Player Matchup

Bacchus
Bacchus
Hartridge_93
Bacchus
Level 88
God Stats
1W - 4L
1,324 SR
Queue Stats
100W - 104L
1,413 Elo+
Party 2
Hercules
Hercules
SandSpin345
Hercules
Level 78
God Stats
0W - 2L
1,269 SR
Queue Stats
56W - 53L
1,489 Elo+
Party 2
Zeus
Zeus
TimeFrogg
Zeus
Level 127
God Stats
32W - 29L
1,435 SR
Queue Stats
111W - 104L
1,431 Elo+
Solo
Loki
Loki
buttermy_muffin
Loki
Level 103
God Stats
1W - 3L
1,297 SR
Queue Stats
218W - 275L
1,441 Elo+
Solo
Thoth
Thoth
patrik85schotty
Thoth
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 224L
1,526 Elo+
Solo
Team Averages
Level 98
1,365 SR
1,460 Elo+

VS

Team Averages
Level 92
1,452 SR
1,525 Elo+
Ganesha
Ganesha
FrozenNinjaZ
Ganesha
Level 139
God Stats
1W - 1L
1,235 SR
Queue Stats
42W - 34L
1,481 Elo+
Party 1
Apollo
Apollo
IYDKDW 96
Apollo
Level 61
God Stats
3W - 2L
1,486 SR
Queue Stats
12W - 10L
1,517 Elo+
Solo
Shiva
Shiva
TCHR6
Shiva
Level 68
God Stats
24W - 12L
1,686 SR
Queue Stats
172W - 170L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bigphill14
Morgan Le Fay
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 31L
1,561 Elo+
Solo
Cliodhna
Cliodhna
zIRealLiiZe
Cliodhna
Level 49
God Stats
1W - 1L
1,351 SR
Queue Stats
94W - 83L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hartridge_93
Bacchus
16
0 / 2 / 3
10,579
882
7,319
14,603
24,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
SandSpin345
Hercules
16
0 / 1 / 2
11,547
962
9,545
17,520
24,324
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
16
1 / 0 / 2
10,731
894
23,481
5,763
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 1
11,366
947
9,082
14,192
6,470
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 3 / 1
10,506
876
7,382
7,282
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

216

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FrozenNinjaZ
Ganesha
18
0 / 0 / 9
12,768
1,064
8,117
12,189
19,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
IYDKDW 96
Apollo
17
0 / 2 / 6
10,573
881
3,170
12,920
8,128
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
TCHR6
Shiva
17
8 / 1 / 1
12,874
1,073
15,748
14,428
18,992
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
bigphill14
Morgan Le Fay
17
0 / 0 / 6
11,139
928
13,063
11,593
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
zIRealLiiZe
Cliodhna
17
2 / 0 / 6
11,297
941
15,369
11,572
7,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
3
Kills
10
10
Deaths
3
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FrozenNinjaZ
Ganesha
0
0
9
4.5
L
Bacchus
Hartridge_93
Bacchus
0
2
3
0.75
W
Apollo
IYDKDW 96
Apollo
0
2
6
1.5
L
Hercules
SandSpin345
Hercules
0
1
2
1
W
Shiva
TCHR6
Shiva
8
1
1
8.5
L
Zeus
1
0
2
2
W
Morgan Le Fay
bigphill14
Morgan Le Fay
0
0
6
3
L
2
4
1
0.63
L
0
3
1
0.17
W
Cliodhna
zIRealLiiZe
Cliodhna
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,809
Damage
55,467
59,360
Taken
62,702
60,859
Mitigated
60,870
4,170
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FrozenNinjaZ
Ganesha
8,117
225
0
2,092
12,189
19,762
0
8,018
4,171
21,560
0
L
Bacchus
Hartridge_93
Bacchus
7,319
545
0
0
14,603
24,511
0
5,374
9,229
15,672
0
W
Apollo
IYDKDW 96
Apollo
3,170
1,852
0
304
12,920
8,128
0
7,970
4,950
0
14,150
L
Hercules
SandSpin345
Hercules
9,545
2,518
0
4,072
17,520
24,324
0
6,378
11,142
0
27,386
W
Shiva
TCHR6
Shiva
15,748
2,259
884
854
14,428
18,992
0
8,277
6,151
0
32,259
L
Zeus
23,481
951
0
98
5,763
2,537
0
3,089
2,674
41,788
0
W
Morgan Le Fay
bigphill14
Morgan Le Fay
13,063
1,051
135
1,834
11,593
6,848
0
7,138
4,455
40,855
0
L
9,082
777
0
0
14,192
6,470
0
4,137
10,055
0
38,414
L
7,382
370
0
0
7,282
3,017
0
2,202
5,080
29,402
0
W
Cliodhna
zIRealLiiZe
Cliodhna
15,369
694
0
1,859
11,572
7,140
0
6,779
4,793
0
36,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,729
Gold Earned
58,651
216
Minions Killed
216
4
Camps Cleared
7
1,172,563
Distance Traveled
1,208,716
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,768
1,064
0
0
0
222,900
0
L
Bacchus
10,579
882
14
1
1
241,342
0
W
Apollo
10,573
881
50
4
1
215,171
0
L
Hercules
11,547
962
31
3
0
242,521
0
W
Shiva
12,874
1,073
32
3
3
262,155
0
L
Zeus
10,731
894
70
6
2
229,848
0
W
Morgan Le Fay
11,139
928
67
6
0
238,671
0
L
Loki
11,366
947
60
5
1
249,633
3
L
Thoth
10,506
876
41
3
0
209,219
0
W
Cliodhna
11,297
941
67
6
3
269,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role