Player Matchup

Nike
Nike
Silver III
 
Nike
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold II
DEEZiXL
Cupid
Gold II
Level 160
God Stats
12W - 7L
1,565 SR
Queue Stats
325W - 328L
1,568 MMR
Solo
Geb
Geb
Gold III
Quetko
Geb
Gold III
Level 107
God Stats
7W - 3L
1,681 SR
Queue Stats
18W - 12L
1,573 MMR
Party 4
Thanatos
Thanatos
Gold V
TheFirulays
Thanatos
Gold V
Level 94
God Stats
4W - 3L
1,577 SR
Queue Stats
18W - 13L
1,527 MMR
Party 4
Sol
Sol
Gold II
Verso22
Sol
Gold II
Level 158
God Stats
17W - 4L
1,955 SR
Queue Stats
133W - 117L
1,652 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,656 SR
1,564 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,568 SR
1,552 MMR
Agni
Agni
Bronze III
BarkBjörk
Agni
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,600 MMR
Party 3
Cthulhu
Cthulhu
Silver II
CleanLewis
Cthulhu
Silver II
Level 159
God Stats
1W - 3L
1,615 SR
Queue Stats
49W - 48L
1,538 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
DirdyDulce
Sun Wukong
Silver II
Level 111
God Stats
6W - 16L
1,544 SR
Queue Stats
49W - 48L
1,538 MMR
Party 2
Charybdis
Charybdis
Silver II
LucidWhispers
Charybdis
Silver II
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,538 MMR
Party 3
Apollo
Apollo
Silver II
jdj223
Apollo
Silver II
Level 121
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 4L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 0 / 1
5,077
635
1,771
4,737
1,677
Cupid
DEEZiXL
Cupid
7
0 / 0 / 2
4,063
508
3,630
3,836
1,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
Quetko
Geb
7
0 / 0 / 3
4,562
570
1,221
4,887
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
TheFirulays
Thanatos
8
6 / 0 / 1
5,191
649
3,466
4,769
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
9
2 / 0 / 2
5,164
646
3,476
4,036
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Morgan Le FayLancelotNemesisKing ArthurIzanami

VS

Bans
Yu HuangGaneshaSusanoRavanaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,981
498
1,419
3,238
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
CleanLewis
Cthulhu
6
0 / 3 / 0
3,955
494
3,235
5,704
2,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
DirdyDulce
Sun Wukong
9
0 / 0 / 0
5,045
631
2,049
3,996
1,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
LucidWhispers
Charybdis
8
0 / 1 / 0
4,336
542
971
5,233
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
jdj223
Apollo
6
0 / 1 / 0
4,042
505
2,764
4,010
1,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
1
0.5
L
0
3
0
0
L
Cthulhu
CleanLewis
Cthulhu
0
3
0
0
W
Cupid
DEEZiXL
Cupid
0
0
2
1
L
Sun Wukong
DirdyDulce
Sun Wukong
0
0
0
0
L
Charybdis
LucidWhispers
Charybdis
0
1
0
0
W
Geb
Quetko
Geb
0
0
3
1.5
W
Thanatos
TheFirulays
Thanatos
6
0
1
6.5
W
Sol
2
0
2
3
L
Apollo
jdj223
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,564
Damage
10,438
22,265
Taken
22,181
8,670
Mitigated
8,180
15,132
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
1,771
510
0
1,640
4,737
1,677
0
0
4,737
0
36,750
L
1,419
265
0
270
3,238
1,003
0
1,354
1,884
18,755
0
L
Cthulhu
CleanLewis
Cthulhu
3,235
680
319
980
5,704
2,863
0
556
5,148
13,287
0
W
Cupid
DEEZiXL
Cupid
3,630
2,304
380
1,746
3,836
1,260
0
1,319
2,517
0
23,810
L
Sun Wukong
DirdyDulce
Sun Wukong
2,049
334
0
1,635
3,996
1,521
0
0
3,996
0
33,087
L
Charybdis
LucidWhispers
Charybdis
971
582
0
444
5,233
1,707
0
1,693
3,540
0
22,487
W
Geb
Quetko
Geb
1,221
209
0
2,130
4,887
2,720
0
1,657
3,230
8,695
0
W
Thanatos
TheFirulays
Thanatos
3,466
1,059
0
6,615
4,769
1,540
0
298
4,471
0
25,176
W
Sol
3,476
1,299
0
2,621
4,036
1,473
618
1,246
2,656
29,516
4,434
L
Apollo
jdj223
Apollo
2,764
1,484
0
1,037
4,010
1,086
0
665
3,345
0
22,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
21,359
248
Minions Killed
225
0
Camps Cleared
0
792,435
Distance Traveled
745,174
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,077
635
74
9
0
175,316
4
L
Agni
3,981
498
37
5
0
117,644
2
L
Cthulhu
3,955
494
18
2
0
165,505
2
W
Cupid
4,063
508
45
6
0
119,958
0
L
Sun Wukong
5,045
631
83
10
0
147,223
1
L
Charybdis
4,336
542
51
6
0
154,590
2
W
Geb
4,562
570
13
2
0
169,634
0
W
Thanatos
5,191
649
49
6
0
174,876
3
W
Sol
5,164
646
67
8
0
152,651
3
L
Apollo
4,042
505
36
5
0
160,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role