Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
Craigan8er
Ah Muzen Cab
Gold III
Level 127
God Stats
1W - 2L
1,737 SR
Queue Stats
53W - 60L
1,698 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
Gaboo0xd
Tsukuyomi
Gold I
Level 112
God Stats
7W - 11L
1,411 SR
Queue Stats
205W - 201L
1,537 MMR
Solo
Raijin
Raijin
Gold III
Godalmightee
Raijin
Gold III
Level 158
God Stats
1W - 1L
1,878 SR
Queue Stats
34W - 27L
1,786 MMR
Solo
Bastet
Bastet
Platinum V
Mizzop
Bastet
Platinum V
Level 139
God Stats
7W - 5L
1,608 SR
Queue Stats
125W - 132L
1,509 MMR
Solo
Geb
Geb
Gold II
ShreksNut
Geb
Gold II
Level 89
God Stats
36W - 39L
1,662 SR
Queue Stats
322W - 319L
1,581 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,659 SR
1,622 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,572 SR
1,621 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
ElvisTeck83
Cthulhu
Bronze III
Level 156
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
RecklessKing8
Da Ji
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,460 MMR
Solo
Hades
Hades
Platinum IV
TurkTurtle
Hades
Platinum IV
Level 153
God Stats
24W - 20L
1,750 SR
Queue Stats
305W - 300L
1,738 MMR
Solo
Amaterasu
Amaterasu
Platinum I
WorthlessHooman
Amaterasu
Platinum I
Level 149
God Stats
10W - 5L
1,670 SR
Queue Stats
245W - 244L
1,908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Craigan8er
Ah Muzen Cab
19
4 / 4 / 2
12,827
493
14,887
19,902
9,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Gaboo0xd
Tsukuyomi
18
1 / 6 / 6
11,599
446
13,200
23,503
10,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
19
5 / 5 / 2
12,222
470
13,162
15,952
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Mizzop
Bastet
20
7 / 3 / 1
14,638
563
22,960
26,022
12,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 5
9,158
352
4,560
13,428
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
HeimdallrApolloUllrNemesisXbalanque

VS

Bans
RavanaMorgan Le FayKaliYu HuangCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
0 / 3 / 3
13,878
534
5,213
18,783
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ElvisTeck83
Cthulhu
20
3 / 3 / 10
13,333
513
13,276
25,004
26,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 6 / 5
13,152
506
8,996
21,351
10,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
20
6 / 3 / 8
14,331
551
18,928
27,650
14,828
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
WorthlessHooman
Amaterasu
20
7 / 2 / 7
17,089
657
22,803
28,872
22,790
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
17
Kills
20
20
Deaths
17
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
3
3
0.5
L
Ah Muzen Cab
Craigan8er
Ah Muzen Cab
4
4
2
1.25
W
Cthulhu
ElvisTeck83
Cthulhu
3
3
10
2.67
L
Tsukuyomi
Gaboo0xd
Tsukuyomi
1
6
6
0.67
L
Raijin
5
5
2
1.2
L
Bastet
Mizzop
Bastet
7
3
1
2.5
W
4
6
5
1.08
L
0
2
5
1.25
W
Hades
6
3
8
3.33
W
Amaterasu
WorthlessHooman
Amaterasu
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,769
Damage
69,216
98,807
Taken
121,660
50,354
Mitigated
82,016
33,294
Healing
59,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,213
3,478
0
8,268
18,783
7,934
4,958
1,935
16,848
0
131,416
L
Ah Muzen Cab
Craigan8er
Ah Muzen Cab
14,887
8,707
0
9,798
19,902
9,110
0
5,120
14,504
0
125,517
W
Cthulhu
ElvisTeck83
Cthulhu
13,276
885
795
7,345
25,004
26,162
126
5,546
19,458
70,277
0
L
Tsukuyomi
Gaboo0xd
Tsukuyomi
13,200
3,295
0
7,058
23,503
10,282
0
6,074
17,329
0
100,322
L
Raijin
13,162
2,039
0
1,826
15,952
7,257
0
7,252
8,420
104,060
0
L
Bastet
Mizzop
Bastet
22,960
7,119
0
11,580
26,022
12,282
288
8,169
17,661
0
129,216
W
8,996
2,037
0
9,293
21,351
10,302
229
2,541
18,810
0
92,423
L
4,560
1,213
0
3,032
13,428
11,423
0
7,898
5,164
20,678
0
W
Hades
18,928
4,242
3,251
18,031
27,650
14,828
2,758
7,341
20,309
146,561
0
W
Amaterasu
WorthlessHooman
Amaterasu
22,803
8,963
0
12,130
28,872
22,790
2,992
2,315
26,557
15,698
145,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,444
Gold Earned
71,783
699
Minions Killed
912
0
Camps Cleared
0
2,152,768
Distance Traveled
2,561,165
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,878
534
232
9
0
452,498
6
L
Ah Muzen Cab
12,827
493
182
7
0
469,502
7
W
Cthulhu
13,333
513
94
4
0
494,573
12
L
Tsukuyomi
11,599
446
121
5
0
498,506
2
L
Raijin
12,222
470
167
6
0
439,214
9
L
Bastet
14,638
563
214
8
0
515,812
4
W
Da Ji
13,152
506
102
4
0
527,544
3
L
Geb
9,158
352
15
1
0
229,734
4
W
Hades
14,331
551
215
8
0
475,651
8
W
Amaterasu
17,089
657
269
10
0
610,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role