Player Matchup

Fenrir
Fenrir
Platinum III
Criticules
Fenrir
Platinum III
Level 45
God Stats
41W - 33L
1,686 SR
Queue Stats
68W - 74L
1,692 MMR
Party 1
Scylla
Scylla
Platinum III
TheTempestooTwo
Scylla
Platinum III
Level 69
God Stats
14W - 18L
1,580 SR
Queue Stats
68W - 74L
1,692 MMR
Party 1
Bastet
Bastet
Gold I
solert5
Bastet
Gold I
Level 125
God Stats
6W - 4L
1,476 SR
Queue Stats
51W - 91L
1,768 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 80
1,581 SR
1,718 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 100
1,524 SR
1,681 MMR
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Diamond V
ManlikeSix
Anubis
Diamond V
Level 121
God Stats
2W - 4L
1,572 SR
Queue Stats
62W - 54L
1,942 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
Whyzardi
Amaterasu
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Criticules
Fenrir
17
8 / 2 / 7
11,818
739
11,672
15,983
17,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
7 / 1 / 9
12,271
767
18,542
6,881
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
solert5
Bastet
16
1 / 3 / 12
10,662
666
13,932
16,454
9,354
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Ah Muzen CabAchillesAresHorusThoth

VS

Bans
ShivaGebCabrakanAtlasOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 5 / 1
10,681
668
12,212
14,165
6,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ManlikeSix
Anubis
15
0 / 6 / 4
10,188
637
9,409
16,280
9,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Whyzardi
Amaterasu
14
2 / 5 / 2
10,582
661
7,576
19,535
25,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
6
6
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
5
1
0.9
W
Fenrir
Criticules
Fenrir
8
2
7
5.75
L
Anubis
ManlikeSix
Anubis
0
6
4
0.33
W
7
1
9
11.5
L
Amaterasu
Whyzardi
Amaterasu
2
5
2
0.6
W
Bastet
solert5
Bastet
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,146
Damage
29,197
39,318
Taken
49,980
29,963
Mitigated
40,875
7,360
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,212
7,223
0
1,329
14,165
6,053
80
7,020
7,145
0
37,710
W
Fenrir
Criticules
Fenrir
11,672
3,778
0
3,097
15,983
17,866
148
4,006
11,977
1,054
23,185
L
Anubis
ManlikeSix
Anubis
9,409
266
0
5,017
16,280
9,064
60
6,215
10,065
44,549
0
W
18,542
2,107
319
2,584
6,881
2,743
823
1,651
5,230
66,885
0
L
Amaterasu
Whyzardi
Amaterasu
7,576
3,637
307
5,730
19,535
25,758
0
6,373
13,162
0
19,134
W
Bastet
solert5
Bastet
13,932
3,115
0
1,360
16,454
9,354
887
4,064
12,390
0
35,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
31,451
169
Minions Killed
192
7
Camps Cleared
8
970,533
Distance Traveled
818,173
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,681
668
90
6
3
270,722
7
W
Fenrir
11,818
739
16
1
1
315,143
1
L
Anubis
10,188
637
79
5
5
263,534
4
W
Scylla
12,271
767
108
7
3
318,945
6
L
Amaterasu
10,582
661
23
1
0
283,917
9
W
Bastet
10,662
666
45
3
3
336,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role