Player Matchup

Cernunnos
Cernunnos
BraidedBat830
Cernunnos
Level 128
God Stats
7W - 3L
1,619 SR
Queue Stats
318W - 300L
1,430 Elo+
Party 1
Izanami
Izanami
Callme Snake884
Izanami
Level 124
God Stats
18W - 12L
1,603 SR
Queue Stats
286W - 304L
1,526 Elo+
Party 1
Ymir
Ymir
EditingRaptor38
Ymir
Level 99
God Stats
3W - 3L
1,675 SR
Queue Stats
164W - 153L
1,452 Elo+
Party 1
Hera
Hera
Monsterfiber
Hera
Level 104
God Stats
2W - 1L
1,376 SR
Queue Stats
71W - 61L
1,530 Elo+
Party 2
Hun Batz
Hun Batz
SnowFiber
Hun Batz
Level 69
God Stats
1W - 1L
1,300 SR
Queue Stats
35W - 37L
1,560 Elo+
Party 2
Team Averages
Level 105
1,515 SR
1,500 Elo+

VS

Team Averages
Level 118
1,488 SR
1,509 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
AlleyGator10
Gilgamesh
Level 100
God Stats
9W - 19L
1,420 SR
Queue Stats
715W - 702L
1,494 Elo+
Solo
Hel
Hel
KRAZY_SPADEZ
Hel
Level 117
God Stats
5W - 9L
1,388 SR
Queue Stats
314W - 305L
1,501 Elo+
Solo
Ravana
Ravana
MysticalFiber27
Ravana
Level 123
God Stats
3W - 2L
1,487 SR
Queue Stats
325W - 345L
1,557 Elo+
Party 3
Chiron
Chiron
starfire739
Chiron
Level 121
God Stats
3W - 5L
1,646 SR
Queue Stats
208W - 178L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BraidedBat830
Cernunnos
14
3 / 3 / 7
8,746
547
11,318
12,737
5,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 2
10,271
642
7,983
10,320
4,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 7
8,328
521
5,468
12,709
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 7
9,309
582
10,576
6,245
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
SnowFiber
Hun Batz
14
4 / 2 / 7
8,885
555
8,669
12,931
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 4 / 6
7,322
458
4,227
16,859
14,738
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
AlleyGator10
Gilgamesh
13
1 / 4 / 0
8,055
503
5,475
13,190
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 2
7,669
479
3,417
10,958
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 4
7,670
479
3,948
9,630
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
14
6 / 3 / 0
8,708
544
14,173
14,519
4,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
9
9
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
6
0.75
L
Gilgamesh
AlleyGator10
Gilgamesh
1
4
0
0.25
W
Cernunnos
BraidedBat830
Cernunnos
3
3
7
2.17
W
6
1
2
7
W
2
2
7
2.75
L
0
3
2
0.33
W
4
1
7
7.5
L
2
5
4
0.8
W
Hun Batz
SnowFiber
Hun Batz
4
2
7
3.75
L
Chiron
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
31,240
54,942
Taken
65,156
27,865
Mitigated
34,356
19,741
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,227
682
1,838
5,795
16,859
14,738
0
6,590
10,202
16,870
0
L
Gilgamesh
AlleyGator10
Gilgamesh
5,475
1,706
0
2,932
13,190
6,506
1,242
809
12,379
0
53,810
W
Cernunnos
BraidedBat830
Cernunnos
11,318
5,613
0
5,258
12,737
5,036
344
2,637
10,100
0
62,585
W
7,983
5,324
0
4,994
10,320
4,357
6,089
0
10,320
0
84,732
W
5,468
1,112
439
1,770
12,709
10,693
48
2,373
10,336
26,952
0
L
3,417
204
286
4,829
10,958
4,422
315
4,366
6,360
61,512
0
W
10,576
3,540
247
820
6,245
2,725
182
1,396
4,849
76,396
0
L
3,948
1,005
0
2,055
9,630
3,718
0
1,563
8,043
0
41,651
W
Hun Batz
SnowFiber
Hun Batz
8,669
3,226
542
5,671
12,931
5,054
0
1,238
11,693
0
51,636
L
Chiron
14,173
6,272
478
3,741
14,519
4,972
0
2,351
12,128
0
72,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
39,424
510
Minions Killed
390
0
Camps Cleared
0
1,580,112
Distance Traveled
1,518,471
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,322
458
14
1
0
298,411
5
L
Gilgamesh
8,055
503
84
5
0
280,830
1
W
Cernunnos
8,746
547
100
6
0
291,714
0
W
Izanami
10,271
642
176
11
0
289,430
2
W
Ymir
8,328
521
28
2
0
319,735
2
L
Hel
7,669
479
106
7
0
300,264
2
W
Hera
9,309
582
131
8
0
307,834
4
L
Ravana
7,670
479
72
5
0
342,861
1
W
Hun Batz
8,885
555
75
5
0
371,399
3
L
Chiron
8,708
544
114
7
0
296,105
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role