Player Matchup

Sol
Sol
Diamond I
Tsulls
Sol
Diamond I
Level 160
God Stats
55W - 23L
1,712 SR
Queue Stats
73W - 40L
2,612 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,712 SR
2,612 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 65
1,525 SR
1,675 MMR
Sun Wukong
Sun Wukong
Gold V
MortalMaus
Sun Wukong
Gold V
Level 65
God Stats
0W - 1L
1,525 SR
Queue Stats
6W - 5L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Tsulls
Sol
19
4 / 1 / 0
12,956
997
17,399
19,698
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Ah Muzen CabBakasuraUllrPoseidonArachne

VS

Bans
ChronosHou YiKaliOlorunSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MortalMaus
Sun Wukong
16
1 / 4 / 0
10,797
831
8,835
20,070
18,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
MortalMaus
Sun Wukong
1
4
0
0.25
W
Sol
Tsulls
Sol
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,399
Damage
8,835
19,698
Taken
20,070
9,654
Mitigated
18,693
14,155
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
MortalMaus
Sun Wukong
8,835
2,397
0
4,189
20,070
18,693
0
14,175
5,895
0
55,053
W
Sol
Tsulls
Sol
17,399
8,254
0
14,155
19,698
9,654
2,812
291
19,407
95,401
10,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,956
Gold Earned
10,797
177
Minions Killed
118
10
Camps Cleared
0
235,062
Distance Traveled
261,991
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,797
831
118
9
0
261,991
1
W
Sol
12,956
997
177
14
10
235,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role