Player Matchup

Shiva
Shiva
Blueyedfreaak
Shiva
Level 104
God Stats
0W - 1L
1,557 SR
Queue Stats
62W - 39L
1,425 Elo+
Party 2
Charybdis
Charybdis
Vensword
Charybdis
Level 100
God Stats
2W - 2L
1,504 SR
Queue Stats
74W - 53L
1,513 Elo+
Party 2
Scylla
Scylla
whiteghost42268
Scylla
Level 105
God Stats
0W - 2L
1,628 SR
Queue Stats
76W - 55L
1,425 Elo+
Party 2
Team Averages
Level 103
1,563 SR
1,455 Elo+

VS

Team Averages
Level 111
1,430 SR
1,415 Elo+
Ymir
Ymir
Enstone1337
Ymir
Level 138
God Stats
20W - 21L
1,470 SR
Queue Stats
409W - 453L
1,446 Elo+
Party 1
Neith
Neith
IIczlII
Neith
Level 67
God Stats
7W - 6L
1,465 SR
Queue Stats
54W - 65L
1,364 Elo+
Party 1
Janus
Janus
guess_who_is_on
Janus
Level 129
God Stats
8W - 13L
1,354 SR
Queue Stats
182W - 212L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,571
582
10,786
15,156
5,646
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Vensword
Charybdis
13
1 / 2 / 0
8,191
630
8,280
10,427
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 1
7,723
594
6,449
6,837
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
9,233
710
6,485
14,927
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
IIczlII
Neith
15
5 / 0 / 3
9,580
737
10,526
9,905
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 6
8,653
666
9,457
6,858
2,471
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
0
7
4.5
W
Neith
IIczlII
Neith
5
0
3
6.5
L
Charybdis
Vensword
Charybdis
1
2
0
0.5
W
2
1
6
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,515
Damage
26,468
32,420
Taken
31,690
13,087
Mitigated
23,123
5,500
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,786
2,306
459
2,456
15,156
5,646
0
7,870
7,286
0
23,985
W
6,485
1,601
0
1,062
14,927
16,148
0
4,015
10,912
17,510
0
W
Neith
IIczlII
Neith
10,526
1,236
0
1,470
9,905
4,504
1,159
1,408
8,497
0
38,828
L
Charybdis
Vensword
Charybdis
8,280
4,642
0
2,016
10,427
4,838
0
4,762
5,665
0
33,905
W
9,457
559
386
1,675
6,858
2,471
358
1,320
5,538
30,063
0
L
6,449
1,198
0
569
6,837
2,603
45
3,642
3,195
28,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,485
Gold Earned
27,466
151
Minions Killed
138
6
Camps Cleared
4
654,727
Distance Traveled
759,427
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,571
582
40
3
2
215,707
4
W
Ymir
9,233
710
25
2
2
248,461
4
W
Neith
9,580
737
73
6
1
265,302
3
L
Charybdis
8,191
630
63
5
3
212,604
4
W
Janus
8,653
666
40
3
1
245,664
6
L
Scylla
7,723
594
48
4
1
226,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role