Player Matchup

Hades
Hades
ArcGabriel01
Hades
Level 107
God Stats
3W - 2L
1,611 SR
Queue Stats
20W - 34L
1,304 Elo+
Party 1
Ne Zha
Ne Zha
ReallyHighOtaku
Ne Zha
Level 116
God Stats
39W - 33L
1,527 SR
Queue Stats
176W - 193L
1,399 Elo+
Solo
Chaac
Chaac
dampestearth50
Chaac
Level 22
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Team Averages
Level 82
1,541 SR
1,338 Elo+

VS

Team Averages
Level 48
1,512 SR
1,554 Elo+
Lancelot
Lancelot
 
Lancelot
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Fistwasaverb
Atlas
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
336W - 255L
1,547 Elo+
Party 2
Discordia
Discordia
NotSlimCandy
Discordia
Level 89
God Stats
37W - 38L
1,536 SR
Queue Stats
503W - 434L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,484
606
13,857
15,956
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 8 / 2
8,773
627
10,936
14,847
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 3
8,575
613
6,687
8,882
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 3 / 10
9,344
667
6,024
14,800
6,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 0 / 6
11,404
815
11,945
15,350
16,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
NotSlimCandy
Discordia
15
4 / 1 / 11
10,134
724
13,872
6,868
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
15
15
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
3
10
2.67
L
1
6
3
0.42
W
8
0
6
11
W
Discordia
NotSlimCandy
Discordia
4
1
11
9.5
L
2
8
2
0.38
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,480
Damage
31,841
39,685
Taken
37,018
22,615
Mitigated
25,803
7,805
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,024
68
0
1,868
14,800
6,371
429
5,528
8,847
0
23,256
L
13,857
137
322
2,932
15,956
7,790
0
10,409
5,547
32,160
0
W
11,945
4,939
0
2,567
15,350
16,814
184
5,527
9,136
28,888
0
W
Discordia
NotSlimCandy
Discordia
13,872
1,343
0
927
6,868
2,618
506
2,914
3,732
48,065
0
L
10,936
1,991
0
2,074
14,847
7,351
533
10,003
4,804
0
32,498
L
6,687
195
0
2,477
8,882
7,474
48
5,862
2,911
0
19,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
30,882
127
Minions Killed
155
3
Camps Cleared
8
675,755
Distance Traveled
772,268
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,344
667
25
2
2
248,153
4
L
Hades
8,484
606
61
4
0
231,599
3
W
Atlas
11,404
815
41
3
1
263,578
2
W
Discordia
10,134
724
89
6
5
260,537
2
L
Ne Zha
8,773
627
27
2
3
207,734
1
L
Chaac
8,575
613
39
3
0
236,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role