Player Matchup

Achilles
Achilles
Kyokushinn
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 183L
1,399 Elo+
Party 1
Izanami
Izanami
Zz ErOtiKzZ
Izanami
Level 28
God Stats
23W - 22L
1,580 SR
Queue Stats
83W - 114L
1,414 Elo+
Party 1
Ra
Ra
neokill153
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 231L
1,429 Elo+
Party 1
Team Averages
Level 62
1,527 SR
1,414 Elo+

VS

Team Averages
Level 83
1,597 SR
1,438 Elo+
Heimdallr
Heimdallr
Hallveron
Heimdallr
Level 29
God Stats
5W - 2L
1,657 SR
Queue Stats
117W - 77L
1,502 Elo+
Party 2
Vulcan
Vulcan
SeehafenHenne45
Vulcan
Level 107
God Stats
71W - 87L
1,422 SR
Queue Stats
85W - 136L
1,323 Elo+
Solo
Vamana
Vamana
SergeantNastY94
Vamana
Level 112
God Stats
16W - 8L
1,711 SR
Queue Stats
173W - 128L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kyokushinn
Achilles
10
0 / 2 / 0
6,811
681
2,763
9,638
7,497
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Zz ErOtiKzZ
Izanami
10
0 / 2 / 0
6,234
623
1,874
8,485
3,487
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 0
6,285
629
3,717
4,630
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hallveron
Heimdallr
13
4 / 0 / 3
8,061
806
6,731
3,650
1,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 5
6,929
693
7,709
3,429
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 4
7,773
777
6,324
7,011
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Hallveron
Heimdallr
4
0
3
5.5
L
Achilles
Kyokushinn
Achilles
0
2
0
0
W
0
0
5
2.5
W
3
0
4
5
L
Izanami
Zz ErOtiKzZ
Izanami
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,354
Damage
20,764
22,753
Taken
14,090
12,987
Mitigated
10,067
3,685
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Hallveron
Heimdallr
6,731
2,639
77
1,074
3,650
1,759
1,854
1,811
1,839
0
24,436
L
Achilles
Kyokushinn
Achilles
2,763
440
0
1,999
9,638
7,497
0
3,578
6,060
0
10,372
W
7,709
3,097
153
169
3,429
1,462
192
406
3,023
32,697
0
W
6,324
2,501
0
2,538
7,011
6,846
280
1,621
5,390
0
22,388
L
Izanami
Zz ErOtiKzZ
Izanami
1,874
1,862
0
568
8,485
3,487
0
3,359
5,126
0
16,425
L
3,717
83
726
392
4,630
2,003
0
1,409
3,218
27,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,330
Gold Earned
22,763
122
Minions Killed
137
3
Camps Cleared
7
593,066
Distance Traveled
611,096
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,061
806
46
5
2
209,022
4
L
Achilles
6,811
681
17
2
2
221,428
0
W
Vulcan
6,929
693
50
5
1
211,048
2
W
Vamana
7,773
777
41
4
4
191,026
1
L
Izanami
6,234
623
50
5
0
170,206
4
L
Ra
6,285
629
55
6
1
201,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role