Player Matchup

Fenrir
Fenrir
BigBadBill__
Fenrir
Level 89
God Stats
43W - 56L
1,438 SR
Queue Stats
73W - 96L
1,375 Elo+
Solo
Eset
Eset
FallenAngel9741
Eset
Level 103
God Stats
2W - 2L
1,422 SR
Queue Stats
117W - 129L
1,407 Elo+
Solo
Ares
Ares
Hªrlºt
Ares
Level 109
God Stats
7W - 5L
1,608 SR
Queue Stats
703W - 761L
1,315 Elo+
Solo
Izanami
Izanami
S-PAWS
Izanami
Level 81
God Stats
2W - 2L
1,597 SR
Queue Stats
64W - 52L
1,476 Elo+
Solo
King Arthur
King Arthur
robertoalonso101
King Arthur
Level 140
God Stats
1W - 1L
1,730 SR
Queue Stats
12W - 15L
1,480 Elo+
Solo
Team Averages
Level 104
1,559 SR
1,411 Elo+

VS

Team Averages
Level 62
1,389 SR
1,398 Elo+
Bacchus
Bacchus
AwakenedTiara76
Bacchus
Level 27
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 1
Sol
Sol
ELTreatanator
Sol
Level 24
God Stats
3W - 8L
1,216 SR
Queue Stats
16W - 34L
1,264 Elo+
Party 1
Awilix
Awilix
J4ke7274
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,420 Elo+
Solo
Anubis
Anubis
SteveMurkel143
Anubis
Level 82
God Stats
3W - 5L
1,422 SR
Queue Stats
220W - 265L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
Level 68
God Stats
84W - 81L
1,496 SR
Queue Stats
122W - 119L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 0 / 8
7,357
613
9,455
7,818
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

13
10 / 1 / 3
8,792
733
8,984
7,367
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
1 / 1 / 2
6,353
529
2,916
8,766
6,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
S-PAWS
Izanami
11
1 / 2 / 1
6,670
556
3,076
7,723
3,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
robertoalonso101
King Arthur
10
1 / 3 / 2
6,334
528
3,312
12,380
8,039
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,793
566
3,918
9,689
9,080
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 1
6,421
535
6,279
6,523
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
J4ke7274
Awilix
9
2 / 2 / 1
5,827
486
1,791
7,829
2,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 9 / 0
5,055
421
2,836
10,993
5,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
10
1 / 2 / 1
6,100
508
5,495
7,376
3,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
7
7
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Fenrir
5
0
8
9
L
2
3
1
0.83
W
10
1
3
11.5
W
Ares
1
1
2
2
L
Awilix
J4ke7274
Awilix
2
2
1
1.25
W
Izanami
S-PAWS
Izanami
1
2
1
0.75
L
0
9
0
0
L
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
1
2
1
0.75
W
King Arthur
robertoalonso101
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,743
Damage
20,319
44,054
Taken
42,410
23,056
Mitigated
22,552
9,842
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,918
226
0
2,586
9,689
9,080
0
3,197
6,492
20,939
0
W
Fenrir
9,455
4,329
0
1,572
7,818
3,089
696
2,696
5,122
0
30,860
L
6,279
3,984
0
1,807
6,523
1,834
0
1,025
5,498
46,221
0
W
8,984
1,365
390
715
7,367
2,739
1,475
2,690
4,677
61,741
0
W
Ares
2,916
54
0
2,342
8,766
6,107
713
4,323
4,443
24,585
0
L
Awilix
J4ke7274
Awilix
1,791
546
0
1,730
7,829
2,810
0
910
6,919
0
25,595
W
Izanami
S-PAWS
Izanami
3,076
2,135
0
2,997
7,723
3,082
1,056
4,215
3,508
0
49,188
L
2,836
457
0
1,720
10,993
5,458
0
4,983
6,010
27,694
0
L
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
5,495
941
0
2,110
7,376
3,370
476
1,785
5,591
36,236
0
W
King Arthur
robertoalonso101
King Arthur
3,312
553
0
1,826
12,380
8,039
43
4,604
7,776
0
32,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
30,196
337
Minions Killed
268
0
Camps Cleared
0
1,138,055
Distance Traveled
1,096,615
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,793
566
26
2
0
229,476
0
W
Fenrir
7,357
613
40
3
0
265,562
1
L
Sol
6,421
535
97
8
0
207,330
0
W
Eset
8,792
733
102
9
0
220,143
3
W
Ares
6,353
529
51
4
0
208,129
0
L
Awilix
5,827
486
39
3
0
253,232
0
W
Izanami
6,670
556
82
7
0
212,068
2
L
Anubis
5,055
421
41
3
0
202,020
1
L
Morgan Le Fay
6,100
508
65
5
0
204,557
3
W
King Arthur
6,334
528
62
5
0
232,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role