Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
SnugglyEgirl89
Chang'e
Level 132
God Stats
2W - 4L
1,488 SR
Queue Stats
8W - 10L
1,513 Elo+
Solo
Cupid
Cupid
XPeruvianBloodX
Cupid
Level 153
God Stats
10W - 5L
1,490 SR
Queue Stats
152W - 181L
1,472 Elo+
Party 3
Da Ji
Da Ji
edson100
Da Ji
Level 160
God Stats
3W - 4L
1,431 SR
Queue Stats
343W - 325L
1,570 Elo+
Solo
Chaac
Chaac
wigordxx
Chaac
Level 86
God Stats
2W - 4L
1,387 SR
Queue Stats
112W - 111L
1,516 Elo+
Solo
Team Averages
Level 135
1,459 SR
1,514 Elo+

VS

Team Averages
Level 124
1,632 SR
1,593 Elo+
Charybdis
Charybdis
FishInTheWater
Charybdis
Level 105
God Stats
5W - 1L
1,353 SR
Queue Stats
222W - 185L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
Liquor_Snurf8873
Zhong Kui
Level 156
God Stats
1W - 0L
1,645 SR
Queue Stats
204W - 196L
1,560 Elo+
Party 1
Khepri
Khepri
Locosamuelin
Khepri
Level 121
God Stats
3W - 2L
1,666 SR
Queue Stats
169W - 172L
1,590 Elo+
Solo
Hera
Hera
Ragnasir
Hera
Level 83
God Stats
3W - 0L
1,706 SR
Queue Stats
162W - 121L
1,653 Elo+
Party 2
Horus
Horus
SCAREFACEpatd
Horus
Level 157
God Stats
18W - 18L
1,793 SR
Queue Stats
343W - 345L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
3 / 10 / 3
12,768
709
22,143
27,235
12,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 9 / 0
10,583
588
2,076
22,811
11,812
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
3 / 2 / 2
12,854
714
19,990
18,018
8,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
edson100
Da Ji
19
2 / 3 / 2
11,547
642
7,547
15,282
7,409
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
wigordxx
Chaac
19
1 / 9 / 7
12,131
674
13,802
31,248
32,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FishInTheWater
Charybdis
20
5 / 2 / 13
13,722
762
18,172
17,469
10,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
20
6 / 2 / 13
13,428
746
18,930
16,730
16,149
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
19
4 / 2 / 20
13,759
764
10,890
27,816
55,835
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
20
8 / 1 / 9
14,377
799
18,810
8,174
4,109
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 17
13,240
736
22,867
20,783
24,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
102
9
Kills
30
33
Deaths
9
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
10
3
0.45
W
Charybdis
FishInTheWater
Charybdis
5
2
13
5.75
W
Zhong Kui
6
2
13
6.25
W
Khepri
4
2
20
7
W
Hera
8
1
9
12.5
W
7
2
17
7.75
L
0
9
0
0
L
3
2
2
2
L
Da Ji
edson100
Da Ji
2
3
2
1
L
Chaac
wigordxx
Chaac
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,558
Damage
89,669
114,594
Taken
90,972
72,150
Mitigated
110,336
19,956
Healing
31,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
22,143
10,590
0
4,599
27,235
12,252
38
11,965
14,686
0
55,763
W
Charybdis
FishInTheWater
Charybdis
18,172
10,365
0
7,507
17,469
10,083
8,649
437
17,032
0
63,831
W
Zhong Kui
18,930
1,690
0
3,234
16,730
16,149
1,325
315
16,415
50,750
0
W
Khepri
10,890
1,201
909
3,351
27,816
55,835
530
491
27,325
20,634
0
W
Hera
18,810
4,243
0
500
8,174
4,109
3,422
0
8,174
66,934
0
W
22,867
8,623
7,162
9,171
20,783
24,160
879
871
19,908
0
39,772
L
2,076
72
604
2,415
22,811
11,812
0
9,055
13,436
33,067
0
L
19,990
10,510
428
4,008
18,018
8,434
1,791
6,516
11,291
0
84,964
L
Da Ji
edson100
Da Ji
7,547
2,011
0
250
15,282
7,409
44
4,393
10,575
0
28,135
L
Chaac
wigordxx
Chaac
13,802
1,385
0
7,652
31,248
32,243
123
16,701
14,225
38
45,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,883
Gold Earned
68,526
335
Minions Killed
342
0
Camps Cleared
0
1,505,443
Distance Traveled
1,861,153
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,768
709
61
3
0
263,818
1
W
Charybdis
13,722
762
97
5
0
364,387
1
W
Zhong Kui
13,428
746
61
3
0
344,472
1
W
Khepri
13,759
764
14
1
0
375,245
1
W
Hera
14,377
799
127
7
0
362,219
1
W
Horus
13,240
736
43
2
0
414,830
1
L
Chang'e
10,583
588
57
3
0
330,831
1
L
Cupid
12,854
714
116
6
0
308,688
1
L
Da Ji
11,547
642
38
2
0
314,123
1
L
Chaac
12,131
674
63
4
0
287,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role