Player Matchup

Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Aziak-59
Chaac
Level 68
God Stats
5W - 12L
1,296 SR
Queue Stats
38W - 65L
1,424 Elo+
Party 1
Artemis
Artemis
skurti247
Artemis
Level 93
God Stats
45W - 55L
1,473 SR
Queue Stats
216W - 286L
1,394 Elo+
Solo
Team Averages
Level 92
1,423 SR
1,439 Elo+

VS

Team Averages
Level 97
1,419 SR
1,479 Elo+
Anubis
Anubis
Enomz-
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GohanSSGSS5
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
oddmond
Cernunnos
Level 119
God Stats
1W - 1L
1,258 SR
Queue Stats
114W - 141L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 2 / 3
8,923
637
5,394
11,347
6,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Aziak-59
Chaac
12
0 / 4 / 1
7,977
570
7,102
15,251
8,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
skurti247
Artemis
14
3 / 2 / 0
9,258
661
9,183
9,917
3,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Enomz-
Anubis
15
3 / 3 / 5
9,996
714
13,816
11,277
7,267
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 0 / 8
10,226
730
6,626
12,265
16,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
oddmond
Cernunnos
16
5 / 1 / 3
10,649
761
10,075
8,215
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
8
8
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
3
1.25
L
Chaac
Aziak-59
Chaac
0
4
1
0.13
W
Anubis
Enomz-
Anubis
3
3
5
1.83
W
0
0
8
4
W
Cernunnos
oddmond
Cernunnos
5
1
3
6.5
L
Artemis
skurti247
Artemis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
30,517
36,515
Taken
31,757
18,177
Mitigated
29,068
5,697
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,394
95
0
1,380
11,347
6,377
0
5,879
5,468
0
21,781
L
Chaac
Aziak-59
Chaac
7,102
224
0
2,294
15,251
8,220
0
8,996
6,255
0
25,188
W
Anubis
Enomz-
Anubis
13,816
379
0
5,234
11,277
7,267
388
179
11,098
57,280
0
W
6,626
1,111
559
3,967
12,265
16,735
99
320
11,945
23,122
0
W
Cernunnos
oddmond
Cernunnos
10,075
3,680
0
2,793
8,215
5,066
2,168
335
7,880
0
48,214
L
Artemis
skurti247
Artemis
9,183
3,465
0
2,023
9,917
3,580
196
5,705
4,212
0
33,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
30,871
143
Minions Killed
189
5
Camps Cleared
10
726,456
Distance Traveled
754,012
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,923
637
30
2
1
251,875
2
L
Chaac
7,977
570
36
3
2
249,402
2
W
Anubis
9,996
714
80
6
4
247,235
3
W
Ymir
10,226
730
30
2
2
271,647
4
W
Cernunnos
10,649
761
79
6
4
235,130
2
L
Artemis
9,258
661
77
6
2
225,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role