Player Matchup

Artio
Artio
Ajax1025
Artio
Level 108
God Stats
0W - 2L
1,308 SR
Queue Stats
12W - 25L
1,454 Elo+
Solo
Mercury
Mercury
Cantante123
Mercury
Level 85
God Stats
0W - 2L
1,289 SR
Queue Stats
181W - 185L
1,631 Elo+
Solo
Scylla
Scylla
GoDxBaphomet
Scylla
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 115L
1,438 Elo+
Solo
Hades
Hades
Hanafi
Hades
Level 147
God Stats
0W - 1L
1,559 SR
Queue Stats
65W - 84L
1,428 Elo+
Solo
Artemis
Artemis
Mordil
Artemis
Level 129
God Stats
146W - 135L
1,690 SR
Queue Stats
165W - 152L
1,625 Elo+
Solo
Team Averages
Level 113
1,469 SR
1,515 Elo+

VS

Team Averages
Level 126
1,584 SR
1,552 Elo+
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Clovenbat5660
Cerberus
Level 124
God Stats
11W - 5L
1,678 SR
Queue Stats
201W - 160L
1,510 Elo+
Party 1
Anubis
Anubis
GoddNox
Anubis
Level 119
God Stats
4W - 1L
1,629 SR
Queue Stats
116W - 90L
1,565 Elo+
Party 1
Aphrodite
Aphrodite
Langrange
Aphrodite
Level 120
God Stats
2W - 1L
1,504 SR
Queue Stats
97W - 69L
1,560 Elo+
Party 1
Odin
Odin
Lukkaas
Odin
Level 146
God Stats
9W - 5L
1,609 SR
Queue Stats
136W - 88L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ajax1025
Artio
15
1 / 2 / 3
10,481
1,048
8,877
22,612
31,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Cantante123
Mercury
15
1 / 1 / 4
9,454
945
8,318
7,119
3,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
15
0 / 3 / 3
9,007
901
4,999
9,291
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Hanafi
Hades
15
2 / 7 / 3
9,461
946
13,330
17,547
9,976
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Mordil
Artemis
15
1 / 4 / 4
9,582
958
10,976
16,735
6,988
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

176

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
3 / 2 / 10
10,208
1,021
12,252
7,988
3,209
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Clovenbat5660
Cerberus
16
1 / 1 / 13
9,895
990
8,744
9,098
9,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
GoddNox
Anubis
16
4 / 1 / 10
10,466
1,047
17,065
10,840
5,863
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Langrange
Aphrodite
17
4 / 1 / 12
10,635
1,064
12,044
10,265
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
Lukkaas
Odin
16
5 / 0 / 11
10,954
1,095
16,692
12,778
12,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
5
Kills
17
17
Deaths
5
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
10
4
L
Artio
Ajax1025
Artio
1
2
3
1.25
L
Mercury
Cantante123
Mercury
1
1
4
3
W
Cerberus
Clovenbat5660
Cerberus
1
1
13
7.5
L
Scylla
0
3
3
0.5
W
Anubis
GoddNox
Anubis
4
1
10
9
L
Hades
Hanafi
Hades
2
7
3
0.5
W
Aphrodite
Langrange
Aphrodite
4
1
12
10
W
Odin
Lukkaas
Odin
5
0
11
10.5
L
Artemis
Mordil
Artemis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,500
Damage
66,797
73,304
Taken
50,969
55,675
Mitigated
37,321
8,657
Healing
29,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,252
6,565
0
1,828
7,988
3,209
0
5,402
2,506
0
34,707
L
Artio
Ajax1025
Artio
8,877
1,023
1,361
4,044
22,612
31,695
0
13,507
8,757
17,005
0
L
Mercury
Cantante123
Mercury
8,318
524
0
80
7,119
3,056
0
3,078
4,000
0
27,003
W
Cerberus
Clovenbat5660
Cerberus
8,744
330
775
3,866
9,098
9,561
0
4,903
4,099
25,766
0
L
Scylla
4,999
404
0
456
9,291
3,960
0
3,681
5,297
24,403
0
W
Anubis
GoddNox
Anubis
17,065
1,302
0
3,934
10,840
5,863
0
5,487
5,353
38,495
0
L
Hades
Hanafi
Hades
13,330
637
344
2,372
17,547
9,976
0
8,694
8,648
24,400
0
W
Aphrodite
Langrange
Aphrodite
12,044
2,446
8,011
8,256
10,265
6,006
0
5,434
4,741
28,089
0
W
Odin
Lukkaas
Odin
16,692
2,269
0
3,262
12,778
12,682
0
5,558
7,064
0
23,230
L
Artemis
Mordil
Artemis
10,976
6,826
0
0
16,735
6,988
0
8,893
7,716
0
29,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
52,158
174
Minions Killed
232
6
Camps Cleared
7
922,205
Distance Traveled
937,612
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,208
1,021
72
7
0
171,274
0
L
Artio
10,481
1,048
20
2
0
228,945
0
L
Mercury
9,454
945
25
3
3
236,467
1
W
Cerberus
9,895
990
58
6
3
194,744
0
L
Scylla
9,007
901
54
5
0
159,632
0
W
Anubis
10,466
1,047
41
4
0
156,865
0
L
Hades
9,461
946
27
3
1
116,821
0
W
Aphrodite
10,635
1,064
42
4
1
193,562
0
W
Odin
10,954
1,095
19
2
3
221,167
3
L
Artemis
9,582
958
48
5
2
180,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role