130
2
L
Mercury
7,454
678
18
2
0
242,683
0
W
Pele
9,507
864
69
6
0
276,969
4
L
Charybdis
8,063
733
42
4
0
204,760
1
L
Atlas
8,107
737
23
2
0
215,885
2
L
Nu Wa
7,853
714
42
4
0
195,918
4
W
Artemis
8,539
776
56
5
0
222,387
3
W
Kumbhakarna
8,536
776
22
2
0
218,789
0
W
Achilles
9,204
837
39
4
0
266,978
0
L
Janus
7,932
721
67
6
0
256,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role