Player Matchup

Chaac
Chaac
AverageSolo
Chaac
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,134 Elo+
Solo
Chang'e
Chang'e
H0megrown Jones
Chang'e
Level 96
God Stats
25W - 28L
1,472 SR
Queue Stats
254W - 292L
1,433 Elo+
Solo
Heimdallr
Heimdallr
Jack panda man
Heimdallr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 152L
1,420 Elo+
Solo
Arachne
Arachne
XxBaconxX--34
Arachne
Level 52
God Stats
3W - 3L
1,524 SR
Queue Stats
87W - 97L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
jellomonster232
Kuzenbo
Level 121
God Stats
4W - 3L
1,587 SR
Queue Stats
27W - 38L
1,390 Elo+
Solo
Team Averages
Level 100
1,517 SR
1,360 Elo+

VS

Team Averages
Level 101
1,597 SR
1,438 Elo+
Janus
Janus
JerrySMBX18
Janus
Level 123
God Stats
2W - 1L
1,717 SR
Queue Stats
60W - 72L
1,379 Elo+
Solo
Izanami
Izanami
JoeTrouble271
Izanami
Level 59
God Stats
5W - 0L
1,824 SR
Queue Stats
20W - 22L
1,457 Elo+
Party 1
Pele
Pele
Sahloknir6700
Pele
Level 107
God Stats
5W - 4L
1,636 SR
Queue Stats
102W - 103L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Santa x God
Cu Chulainn
Level 120
God Stats
2W - 2L
1,356 SR
Queue Stats
292W - 317L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
Witedarknes
Kuzenbo
Level 95
God Stats
9W - 4L
1,453 SR
Queue Stats
217W - 210L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,445
495
3,718
8,233
6,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 2 / 0
5,285
480
4,233
6,926
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Jack panda man
Heimdallr
10
0 / 1 / 0
5,311
483
3,200
5,474
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
6
0 / 4 / 1
4,429
403
3,614
7,867
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 0
5,043
458
2,071
7,983
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,926
539
6,251
2,950
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
1 / 0 / 0
5,554
505
3,650
4,873
1,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 2 / 3
5,810
528
4,686
9,581
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Santa x God
Cu Chulainn
11
3 / 0 / 0
6,466
588
5,954
8,402
5,493
Kuzenbo
Witedarknes
Kuzenbo
9
0 / 0 / 1
5,576
507
2,951
6,384
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
1
2
0
0.5
L
Heimdallr
Jack panda man
Heimdallr
0
1
0
0
W
2
0
3
3.5
W
Izanami
1
0
0
1
W
3
2
3
2.25
W
Cu Chulainn
Santa x God
Cu Chulainn
3
0
0
3
W
Kuzenbo
Witedarknes
Kuzenbo
0
0
1
0.5
L
Arachne
0
4
1
0.13
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,836
Damage
23,492
36,483
Taken
32,190
20,348
Mitigated
16,785
14,438
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,718
1,005
0
4,147
8,233
6,256
0
0
8,233
0
31,810
L
4,233
167
576
3,126
6,926
2,697
0
3,981
2,690
36,524
0
L
Heimdallr
Jack panda man
Heimdallr
3,200
1,378
0
2,269
5,474
2,083
0
481
4,993
0
40,060
W
6,251
830
0
750
2,950
1,061
168
1,499
1,451
45,470
0
W
Izanami
3,650
2,384
0
2,391
4,873
1,415
0
541
4,332
0
40,127
W
4,686
1,090
0
2,360
9,581
3,322
0
2,196
7,353
0
33,084
W
Cu Chulainn
Santa x God
Cu Chulainn
5,954
1,342
0
2,746
8,402
5,493
0
0
7,958
0
43,779
W
Kuzenbo
Witedarknes
Kuzenbo
2,951
1,948
0
2,226
6,384
5,494
0
2,068
4,316
15,929
0
L
Arachne
3,614
2,487
0
1,102
7,867
2,501
0
1,158
6,629
0
16,490
L
2,071
839
389
2,829
7,983
6,811
0
3,107
4,736
11,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
29,332
228
Minions Killed
311
0
Camps Cleared
0
962,542
Distance Traveled
1,091,651
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,445
495
51
5
0
208,583
2
L
Chang'e
5,285
480
59
5
0
193,447
1
L
Heimdallr
5,311
483
62
6
0
175,239
1
W
Janus
5,926
539
79
7
0
210,334
4
W
Izanami
5,554
505
80
7
0
196,102
0
W
Pele
5,810
528
52
5
0
240,059
2
W
Cu Chulainn
6,466
588
72
7
0
223,216
2
W
Kuzenbo
5,576
507
28
3
0
221,940
5
L
Arachne
4,429
403
30
3
0
177,908
0
L
Kuzenbo
5,043
458
26
2
0
207,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role