Player Matchup

Rama
Rama
BerlinAslan4567
Rama
Level 46
God Stats
1W - 6L
1,479 SR
Queue Stats
36W - 37L
1,436 Elo+
Solo
Cerberus
Cerberus
DSK Vandal
Cerberus
Level 22
God Stats
1W - 3L
1,430 SR
Queue Stats
2W - 5L
1,407 Elo+
Party 3
Merlin
Merlin
SnowFury9
Merlin
Level 124
God Stats
5W - 7L
1,376 SR
Queue Stats
149W - 141L
1,570 Elo+
Party 3
Thor
Thor
alv_moris
Thor
Level 79
God Stats
2W - 3L
1,409 SR
Queue Stats
140W - 144L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
x_yeyu_x
Sun Wukong
Level 29
God Stats
2W - 4L
1,488 SR
Queue Stats
36W - 43L
1,471 Elo+
Party 1
Team Averages
Level 60
1,436 SR
1,476 Elo+

VS

Team Averages
Level 103
1,654 SR
1,551 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Sasha-DTC
Hou Yi
Level 132
God Stats
1W - 0L
1,585 SR
Queue Stats
17W - 15L
1,630 Elo+
Party 2
Nemesis
Nemesis
hommefort
Nemesis
Level 49
God Stats
4W - 0L
1,847 SR
Queue Stats
107W - 103L
1,555 Elo+
Party 2
Chaac
Chaac
xSgt Reaperx421
Chaac
Level 62
God Stats
13W - 2L
1,638 SR
Queue Stats
84W - 86L
1,435 Elo+
Solo
Ares
Ares
yoyosama89
Ares
Level 149
God Stats
1W - 1L
1,699 SR
Queue Stats
19W - 15L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 2
10,483
456
8,444
15,679
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
DSK Vandal
Cerberus
13
0 / 5 / 3
8,684
378
4,367
20,396
20,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
SnowFury9
Merlin
17
2 / 7 / 0
11,195
487
9,670
13,147
6,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
1 / 5 / 1
9,775
425
9,169
21,990
10,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
x_yeyu_x
Sun Wukong
16
0 / 3 / 0
9,814
427
3,432
19,053
15,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 1 / 7
12,706
552
18,525
9,403
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Sasha-DTC
Hou Yi
20
2 / 0 / 1
12,660
550
6,870
12,031
5,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
hommefort
Nemesis
20
9 / 1 / 9
13,069
568
19,161
20,336
9,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 0 / 4
12,748
554
10,993
13,263
15,924
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 1 / 11
11,802
513
12,136
18,320
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
3
Kills
22
22
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
7
10.5
L
0
2
2
0.5
L
Cerberus
DSK Vandal
Cerberus
0
5
3
0.3
W
Hou Yi
Sasha-DTC
Hou Yi
2
0
1
2.5
L
Merlin
SnowFury9
Merlin
2
7
0
0.29
L
Thor
1
5
1
0.3
W
Nemesis
hommefort
Nemesis
9
1
9
13.5
W
1
0
4
3
L
Sun Wukong
x_yeyu_x
Sun Wukong
0
3
0
0
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,082
Damage
67,685
90,265
Taken
73,353
59,949
Mitigated
55,206
19,269
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,525
668
79
2,659
9,403
4,815
1,514
2,407
6,752
119,428
0
L
8,444
6,925
0
8,102
15,679
6,715
0
3,347
12,248
0
100,415
L
Cerberus
DSK Vandal
Cerberus
4,367
132
0
3,104
20,396
20,677
0
11,261
8,756
17,149
0
W
Hou Yi
Sasha-DTC
Hou Yi
6,870
4,746
0
5,578
12,031
5,908
3,198
273
11,758
0
118,808
L
Merlin
SnowFury9
Merlin
9,670
355
0
420
13,147
6,396
0
5,603
7,326
95,904
0
L
Thor
9,169
1,918
0
1,700
21,990
10,594
0
8,089
13,717
0
92,371
W
Nemesis
hommefort
Nemesis
19,161
11,127
0
3,678
20,336
9,475
1,170
3,800
16,318
0
126,329
W
10,993
1,659
0
5,252
13,263
15,924
198
2,162
10,987
0
106,342
L
Sun Wukong
x_yeyu_x
Sun Wukong
3,432
988
0
5,943
19,053
15,567
100
1,496
17,557
0
75,826
W
12,136
685
0
2,047
18,320
19,084
92
4,475
12,102
52,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,951
Gold Earned
62,985
662
Minions Killed
804
0
Camps Cleared
0
2,049,585
Distance Traveled
2,264,057
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,706
552
194
8
0
423,369
1
L
Rama
10,483
456
166
7
0
393,061
10
L
Cerberus
8,684
378
44
2
0
401,582
6
W
Hou Yi
12,660
550
202
9
0
401,602
0
L
Merlin
11,195
487
169
7
0
382,635
10
L
Thor
9,775
425
136
6
0
432,745
2
W
Nemesis
13,069
568
144
6
0
518,723
1
W
Chaac
12,748
554
202
9
0
465,568
0
L
Sun Wukong
9,814
427
147
6
0
439,562
1
W
Ares
11,802
513
62
3
0
454,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role