Player Matchup

Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Pendulous Nads
Charybdis
Level 152
God Stats
32W - 38L
1,509 SR
Queue Stats
459W - 456L
1,537 Elo+
Party 3
Bacchus
Bacchus
Sticky Calvins
Bacchus
Level 101
God Stats
50W - 52L
1,525 SR
Queue Stats
133W - 137L
1,481 Elo+
Party 3
Nu Wa
Nu Wa
Zenith__11
Nu Wa
Level 109
God Stats
60W - 51L
1,550 SR
Queue Stats
250W - 277L
1,360 Elo+
Solo
Nemesis
Nemesis
barquilla28
Nemesis
Level 99
God Stats
6W - 6L
1,392 SR
Queue Stats
423W - 448L
1,474 Elo+
Solo
Team Averages
Level 106
1,495 SR
1,470 Elo+

VS

Team Averages
Level 90
1,516 SR
1,493 Elo+
Persephone
Persephone
 
Persephone
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Cinnata
Poseidon
Level 103
God Stats
2W - 5L
1,658 SR
Queue Stats
153W - 132L
1,542 Elo+
Party 1
Sol
Sol
DarklyDusk
Sol
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 9L
1,589 Elo+
Party 1
Xbalanque
Xbalanque
STG smokee
Xbalanque
Level 89
God Stats
24W - 25L
1,485 SR
Queue Stats
305W - 360L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
evilsnickerss
Nu Wa
Level 88
God Stats
1W - 3L
1,435 SR
Queue Stats
236W - 247L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 1 / 0
5,930
539
4,140
7,364
2,938
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Pendulous Nads
Charybdis
9
5 / 3 / 3
5,854
532
6,778
9,209
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 5
6,100
555
2,728
5,057
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
10
1 / 1 / 1
5,754
523
3,979
5,107
1,955
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
barquilla28
Nemesis
9
1 / 1 / 2
5,538
503
1,917
8,920
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
2 / 3 / 2
5,615
510
3,359
5,054
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Cinnata
Poseidon
10
0 / 1 / 2
5,660
515
4,220
7,099
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 0
5,777
525
3,060
5,455
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
STG smokee
Xbalanque
9
2 / 4 / 2
5,620
511
5,504
8,737
2,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 1
5,300
482
3,107
5,128
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
6
6
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
0
3
L
Persephone
 
Persephone
2
3
2
1
L
Poseidon
Cinnata
Poseidon
0
1
2
1
L
2
1
0
2
W
Charybdis
Pendulous Nads
Charybdis
5
3
3
2.17
L
Xbalanque
STG smokee
Xbalanque
2
4
2
0.75
W
2
0
5
4.5
W
Nu Wa
1
1
1
1.5
W
Nemesis
barquilla28
Nemesis
1
1
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,542
Damage
19,250
35,657
Taken
31,473
15,641
Mitigated
9,380
9,845
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,140
1,286
0
2,443
7,364
2,938
0
4,299
3,065
0
38,075
L
Persephone
 
Persephone
3,359
182
0
431
5,054
1,506
405
2,184
2,867
21,293
0
L
Poseidon
Cinnata
Poseidon
4,220
693
0
3,171
7,099
2,012
302
634
6,465
34,784
0
L
3,060
1,113
0
1,866
5,455
1,688
670
1,450
4,005
30,509
0
W
Charybdis
Pendulous Nads
Charybdis
6,778
3,601
0
2,788
9,209
3,307
0
3,109
6,100
0
36,820
L
Xbalanque
STG smokee
Xbalanque
5,504
3,059
0
964
8,737
2,616
709
1,223
7,514
0
30,253
W
2,728
231
0
1,634
5,057
4,322
0
1,793
3,264
12,399
0
W
Nu Wa
3,979
979
0
2,041
5,107
1,955
44
2,117
2,990
40,993
0
W
Nemesis
barquilla28
Nemesis
1,917
796
0
939
8,920
3,119
0
2,428
6,492
0
41,350
L
3,107
1,138
0
1,305
5,128
1,558
14
1,213
3,915
23,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
27,972
309
Minions Killed
222
0
Camps Cleared
0
1,063,658
Distance Traveled
996,248
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,930
539
74
7
0
205,423
4
L
Persephone
5,615
510
21
2
0
210,200
1
L
Poseidon
5,660
515
60
5
0
221,200
3
L
Sol
5,777
525
54
5
0
196,867
4
W
Charybdis
5,854
532
54
5
0
182,606
1
L
Xbalanque
5,620
511
49
4
0
186,603
2
W
Bacchus
6,100
555
23
2
0
240,587
0
W
Nu Wa
5,754
523
69
6
0
181,224
4
W
Nemesis
5,538
503
89
8
0
253,818
2
L
Nu Wa
5,300
482
38
3
0
181,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role