Player Matchup

Bakasura
Bakasura
ARROW_VERDE
Bakasura
Level 65
God Stats
7W - 7L
1,207 SR
Queue Stats
357W - 312L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
AdamR65-_-
Jormungandr
Level 72
God Stats
13W - 9L
1,576 SR
Queue Stats
388W - 315L
1,497 Elo+
Party 1
King Arthur
King Arthur
DAVE LIFAEN
King Arthur
Level 158
God Stats
79W - 86L
1,466 SR
Queue Stats
509W - 515L
1,460 Elo+
Solo
Janus
Janus
Rexjm123
Janus
Level 66
God Stats
2W - 3L
1,235 SR
Queue Stats
33W - 40L
1,431 Elo+
Solo
Hachiman
Hachiman
zSuperWasya
Hachiman
Level 146
God Stats
7W - 9L
1,511 SR
Queue Stats
478W - 532L
1,417 Elo+
Solo
Team Averages
Level 101
1,399 SR
1,454 Elo+

VS

Team Averages
Level 89
1,627 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
D4rk11_Ru_96
Tsukuyomi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 121L
1,465 Elo+
Party 2
Xing Tian
Xing Tian
DonMonzal
Xing Tian
Level 119
God Stats
12W - 3L
1,405 SR
Queue Stats
61W - 70L
1,419 Elo+
Party 2
Ra
Ra
Gab_beR_GanDalf
Ra
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 117L
1,481 Elo+
Party 2
Xbalanque
Xbalanque
MVP_lolGoD
Xbalanque
Level 59
God Stats
4W - 0L
1,799 SR
Queue Stats
34W - 35L
1,406 Elo+
Party 3
Horus
Horus
iro293nman
Horus
Level 59
God Stats
3W - 3L
1,931 SR
Queue Stats
178W - 186L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ARROW_VERDE
Bakasura
16
1 / 5 / 1
9,795
445
8,885
20,733
11,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
AdamR65-_-
Jormungandr
13
2 / 4 / 3
9,583
436
13,367
29,051
35,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
DAVE LIFAEN
King Arthur
18
1 / 1 / 0
11,570
526
14,134
17,355
19,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Rexjm123
Janus
15
0 / 6 / 1
9,625
438
7,235
20,983
8,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
zSuperWasya
Hachiman
18
2 / 4 / 3
10,670
485
9,613
15,579
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D4rk11_Ru_96
Tsukuyomi
17
8 / 2 / 9
11,313
514
16,859
19,271
10,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
DonMonzal
Xing Tian
15
2 / 1 / 14
10,563
480
11,541
22,780
30,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 0 / 7
11,586
527
21,079
14,728
9,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
MVP_lolGoD
Xbalanque
16
2 / 3 / 9
10,629
483
11,468
15,109
7,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
17
3 / 0 / 5
10,354
471
10,946
15,164
14,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
20
20
Deaths
6
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ARROW_VERDE
Bakasura
1
5
1
0.3
L
Jormungandr
AdamR65-_-
Jormungandr
2
4
3
0.88
W
Tsukuyomi
D4rk11_Ru_96
Tsukuyomi
8
2
9
6.25
L
King Arthur
DAVE LIFAEN
King Arthur
1
1
0
1
W
Xing Tian
DonMonzal
Xing Tian
2
1
14
9
W
5
0
7
8.5
W
Xbalanque
MVP_lolGoD
Xbalanque
2
3
9
2.17
L
Janus
Rexjm123
Janus
0
6
1
0.08
W
Horus
3
0
5
5.5
L
Hachiman
zSuperWasya
Hachiman
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,234
Damage
71,893
103,701
Taken
87,052
81,839
Mitigated
72,304
21,949
Healing
39,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ARROW_VERDE
Bakasura
8,885
6,493
0
3,213
20,733
11,084
311
4,145
16,504
0
87,589
L
Jormungandr
AdamR65-_-
Jormungandr
13,367
3,135
0
5,594
29,051
35,793
0
9,217
19,589
45,577
0
W
Tsukuyomi
D4rk11_Ru_96
Tsukuyomi
16,859
4,590
1,224
9,616
19,271
10,701
514
4,145
15,034
0
83,618
L
King Arthur
DAVE LIFAEN
King Arthur
14,134
710
0
3,288
17,355
19,905
0
5,193
11,518
0
107,867
W
Xing Tian
DonMonzal
Xing Tian
11,541
465
780
3,111
22,780
30,323
93
4,413
18,233
33,864
0
W
21,079
2,459
4,598
6,630
14,728
9,684
96
4,822
9,650
114,632
0
W
Xbalanque
MVP_lolGoD
Xbalanque
11,468
4,324
0
4,820
15,109
7,202
2,802
2,911
12,142
0
90,098
L
Janus
Rexjm123
Janus
7,235
524
191
2,873
20,983
8,542
508
9,704
11,195
73,954
0
W
Horus
10,946
5,043
1,861
6,535
15,164
14,394
1,121
3,805
11,108
0
70,594
L
Hachiman
zSuperWasya
Hachiman
9,613
3,439
0
6,790
15,579
6,515
1,369
4,821
10,758
0
93,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,243
Gold Earned
54,445
629
Minions Killed
579
0
Camps Cleared
0
2,056,912
Distance Traveled
2,288,336
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,795
445
135
6
0
459,229
0
L
Jormungandr
9,583
436
43
2
0
414,995
2
W
Tsukuyomi
11,313
514
105
5
0
500,087
1
L
King Arthur
11,570
526
187
9
0
410,618
1
W
Xing Tian
10,563
480
39
2
0
459,107
2
W
Ra
11,586
527
154
7
0
433,318
5
W
Xbalanque
10,629
483
148
7
0
431,130
0
L
Janus
9,625
438
127
6
0
396,422
5
W
Horus
10,354
471
133
6
0
464,694
2
L
Hachiman
10,670
485
137
6
0
375,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role