Player Matchup

Jormungandr
Jormungandr
FamilienDaddy
Jormungandr
Level 59
God Stats
1W - 10L
1,365 SR
Queue Stats
1W - 13L
1,197 Elo+
Party 1
Hades
Hades
LynxGaminq
Hades
Level 5
God Stats
0W - 7L
1,188 SR
Queue Stats
0W - 8L
1,197 Elo+
Party 1
Kukulkan
Kukulkan
MarvelesTV
Kukulkan
Level 7
God Stats
1W - 9L
1,406 SR
Queue Stats
1W - 13L
1,197 Elo+
Party 1
Chaac
Chaac
llEichelmannll
Chaac
Level 29
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 13L
1,197 Elo+
Party 1
Merlin
Merlin
notmomo34
Merlin
Level 83
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 9L
1,197 Elo+
Party 1
Team Averages
Level 37
1,396 SR
1,197 Elo+

VS

Team Averages
Level 112
1,434 SR
1,504 Elo+
Bellona
Bellona
Black-Worior
Bellona
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,499 Elo+
Solo
Chiron
Chiron
Ceo0fShmeat
Chiron
Level 83
God Stats
4W - 1L
1,157 SR
Queue Stats
65W - 63L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
Ceo0fSwag
Cthulhu
Level 48
God Stats
4W - 0L
1,480 SR
Queue Stats
8W - 7L
1,477 Elo+
Party 2
Serqet
Serqet
Goat Capin
Serqet
Level 156
God Stats
3W - 1L
1,416 SR
Queue Stats
125W - 116L
1,566 Elo+
Solo
Poseidon
Poseidon
magnus_reap-1987
Poseidon
Level 148
God Stats
1W - 0L
1,618 SR
Queue Stats
128W - 149L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FamilienDaddy
Jormungandr
15
4 / 4 / 3
8,880
807
7,761
13,466
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
13
0 / 4 / 5
7,307
664
3,278
9,551
6,445
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
MarvelesTV
Kukulkan
12
0 / 4 / 3
7,175
652
5,252
7,536
2,902
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 4
7,929
721
9,799
16,380
11,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
notmomo34
Merlin
15
0 / 4 / 1
8,355
760
2,086
7,751
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Black-Worior
Bellona
15
3 / 3 / 10
8,746
795
8,386
13,459
9,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
18
9 / 0 / 3
10,037
912
12,606
9,537
5,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Ceo0fSwag
Cthulhu
14
0 / 1 / 10
8,464
769
5,748
11,639
12,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Goat Capin
Serqet
15
3 / 3 / 11
8,853
805
8,635
9,137
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 6
8,923
811
11,905
7,877
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
6
Kills
19
19
Deaths
7
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
Black-Worior
Bellona
3
3
10
2.67
W
Chiron
9
0
3
10.5
W
Cthulhu
Ceo0fSwag
Cthulhu
0
1
10
5
L
Jormungandr
FamilienDaddy
Jormungandr
4
4
3
1.38
W
Serqet
Goat Capin
Serqet
3
3
11
2.83
L
Hades
0
4
5
0.63
L
Kukulkan
MarvelesTV
Kukulkan
0
4
3
0.38
L
2
3
4
1.33
W
4
0
6
7
L
Merlin
notmomo34
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,176
Damage
47,280
54,684
Taken
51,649
35,538
Mitigated
36,461
6,087
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Black-Worior
Bellona
8,386
3,808
231
3,155
13,459
9,588
350
4,509
8,950
0
27,014
W
Chiron
12,606
5,365
1,737
5,039
9,537
5,012
1,544
3,194
6,343
0
46,399
W
Cthulhu
Ceo0fSwag
Cthulhu
5,748
507
1,780
2,275
11,639
12,455
71
5,059
6,580
19,844
0
L
Jormungandr
FamilienDaddy
Jormungandr
7,761
1,550
0
1,500
13,466
11,661
0
3,817
9,361
21,206
0
W
Serqet
Goat Capin
Serqet
8,635
1,797
0
1,679
9,137
5,525
458
2,900
6,237
0
20,464
L
Hades
3,278
574
82
1,659
9,551
6,445
0
2,248
7,098
9,824
0
L
Kukulkan
MarvelesTV
Kukulkan
5,252
514
0
0
7,536
2,902
0
2,811
4,496
20,445
0
L
9,799
1,471
0
2,763
16,380
11,283
0
6,063
10,317
0
24,926
W
11,905
1,552
0
2,621
7,877
3,881
815
2,715
5,162
32,803
927
L
Merlin
notmomo34
Merlin
2,086
0
0
83
7,751
3,247
323
2,334
5,171
38,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,646
Gold Earned
45,023
183
Minions Killed
233
0
Camps Cleared
0
1,050,412
Distance Traveled
1,205,205
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,746
795
41
4
0
241,420
2
W
Chiron
10,037
912
76
7
0
243,113
0
W
Cthulhu
8,464
769
38
3
0
256,640
1
L
Jormungandr
8,880
807
26
2
0
196,628
0
W
Serqet
8,853
805
28
3
0
216,540
2
L
Hades
7,307
664
17
2
0
189,250
0
L
Kukulkan
7,175
652
33
3
0
210,998
0
L
Chaac
7,929
721
39
4
0
239,113
4
W
Poseidon
8,923
811
50
5
0
247,492
3
L
Merlin
8,355
760
68
6
0
214,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role