Player Matchup

Thor
Thor
 
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Goyetagamer02
Nu Wa
Level 108
God Stats
28W - 34L
1,497 SR
Queue Stats
400W - 430L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
HHenshin
Danzaburou
Level 111
God Stats
39W - 59L
1,422 SR
Queue Stats
702W - 752L
1,512 Elo+
Solo
Bacchus
Bacchus
jimmy23330
Bacchus
Level 126
God Stats
5W - 2L
1,436 SR
Queue Stats
528W - 532L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
kumquat27
Sun Wukong
Level 61
God Stats
1W - 2L
1,261 SR
Queue Stats
203W - 212L
1,454 Elo+
Solo
Team Averages
Level 106
1,423 SR
1,482 Elo+

VS

Team Averages
Level 83
1,505 SR
1,464 Elo+
Anhur
Anhur
 
Anhur
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Athreuz
Ravana
Level 129
God Stats
7W - 5L
1,729 SR
Queue Stats
157W - 162L
1,486 Elo+
Solo
Chaac
Chaac
G0ld3nsun
Chaac
Level 84
God Stats
3W - 4L
1,585 SR
Queue Stats
183W - 182L
1,492 Elo+
Solo
Yemoja
Yemoja
ReccaKai
Yemoja
Level 60
God Stats
2W - 2L
1,655 SR
Queue Stats
36W - 45L
1,431 Elo+
Party 1
Vulcan
Vulcan
xXinkyghostXx
Vulcan
Level 62
God Stats
0W - 4L
1,056 SR
Queue Stats
43W - 67L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 0 / 5
8,885
592
8,340
10,839
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 4
8,223
548
7,501
8,060
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HHenshin
Danzaburou
14
4 / 2 / 5
8,662
577
10,445
9,679
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
jimmy23330
Bacchus
12
2 / 1 / 5
7,880
525
5,932
7,631
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
kumquat27
Sun Wukong
15
3 / 0 / 0
9,020
601
10,078
13,010
10,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 6 / 0
7,026
468
4,834
13,548
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Athreuz
Ravana
13
1 / 3 / 0
7,783
519
6,900
11,665
5,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
G0ld3nsun
Chaac
14
0 / 3 / 0
8,481
565
10,906
19,409
12,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
ReccaKai
Yemoja
10
0 / 0 / 1
6,734
449
3,350
7,387
3,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 0
7,119
475
2,761
8,611
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
16
Kills
3
3
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
5
7.5
L
Anhur
 
Anhur
1
6
0
0.17
L
Ravana
Athreuz
Ravana
1
3
0
0.33
L
Chaac
G0ld3nsun
Chaac
0
3
0
0
W
2
0
4
4
W
Danzaburou
HHenshin
Danzaburou
4
2
5
3.25
L
Yemoja
ReccaKai
Yemoja
0
0
1
0.5
W
Bacchus
jimmy23330
Bacchus
2
1
5
4.5
W
Sun Wukong
kumquat27
Sun Wukong
3
0
0
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,296
Damage
28,751
49,219
Taken
60,620
29,336
Mitigated
28,980
21,369
Healing
21,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,340
1,689
0
5,102
10,839
4,657
0
361
10,478
0
74,300
L
Anhur
 
Anhur
4,834
1,906
0
2,617
13,548
4,231
801
2,976
10,448
0
40,128
L
Ravana
Athreuz
Ravana
6,900
2,033
0
2,856
11,665
5,297
0
2,850
8,684
0
68,094
L
Chaac
G0ld3nsun
Chaac
10,906
3,217
0
9,942
19,409
12,452
0
1,817
17,446
0
75,837
W
7,501
2,505
0
3,076
8,060
2,919
1,070
1,850
6,210
71,337
0
W
Danzaburou
HHenshin
Danzaburou
10,445
3,598
0
3,511
9,679
3,632
285
1,967
7,712
0
55,294
L
Yemoja
ReccaKai
Yemoja
3,350
875
1,686
2,193
7,387
3,570
312
2,049
5,202
17,179
0
W
Bacchus
jimmy23330
Bacchus
5,932
477
300
2,520
7,631
8,028
180
1,696
5,935
25,226
0
W
Sun Wukong
kumquat27
Sun Wukong
10,078
3,171
0
6,860
13,010
10,100
0
237
12,773
0
69,093
L
2,761
566
0
1,735
8,611
3,430
798
2,976
5,407
50,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
37,143
493
Minions Killed
453
0
Camps Cleared
0
1,493,959
Distance Traveled
1,370,786
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,885
592
112
7
0
337,562
4
L
Anhur
7,026
468
74
5
0
259,695
3
L
Ravana
7,783
519
113
8
0
295,362
1
L
Chaac
8,481
565
153
10
0
308,493
3
W
Nu Wa
8,223
548
130
9
0
295,818
0
W
Danzaburou
8,662
577
91
6
0
256,307
1
L
Yemoja
6,734
449
27
2
0
267,233
6
W
Bacchus
7,880
525
28
2
0
311,612
2
W
Sun Wukong
9,020
601
132
9
0
292,660
3
L
Vulcan
7,119
475
86
6
0
240,003
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role